The Bug List! v.2

Post » Fri May 18, 2012 3:11 am

If you get the quest 'Discerning the Transmundane' before lvl 15, Signus tells you he will send for you when ready but never does. Im pretty sure its the Hermeus Mora daedric quest which gives you skill books of your choice like in Oblivion
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Austin Suggs
 
Posts: 3358
Joined: Sun Oct 07, 2007 5:35 pm

Post » Thu May 17, 2012 6:42 pm

i can confirm that if you clear the dungeon before entering sky haven for the quest "alduins wall" (main quest) the npc's don"t enter sky haven but rather run back to the first puzzle in the dungeon cleared prior

major game breaking bug
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Paul Rice
 
Posts: 3430
Joined: Thu Jun 14, 2007 11:51 am

Post » Fri May 18, 2012 4:09 am

I am stuck on the The Book of Love quest-line where you have to talk to one or the other person. After telling the couple to elope, both NPC's the quest-log says you can speak to don't offer any additional information and the quest marker is gone. This isn't major, but it still locks me away from a chunk of the game.
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Gisela Amaya
 
Posts: 3424
Joined: Tue Oct 23, 2007 4:29 pm

Post » Thu May 17, 2012 4:35 pm

I am stuck on the The Book of Love quest-line where you have to talk to one or the other person. After telling the couple to elope, both NPC's the quest-log says you can speak to don't offer any additional information and the quest marker is gone. This isn't major, but it still locks me away from a chunk of the game.
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Sophie Miller
 
Posts: 3300
Joined: Sun Jun 18, 2006 12:35 am

Post » Fri May 18, 2012 4:35 am

I haven't encountered this issue before now, but all of a sudden I'm unable to fast travel to Dragonreach without crashing. The video (not the audio) freezes at the loading screen. I tried a couple times from Riften to no avail.
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Davorah Katz
 
Posts: 3468
Joined: Fri Dec 22, 2006 12:57 pm

Post » Thu May 17, 2012 9:58 pm

The guards in the Shrine of Talos in Markarth do not despawn after completing the quest "No One Escapes Cidhna Mine". Going into the Shrine and approaching the guards will either send you to jail again or force you to kill the guards, putting a large bounty on you.
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Mariaa EM.
 
Posts: 3347
Joined: Fri Aug 10, 2007 3:28 am

Post » Thu May 17, 2012 10:16 pm

Not sure if anyone has seen this yet or not but. Working on my alchemy skills and I noticed that not all of my ingredients are showing up in my inventory. Currently running 1.2 patch as well. Anyone else having this issue? uploaded a video to show what I'm talking about.
(sorry for the crappy quality, recorded on my phone).

http://www.youtube.com/watch?v=hH3EXae9YyA

Many thanks.
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Victoria Bartel
 
Posts: 3325
Joined: Tue Apr 10, 2007 10:20 am

Post » Thu May 17, 2012 8:42 pm

Certain weapons, like orcish battle axes, display improperly on weapon racks and stands.

Last time I checked, dual casting a destruction spell consumes close to around 3x the magicka, but does less than double damage (making the dual casting feat useless). Why would I dual cast for twice the magicka to do less damage than I can do by "double" casting? i.e., ready the same spell in my second hand just a moment later than I readied the first, shooting two bolts of the same spell, but separated, each consuming the ordinary cost, together causing double damage.

I've mentioned before and gone into detail about how sneak attacks sometimes fail for no reason. I forgot to mention that this also happens with bows. Most frequently, the first shot will fail to register for a sneak attack from a completely hidden state, then, after the enemy is searching for you, sneak attacks magically begin to work again.

I actually think this might be related to either the eagle eye or steady hand perks. The reason I say this is because after I took one or the other (can't remember which now, it was some time ago), sneak attacks with bows quit working //completely// for me until I reset the game. But ever since, I still get the occasional (more than occasional . . . frequent is really the word) sneak attack with a bow that doesn't get a multiplier.
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Lisha Boo
 
Posts: 3378
Joined: Fri Aug 18, 2006 2:56 pm

Post » Thu May 17, 2012 5:05 pm

Hi forum members.

This is my first post and i apologise to all in advance if this has already been reported, but i have scouring the forums and google and can only find a couple of vague references to the issue.

This glitch occurs after you take the quest Aftershock from Tolfdir at the College of Winterhold after obtaining the Staff of Magnus.

The problem lies upon reaching the quest destination, all i have is a quest marker pointing at the ground, there is no rift to seal, no magical anomalies to destroy and therefore the quest cannot be completed.

I am unable to verify if this occurred post patch as i was not that far along in the game when the patch was released.

Have any other PS3 users, or any experienced this bug? Anyone know a workaround? I have tried fast travelling back and forth, loading old saves, using my chracter to 'punch' the quest marker, used Staff of Magnus on quest marker, hell, i even took off all my apparel and ran around the quest marker naked, what do i have to do here to finish this quest or at least move it along to the next step?

Any help would be greatly appreciated.
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Charlotte Henderson
 
Posts: 3337
Joined: Wed Oct 11, 2006 12:37 pm

Post » Thu May 17, 2012 8:01 pm

Anyone else have their Health permanently fortified? Mine is ALWAYS green and there's nothing active concerning my health in the 'Active Effects' tab. Odd.
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kasia
 
Posts: 3427
Joined: Sun Jun 18, 2006 10:46 pm

Post » Thu May 17, 2012 5:44 pm

Guys, way over post limit - start a new one if you want, and make sure to link to this one in the Opening Post.
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Vickytoria Vasquez
 
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Joined: Thu Aug 31, 2006 7:06 pm

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