The Bug List! v.2

Post » Thu May 17, 2012 9:42 pm

I just discovered another rather big bug with Revealing the Unseen quest for the mages college

I was at the point of returning from Mzulft to the college to find Ancano messing with the Eye of Magnus, and everything went fine until I was asked to return to Mirabelle or whoever. The quest marker pointed to the Hall of Elements, but I was unable to interact with the main door and enter. I worked around this by using one of the doors to the Arcaneum and entering from there. When I tried to exit the hall of elements thru the main door however, my game got hung up on the loading screen infinitely, requiring a reset.

On arriving to the mages college from Mzulft, I was confronted by an Ancient dragon and killed it. Don't know if this has any bearing on the bug.

Also, I mentioned before I would try my bookshelves in Riften again. On my second attempt, I tried taking everything off one of the shelves so I could rearrange the books. The books properly entered my inventory, but remained displayed on the case. However, they could not be interacted with, even though hovering over them gave the standard target information. The shelf also became unavailable for interaction at this point.
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Erin S
 
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Post » Fri May 18, 2012 12:36 am

Of course, I still can't put any armor on them because this turns them invisible.

I came across this one in a previous save and at that point happened upon a makeshift solution, but I haven't purchased the Riften home this time around to check if it still works. Basically, like so many others before and after the patch, I put an entire suit of armor on the mannequin and it disappeared from view. Yet when I removed the helmet only, the rest of the armor reappeared. It disappeared again when I put the helmet back on, so I merely tossed that piece into a chest. I figured a patch would soon be coming for it and at least the other three pieces are displayed.
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Damien Mulvenna
 
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Post » Thu May 17, 2012 5:29 pm

Just registered to tell some things hopefully some1 will read this without telling me not to flame. I was waiting for this game, loved oblivion, loved fallout, both modded for months even years. Took me effort and time. But im utterly disappointed now. Tweaked ini files for days but its just not that smooth as it should be. Fxaa is just plain horrible. Just as the 2 games before this one full of disappointments.

Followers (mostly the dog) always follows me so close it pushes me forth and forth it just pisses me every time so its better to be alone or do the quests quickly if i must have a follower. Not to mention they don't have mounts so just run after me. Also pathfinding is an issue...
Just had the bug where dragonsreach people (and half of whiterun) kills me on sight after the "witch head" quest. Just lost 2 dragon kills loading the save before and i'm still sure they will attack me again. Now i have to look for console to set myself friendly with its faction and try to solve this. Btw i got 4 witch heads in the inventory taking about 16 pounds away cause i cannot drop q items... (got 2 amulet of talos also, not droppable tho i never used it once)
Then the companion joined me to avenge the old man kodlak and suddenly lydia my "usual" follower just lost all the gear i had on her, specifically a full dragon armor enchanted and refined. Great.

And last I probably don't have to mention the interface. Can't see what i got on myself and on follower clearly, vendor items are too long, absolutely chaos. Hotkeys mean different functions on different ui parts and are mixed up constantly (R = take all AND store item). We had this since fallout and it wasn't nice. Also never changed.

And all this could be easily solved if we had a construction set to fix things but of course we have to wait (january?). I think this could be a great game but its just screwed up as usual bethesda does. Why??? Right now i regret to have bought this game. Patches just screw more things up.

Edit:
- vendors need more stuff and money cuz we cannot sell things. I'm lvl 50 and i got basic white crap to buy. "Leveled item" system???
- item weights are a laugh. 2h weapons are so heavy no1 could swing them ever. Complete overhaul is needed.
- game is too easy
- lockpicking is not even half the fun as in fallout. Lockpicks break too easy. Also smoother turn speed for lockpicks would be good.
- etc...

I honestly would love all this but hope it wont be the GOTY because it just does not deserve it.
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gary lee
 
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Post » Thu May 17, 2012 5:11 pm

Control Mapping Issues I've run into so far (PS3):

Changing the R2 button to my Shout/Power button prevents me from using the 'Charge' function in the item menu to recharge my enchanted weapons. (I have to undo my control mapping changes to work around this. Its a real pain.)

