» Fri May 18, 2012 2:17 am
Bugs I have on the PS3 after the patch.
The bookcase bug that is mentioned several times, I can activate the bookcase and it will let me 'store' items but they then do not appear in the bookcase inventory, and I can't take items that are in it out.
The other big one I have had is really odd. It happened in two different areas last night. One was in the Saarathel(not sure on spelling, its the first dungeon in the mages college quest and one of the 3 with the medallion quest) there is an area just inside after the mage sends you ahead, shortly after the door, when I enter it I vanish, not invisible, no shimmering and when going to first person I can still see my hands just fine, and the NPC Druagr would vanish when defeated, though I could still loot them if I looked around at the right spot. After going far enough down the hall, I reappeared and suffered no ill effects.
The second instance it happened was in the Dwemer ruins under Markath, Narsomething Zsomething, on the catwalk/ramp in the main chamber. The area that I had the effect happen was smaller, but an active non-defeated Falmer walked into the area after I aggroed it and it vanished also, but still attached, and I could still hurt it.
In both cases it seems that the model just wasnt there to be seen, but everything else worked, collision detection seemed just fine.
I have had issues with using 'Continue' for a load method. When I select continue it appears to load, but will never leave the splash screen, music cycles, and so do the tips, but the game never loads. If I go and use 'load' to load the same save file, it loads just fine.
The bug mentioned earlier in the thread with Bard instruments not leaving inventory after had in happened to me pre-patch with Finn's lute, so it does not appear related to 1.02.