Setting Square as my Shout/Power button causes me to use my equipped Shout/Power when I use the All (take all) option to empty a container into my inventory. (Happens immediately when the container menu is automatically closed).

http://www.gamesas.com/index.php?/topic/1302034-control-mapping-bugissue-ps3/


On a side note, I gotta say - I'm pretty much at my fed up point of dealing with the inexcusable amount of bugs this game was released with. It's pretty much sapping my desire to play the game any further. I'm starting to feel like its no longer a worth while investment of my time due to fear of the game never being fix/patched to my satisfaction. Paired with Bethesda's track record, I'm not feeling good about my purchase anymore. Even worse, I feel like a svcker for expecting it to be different this time.

Given the higher than ever hype and demand for Skyrim's release, I guess I expected Bethesda to do this game right compared to their previous releases. Why after raking in so much cash, do they still refuse to give their games a proper beta test and fix up period? With the type of funds they're moving these days there's absolutely no excuse anymore. Every time I sit down to play the game I run into at least 2-3 new bugs/issues I didn't know of before. Originally I felt that the game was fantastic but the more I played it and the more bugs and issues that appeared it feels more like a fantastically wasteful mess of potential. Its screams budget game quality but with a huge budget. Its incredibly frustrating.

-Niric
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Kevin S
 
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Post » Thu May 17, 2012 5:46 pm

Hello! I am a PC-gamer who has been plagued by a host of problems since you forced your 1.2 patch down my throat (I had it set to not automatically update, but I guess that doesn't mean anything to you authoritarian types). Your game was fun -- at first; it's boring and repetitive now. Only thing it was good for was making you money and losing me sleep. Over $2/hour ($60 game, $30 guide, $45 gamepad (because the PC-version was so bad -- I don't use it on any other games), 72 hours) it cost me to play this, and for what? A game I am no longer even capable of playing (why? because you broke it. Give me back my $60). You know what made Oblivion great? Its centristic model which was somewhere comfortably between proprietary, authoritarian gaming and Open-Source software (with the exception of the Morroblivion scandal -- thanks for that). Skyrim's the former (obsessively authoritarian) posing as a centrist. Oh, by the way: I actively advertised this game to nearly everyone at school and on my Facebook (even took people with me to the release, got some to preorder, got others to buy it where they would never have done so in the first place). You're welcome. I am now actively discouraging the purchase of post-Oblivion Bethesda games. Oblivion's total worth to me? At least $500 (I spent a total of $120 on it). Skyrim's worth to me: eh, maybe $30. "300+ hours of gameplay", my foot. Oh, and I read the Oblivion guidebook three times, all the way through; it's a good read. $10 dollars cheaper at the time, too. Skyrim's guide isn't worth mentioning.
Here's my list (and by no means does it cover everything)

    After the 1.2 Patch:
  • By default, Skyrim can only use a max of 2GB of RAM (all PC users have this problem)
  • My game now crashes every three minutes (usually less, from time to time a little more) of gameplay. (most PC-gamers now have this problem)
  • My character can no longer absorb dragon-souls (weren't you supposed to have fixed this?! I never had this problem before 1.2)
  • My mouse barely moves (vertically)
  • When using "tgm" from the console and using a gamepad, holding the sprint key does not work until I have switched to keyboard/mouse and sprinted at least once or until I have reloaded my save-file
  • There is no magic resistance anymore
  • Often when looking at things, they suddenly vanish.
  • Steam is slowing-down my game!
  • Unnecessarily obsessive DRM (progressively worse with each patch!). I will be pushing to get DRM outlawed or at least heavily regulated in my micronation.
  • Forcing the installation and use of spyware/adware (a.k.a. Steam). Actually, this is making me and some people I know wish we knew how to pirate stuff (not that I would; I've got too much integrity -- not that that means ANYTHING to you). On the box, it only said I had to use Steam to activate it. I pre-ordered and waited in a very long line for the CD version for a REASON. We're not console-gamers; we're free-spirited PC-gamers, and we don't take this sort of rubbish from silly corporations like you.
  • Yellow things flying around randomly when in certain locations (I think the mesh is missing)
  • The entire menu-system is a giant bug. Squash it, we beg you. But, then, you don't care-about us, now, do you?
  • I was going to mention the terrible dialogue, until I took an arrow to the knee.
  • We were promised it would look a lot better on PC. We were lied-to. I'll count this both as a bug and as false advertising.
  • Bad FPS. I ran Oblivion fine on max graphics; I run Skyrim between Low and Medium (and I still get lag). I had to overclock and get a dx3d9 mod to make the game play decently.

    Present Before 1.2, Haven't Been Able to Check to See if They've Been Fixed:
  • It is impossible to unsheath weapons and/or shout in Shor's hall. Replicated n million times.
  • Lydia disappeared and died when I did the Thalmor embassy quest.
  • One cannot marry Lydia
  • This game does a terrible job of saving where things are. I once killed a dragon which had spaz-attacks in Whiterun everytime I entered that city post killing it (and it would be in a completely different location every time). I also once decorated my house. Actually, I did that thrice. Every time I'd enter my house after decorating, everything I'd so painstakingly placed (and I placed them differently every time) would be all over the floor. Consequently, I no longer live in my house.
  • Many buttons do not work properly on PC without a gamepad. Button reassignments are not reflected in the menu.
  • The local map of Whiterun is glitched so that there is a black Fog of War in the middle of the town. Quite annoying. Difficult to find things in there, too.
  • Liberation of Skyrim is completely broken.
  • Rjorn's Drum and some other quest-items have weight.
  • The left-hand weapon in a dual-wield setup does not have a sheath on the character
  • Shields are only wearable in the left hand, forcing many PC-users to reteach themselves how to use their mouse.
  • My character's hair clips the normal steel helmet (the hair goes-through the sides of the helmet).
  • Ice-wraith corpses get stuck in the air more than half of the time.
  • Sometimes, loot in a dungeon is considered stealing, with all the implications that has. It'll usually be just one item in a container; all the others will be normal.
  • After flying on Odahviing and arriving at the ruins that precede Sovngarde, the zoom is reset. Very annoying for me, as there is no way to change the zoom on a gamepad (which meant I had to switch-back to mouse/keyboard, which are quite a pain to use in this game).
  • Go marry Mjoll the Lioness. After doing so, deal with her irrelevant dialogue (which is still as though she were in Riften, no matter how far away from that city you are). Also after marrying her, go deal with having Aerin (or whatever his name is) follow her around and live with her in your house sleeping with her in your bed when you aren't around. This is not only incredibly annoying, but just wrong!

    Website-Bugs:
  • This site logged me out once while I was typing this (and there was no reason for it) EDIT: Make that TWICE. Nay: THRICE! Four times, now.
  • If I enter my real birthdate on this site (April 4th, 1994), I am not allowed-in, despite the fact that I am 17.5 years old and legally able to buy mature-rated games in America.
  • Sometimes, the website will not save my post-edits, resulting in me having to redo them.
  • I am unable to link my forum-account to my Facebook-account.

    Other:
  • Although I've only run this on Windows, I've seen others run it through WINE on Linux. Might wanna go patch that too, while you're at it.
  • The extortionate value you placed on this bugfest. Please fix this in your next patch (and I do not mean increase its cost. Preferably, you'd get rid of DRM and knock the price down a little, but, ah, who am I kidding?)
  • It seems like you just generally half-assed everything you didn't put in the trailers. (pardon my French, I just didn't know of an equivalent [more decent] saying)
  • About this bug-list... who are we kidding? Bethesda would never fix a bug! We're all wasting our time.
My faith in Bethesda also received the 1.2 patch. I will be waiting until the GotY version, playing Oblivion in the meantime. Skyrim was best -- er, least bad (and when I say this, I still mean it was very difficult to play without mods) -- at launch. Thank you Bethesda for making Skyrim unplayable and for forcing DRM down my throat. Oh, and thanks in advance for promising to force us PC users to beta-test your future console patches and for postponing the Creation Kit just for Steam's stupid "modding" program or whatever. Way to show your support for the people who invented a lot of the "cool, new" content in Skyrim (remember FCOM, anybody?), and who pay you to play a quality game!
I'm still waiting for that quality.

Oh, and this is the first game I've bought since I bought Oblivion back in '06. Thanks. I hope you enjoyed the money you made on release; best hope it's not your last.
And krosis for voting for it as the GotY on National Skyrim Day and for learning to speak your silly relexiconization of English (you call THAT a conlang?). THIS is a conlang: Din op Spragon oxg Wridzon dit cavdzojt Spraga Kajn Mej.

Skyrim: the biggest rip-off and let-down of 2011. Thanks, Bethesda. Really good to know you actually care-about making good games and not entirely about money (sarcasm, of course).
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Laura Simmonds
 
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Post » Thu May 17, 2012 2:45 pm

Not sure if this has been mentioned but weapons that go through someone yet no damage is done. Seems to be happening quite a bit lately. Only happened with people so far and no I'm not missing the person, my character isn't fatigued, and opponents don't have a ward up. Can't confirm it happening with anything other than a sword, although one or two handed doesn't seem to matter, happens with both.
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Len swann
 
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Post » Thu May 17, 2012 10:22 pm

Running into all kindsa glitches, werewolves walking around out of their cages and then glitch back into them when you get closer..

uh releasing werewolves in cages, and getting attacked by them when your a companion. DUnno if that is normal since I am on a rescue mission and a silver hand extermination quest??/

It must be nice for xbox users to be able to use the patch 1.1 via cloud.. Yet Ps3 users get shafted, with degrading graphics and even more glitches, and bugs in 1.2...


I just want 1.1 back..

I will let you know when I find anything else.. If 1.3 does not clean this mess up, by the way, I am going to stop caring...


I am sure you will not understand what that means thou...

:facepalm:

tell you what if this game gets game of the year from G4, or spike, in this state the industry has really lowered its standards.. As a matter a fact the position this game is in, is ridiculous, considering this is suppose to be Game of the year.. Yep that means the game in this state WILL NOT GET MY SYMPATHY VOTE!!!

:stupid:
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Ashley Clifft
 
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Post » Thu May 17, 2012 4:58 pm

Can't trigger Blood on the Ice and it's keeping me from purchasing Hjerim.
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Anna Kyselova
 
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Post » Fri May 18, 2012 2:59 am

I guess this is probably the best place to air my grievances with Skyrim... Love the game, hate the bugs.

Before 2.0 (PS3) patch I only ever had 1 freeze up, since I have had several, and had a few corrupted auto-saves in the process.

I seem to be getting most of them in either the auto-save process or during loading screens.

As with some of the others I have read on here, I've had trouble removing completed quest items from my inventory (such as the instruments from the Bard's college quests).

Also I've noticed when putting books on a bookshelf, if I accidently put a note on there and take it off when I go out of the inventory menu the books don't appear and I can access the shelf anymore.

My shouts sometimes don't work, character says the shout but nothing comes out at which point it locks out shout use until the fight is over (recharge bar stays charged).

Just an idea Bethesda, addition of an HDD install?

Oh... and the update shaved off 1MB off my save file, but I put that back on within about 3 hours of playing. It is now currently at 11MB.
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Lil'.KiiDD
 
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Post » Thu May 17, 2012 4:56 pm

Seems related to backwards flying dragon bug (which, curiously enough, I've yet to encounter): I've encountered one dragon that was just stuck in the air in its flying animation. It was too far away for me to hit it with arrows, and it wouldn't approach me (in fact it didn't do anything but bash its wings and go nowhere).

Also different letters with the same title are sometimes unreadable. For instance, if they're called "Letter from a friend (3)" in the menu, I can only read one of them. I even tried dropping them all on the floor to read them individually, but the letter had just duplicated itself so I read the same letter three times. It doesn't happen to all letters because I had several menu items called "Letter from a friend" or "Letter from a friend ([amount])".
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Matt Gammond
 
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Post » Thu May 17, 2012 7:28 pm

I can confirm the "Liberation of Skyrim" quest is completely broken.
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lolly13
 
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Joined: Tue Jul 25, 2006 11:36 am

Post » Thu May 17, 2012 2:40 pm

I could make Legate Rikke give me quest pretty consistently by dikeing around in the camp and asking her a few times. It should still be fixed though.
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Taylor Tifany
 
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Post » Fri May 18, 2012 2:41 am

" Btw i got 4 witch heads in the inventory taking about 16 pounds away cause i cannot drop q items... (got 2 amulet of talos also, not droppable tho i never used it once) " ( MBP- quoting mancika )

I've noticed a lot of people complaining about this " issue " . The fact of the matter is , quest items are weightless . Don't believe me ? Go to an empty chest in your house and empty out your inventory . I know that this doesn't change the fact that it's annoying to have quest items cluttering up your inventory , but that's all it is , an annoyance .

Post patch issues are cropping up all over the place for me now , nothing game breaking yet , but it feels like it's heading that way .
I killed an Elder Dragon today , it was a long grueling fight , due to several issues . I first saw it hovering over some bandits , it was clearly using flame breath on them so I equiped my enchanted ring and amulet of fire resistance , downed a fire resist potion , and equiped my frost enchanted bow . I aggro'ed it , and got flamed with ice breath . In less than 2 seconds I lost all my stamina , and about 230 of my 250 health , I barely had time to hit the menu to potion up before I died . Thinking , ok , maybe I was just stupid and thought I saw fire a minute ago , I switched out all my gear to combat the now frost breathing dragon . I exited the menu , and beat a hasty retreat behind a boulder , stumbling over the still on fire bandit corpses as I did . Over the next 10 minutes I played run around the boulder trying to get shots in . My ring , amulet combos had no effect whatsoever , if I got hit , I had seconds to save myself with potions . It took about 35 elven arrows , with my bow damage at 75 , and my gauntlets enchanted to + 27 % bow damage , to kill the beast . It made no difference if I used the fire , or ice bow . Every time I got hit btw , my stamina of 240 completely drained instantly .
The real bummer ? No dragon soul .
Textures are horrible , now NPC's clothing has little to no detail .
Lag is still bad .
Butterflies ( and only butterflies ) freeze in midair when I walk by them . I'm ridiculously stocked up on butterfly wings now .
The mannequins in the Riften house don't work properly , but I just tryed that " fix " someone mentioned a few posts back , and it worked . ( put a full suit of armor on it , then exit the menu , watch it disappear , reactivate it and take off the helmet , the rest re-appears )
I also have run into " The Exploding Painstakenly Decorated House " upon re-entry .
I've also had loot that I had on display just completely vanish .
My follower disappeared after the Diplomatic Immunity quest , and can not be found , even after waiting a full week at his usual location . That was ok though , because he consistently lost any weapon I gave him to use .
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Jonny
 
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Post » Thu May 17, 2012 11:13 pm

Well dragons not giving up their souls is now starting to happen to me kill three ancients and got no souls, but now sometimes when going to a new place (non city) the dragons i killed appear laying there. Even had it one rare time i killed a bear for some reason it gave me a dragon soul.

-how weird moment when the game auto saved, though all auto save feat were turned off
-placing bows on the weapon wall mounts at your home in markarth make the bows disappear at times
-kill the bandit leader in witchtower is broken, if you killed him before you got that quest he never appears again
-visiting the college of winterhold quest is broken
-Main quest's don't always show the marker on where to go
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Adrian Morales
 
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Post » Fri May 18, 2012 2:27 am

Brilliant! I do believe this is the most comprehensive bug list I've seen so far. I am surprised it still hasn't been stickied.

Not sure if this is on the list, and it's no gamebreaker, but right when you put the game in your PS3 you have to hit (x) now for "push start to continue" to work.
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Stephy Beck
 
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Post » Thu May 17, 2012 9:21 pm

Brilliant! I do believe this is the most comprehensive bug list I've seen so far. I am surprised it still hasn't been stickied.

Not sure if this is on the list, and it's no gamebreaker, but right when you put the game in your PS3 you have to hit (x) now for "push start to continue" to work.
That's always been the case for me , even though it clearly says push start , only x has ever worked .
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Anna Kyselova
 
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Post » Thu May 17, 2012 5:22 pm

Quest related bugs I have noticed so far:


The Bards College -

Finn's Lute: Return an invaluable lute to the Bards College. Even after retrieving this item it isn't removed from your character's inventory. (no fix)

Pantea's Flute: Find a missing flute for Pantea. Pantea Ateia's flute is not removed from your inventory after retrieving it. (no fix)

Rjorn's Drum: Retrieve a drum for Giraud Gemane. Not removed after turning it in either. (no fix)

Tending The Flames: When you go to find King Olaf's verse at the end in the room with the ghost, after opening the door, the quest marker points to the floor but the book isn't there. (Best way to fix I've found is to reload and try again. The Book with the verse is blue in color).


Main Quest -

The Horn of Jurgen Windcaller: Towards the end after you return the horn to Arngeir the quest updates and tells you to learn Learn the Word of Power from Wulfgar. You go inside and Wulfgar has the quest marker above his head but won't do nothing except meditate and stand up bowing to you. (Best fix is to go back outside and open the gate and go through it by using whirlwind sprint shout like you did before. Then go back inside and Wulfgar will then teach you Word Of Power. Very odd bug)


Thieves Guild Quests -

Hard Answers: Gallus's Journal never leaves your character's inventory after you complete the quest. (no fix)

Blindsighted: After stopping Mercer Fey, he may fall through the floor and become unreachable (Reload is the best fix). The Left Eye of the Falmer Larceny Target quest doesn't trigger when you pick it up. Delvin will not give you any options even when the Left Eye of The Falmer is in your character's inventory. (no fix)

No Stone Unturned: Only have 22 of the 24 Stones of Barenziah in my possession. Not sure what happened, but every other location I've been to doesn't have the remaining stones. Possible glitch I think was when I had 14 of them (after reloading an old save) then after talking to Vex, the Unusual gems became marked as Stones of Barenziah but only 12 of the 14 are in the stack. Somehow the other 2 disappeared and any subsequent stones found from then on, do not stack together. (no fix after this glitch occurs)


Miscellaneous Quests -

Collect bounty from skald - The bounty can be collected, however the completion command doesn't initiate. (no fix)

Become Thane of Riften - Even after helping all the people and buying Honeyside, The Jarl of Riften will not respond to your character with any dialogue about making you her Thane despite the quest marker appearing over her head. (no fix)

Help the people of Haafinger - Even after completing this quest, the completion command won't initiate although you can still be made a Thane by Jarl Elisif anyway. (no fix)

Arniel Gane - at times he won't even be around to turn in quests to him despite the fact the quest marker on the local map shows he is there. Guess he fell through? (reload or advance time ahead by waiting.)

Find the Dwarven bow of Debilitating - A miscellaneous quest given to you when you come upon a dead treasure hunter with a note and the location of an item he was searching for. Supposedly should be in Stony Creek Cave but never spawns even after reloading/waiting.


That's all i got for now. I will edit this as more bugs are encountered.
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Devils Cheek
 
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Post » Fri May 18, 2012 2:54 am

You can add me to the bandwagon on this thread.

Important bug fix needed:

If you finish the quest of getting different bloods of elves (to recreate a dwarves blood or whatever), you give that to the guy and he enters a square dwarven cube and inside is a book of unlimited knowledge (or something like that).


Another problem I had with this quest is the Runed Lexicon; after he died I made the mistake of looting his corpse and now the lexicon is a permanent fixture in my inventory.
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Bek Rideout
 
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Post » Fri May 18, 2012 1:39 am

Okay, here's something I just noticed. I have sneak skill of 100, and I'm wearing boots enchanted with muffle (which is supposed to make the wearer silent.) Yet I'm still being detected when I'm in sneak mode, it's night and I'm out of line-of-sight from the enemy. Are they smelling me? Also, my post on the previous version of this topic was premature. Played again last night, game started to lag, my save files went up to 11 mb. I've had arrows miss even though I was right beside the enemy and neither of us are moving. This happens mostly with bears.

Some mobs have heightened sense(better hearing for Falmers). Also, the weight you are carrying and the armor you wear makes noises they can hear, especially if you have a full bag and heavy armor. Some mobs may even have detect life, or like animals, they just smell you it seems.

BUT

I have had similar problems like you:

Occasionally mobs will somehow detect me from very far away and run all the way to where I am hiding. I like to sneak through the forest gathering and such, and nothing should know I am there at night. Somehow I am still detected even if I am hiding behind a rock half a mile away. I also have had a few occasions where I snuck up behind someone either sleeping or sitting in a chair, and my dagger did little damage when it should do multiple crit damage.

Something else:

The horse 'Frost' can always detect you if you are not directly behind him. I think this is sort of a way to find him at night after you go chasing something down. Or, like so many other things, it is a bug. I make sure to keep him parked far from whatever I want to kill so I know if something is actually detecting me. That, and he will attack everything in sight and try to get himself killed. I am assuming that is a bug because it is random when he goes crazy and wants to have a killing spree.
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remi lasisi
 
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Post » Thu May 17, 2012 8:59 pm

Hi all! New around here, pleased to meet everyone, probably!

Just recently signed up to the Bethesda boards specifically to see if anyone had experienced this particular issue...

The Quest:

TENDING THE FLAMES - first quest for the Bards College in Solitude; pertains to the burning of Old King Olaf ritual

The Issue:

Upon completion of the quest the official game guide as well as a multitude of other sources have specified that you receive a monetary sum (i received 750 Gold, to be exact) and unique Perk called GIFT OF THE GAB - except, you don't receive it. At all.

Anybody hit this issue?

Or have i been duped out of a free (and in my opinion, a very much wanted) Perk?


I have this problem as well.

In a previous post I talked about how the guy holding the torch never drops the torch. He even goes to bed with the lit torch. I did not get the gift of gab nor any money, I turned the quest in and got complete, but somehow it messed up and I cannot progress in the Bards and cannot complete the investigation quest.
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Paula Rose
 
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Joined: Fri Feb 16, 2007 8:12 am

Post » Thu May 17, 2012 11:24 pm



The two A'kari prisoners also reside at the front of Whiterun. Unsure if this is suppose to be a glitch or not...

I also can't seem to get rid of the Attunement Sphere from my inventory.



I have 2 Spheres stuck in my inventory, I have found 2 places to use them but still can't get rid of them.

I also have the 2 prisoners. As soon as I port in to Whiterun they are standing in front of me. What confused me is that they seemed to look like 2 of the guys I sniped in the cave. I have not repeated this quest on a different toon, so I cannot say for sure if they are the dead guys.
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Pixie
 
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Joined: Sat Oct 07, 2006 4:50 am

Post » Fri May 18, 2012 12:36 am

I've noticed a lot of people complaining about this " issue " . The fact of the matter is , quest items are weightless . Don't believe me ? Go to an empty chest in your house and empty out your inventory . I know that this doesn't change the fact that it's annoying to have quest items cluttering up your inventory , but that's all it is , an annoyance.

For the curious, I tested out the claim and it rings true. Despite their description, quest items have no weight.
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K J S
 
Posts: 3326
Joined: Thu Apr 05, 2007 11:50 am

Post » Thu May 17, 2012 8:25 pm

I noticed something else fishy about mannequins that nobody seems to have mentioned yet. It has only happened to me once. I found the two mannequins in the Riften home mysteriously floating in the air and displaced several feet from their stands. They appeared to be hanging from the ceiling near the doorway to the enchanting laboratory. Upon revisiting the home, they were back in the correct spot.

Of course, I still can't put any armor on them because this turns them invisible.


My mannequins go invisible after I put items on them, but I am still able to click on them and add more items. I have not yet seen them move, but I had something curious happen the other day.

I was in my Markath house emptying my bag. I placed probably 20 items on the mannequin and dropped a plain gold necklace on top of a chest in the bedroom for decoration. I turned to walk back to the mannequin and my housecarl came up to me and asked me if he could have the armor I dropped. I had the option of telling him to have at it or to not touch my stuff. I did not particularly care if he took some armor and told him to have at it. He thanked me and the conversation closed. I started to walk away, and he initiated the conversation again asking the same thing. Once again I told him yes, he thanked me, and the conversation closed. I thought that was odd, and since I had picked the necklace back up just before he started talking to me the first time, I dropped the necklace again. He initiated conversation again, rinse and repeat. He did not take the necklace and I have no way to check his inventory because when I try to talk to him he has the exact same dialog as the initiated conversation. After I tried talking to him he quit initiating conversation with me, and let me leave the room.

I reloaded the game to when I first walked in the house and had not dropped anything. He does not initiate conversation with me, but he still asks the same thing when I try to talk to him. I think he wants something that is already on the mannequin, but because it is broken, he cannot retrieve it. The next thing I am going to try is to take everything off the mannequin and drop it on the floor to see if he picks something up and finally reverts back to a proper dialog menu.

I will let you guys know what happens when I get the chance to play again.
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Solina971
 
Posts: 3421
Joined: Thu Mar 29, 2007 6:40 am

Post » Thu May 17, 2012 4:55 pm

I am expieriencing the following bugs with 80+ hours in game:



- House items being "thrown around" (Lydia I only blame you because I think its funny to imagine you throwing stuff after I leave with another woman follower.)


That is too funny because my husband said the exact same thing! You men are silly creatures :)

I read somewhere that house items move because the game saves where you drop them, not where you place them. I experimented with this and it seems to be the case.
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adame
 
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Joined: Wed Aug 29, 2007 2:57 am

Post » Fri May 18, 2012 2:49 am

Couple of bugs I ran into recently that I hadn't seen yet (no I didn't read this whole thread, so they may have been posted already):

While collecting the 3 ingredients to repair the white phial, the briar heart enters my inventory but does not update the quest log. Additionally, I already have a quest tagged briar heart from before the quest was started (I originally thought it was tagged for the Markarth Blacksmith quest that requires one, but now think the game gave me this one prematurely since the blacksmith wouldn't take the quest marked one). So now I have 2 quest briar hearts that I cannot remove from my inventory and are not counting toward any quests while being tagged as a quest item (Could we get an option to remove quest items with a confirmation at least so we can clean up our inventory... I still have the bard college instruments in there as well).

Also, it may not be a bug, but I kind of doubt it. At level 42, wearing Epic class glass armor and using the dwarven shield of eminent blocking, then switching my main hand from soul trap to dragonbane (Legendary), I got double tap killed by the briar heart that holds the quest item when I had full health with 301 HP. Weather this is a bug or not, that's just messed up. I would expect this guy to be weaker than a dragon, not insta-killer. The attack he used was a power attack with both weapons; no special animation or anything aside from spinning around (no kill-cam style animation). Power attack or not, my defense should have left me with at least half my HP.
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Cat Haines
 
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