The Unofficial Future of the Elder Scrolls Poll Part 2

Post » Sat May 04, 2013 11:38 pm

You can fly in Morrowind, that's pretty godlike.
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Lewis Morel
 
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Post » Sun May 05, 2013 1:33 pm

For a stealth oriented player like me having entirely open cities would be a big plus. I think it would also boost the general city atmosphere since you can see carriages come, unload passengers and merchandise and go, people with handcarts, this sort of busy life activities. The only problem that has to be optimized is the NPC pathfinding with smart contextual alternatives, it would be weird to see 3 carriages, 4 riders and 7 pedestrians waiting in line for the same best path around a corner to be cleared
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Jodie Bardgett
 
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Post » Sun May 05, 2013 11:07 am


I don't even think they go on the forums, or very rarely. Never seen anyone but a forum moderator post.
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LittleMiss
 
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Post » Sun May 05, 2013 2:17 pm


It depends on the capabilities of the next generation of consoles, particularly the successor to XBox 360.
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Myles
 
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Post » Sun May 05, 2013 1:50 pm


I agree with this.
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Your Mum
 
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Post » Sun May 05, 2013 4:44 am

And there's that one vote claiming they're a Developer.
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Danger Mouse
 
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Post » Sun May 05, 2013 9:54 am

3 developers voted.
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courtnay
 
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Post » Sun May 05, 2013 3:12 pm


"Developers"
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Unstoppable Judge
 
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Post » Sun May 05, 2013 6:05 am

I want to see Hammerfell in the next Elder Scrolls. It's the perfect region that has cold mountain ranges in the north, a warm, mediterranean coastal region west of the Colovian Highlands, and deserts in the western region.
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Rob Smith
 
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Post » Sun May 05, 2013 3:50 am

This type of poll is becoming so repetative and tedious
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Taylor Bakos
 
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Post » Sun May 05, 2013 12:32 am

Perhaps you should ignore it then. Just a thought.
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ILy- Forver
 
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Post » Sun May 05, 2013 3:07 am

This. Though I also emphasize better journals, by which I mean that I hope there will be as little hand holding as possible. Let the player think.
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Gemma Archer
 
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Post » Sun May 05, 2013 9:20 am

My only comment would be... how is the Nerevarine not godlike? He is literally the reincarnation of a god-king. Best bros with Azura. You kill a pantheon during the course of the story!
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chirsty aggas
 
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Post » Sun May 05, 2013 7:22 am


Not so easy when they keep in appearing day after day. Most just say the same thing or ask the same question with different words.

The answers are rarely consistent either as opinions often change
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Penny Courture
 
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Post » Sun May 05, 2013 8:38 am

I had to select "I do not care either way" for several entries, because there was no "I care very much that there's a decent balance of the two". The most important questions to me, about the most important feature (Attributes, or something that provides the same ability to address inherent strengths and weaknesses) and second most important, don't even include my second most important feature: the return of "Possible Failure". Without that, Attributes and Skills just make the numbers bigger, they don't really reflect the character's ability or inability to perform certain tasks, or to do them more or less well. It's either "I picked a Perk" and you do it automatically, or "I don't have that Perk yet" and it's impossible to even try. In short, it's an Action game, not a RPG.
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Grace Francis
 
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Post » Sun May 05, 2013 1:18 pm

I want to see Alinor (Summerset Isle) is TES VI, because of the question about the Great War is still in open
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Roberta Obrien
 
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Post » Sun May 05, 2013 2:12 am


Yes I would love to See Summerset ISles next game but it likely will be Elseyr
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sarah
 
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Post » Sun May 05, 2013 4:48 am

I want Valenwood so bad. I honestly would rather not go to Black Marsh until everywhere else has been done. I feel like if they do it it should be next-next gen or later just to be sure they get it to be as glorious as it is hyped up to be.

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Naazhe Perezz
 
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Post » Sun May 05, 2013 2:27 am




- the next elder scrolls game will be next generation. Aside from ESO of course.
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Charlotte Henderson
 
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Post » Sun May 05, 2013 9:51 am

They way I see it I see TES I-IV as it's own story arc: The Last days of the Empire.

Skyrim started a new story arc with VI:Elsweyr, VII: Valenwood, VIII: Alinor/Summerset Iles/ Dominion the theme being the Aldmeri Dominion.

TES IX: Blackmarsh could start a story arc leading into Akavir, being alien lands and all.

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CHARLODDE
 
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Post » Sun May 05, 2013 1:10 am


Interesting theory. But I would say TES arena had one theme. And TES Daggerfall-oblivion had one theme. And I'd say the next war theme would only last through three games.
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Isaac Saetern
 
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Post » Sun May 05, 2013 3:13 am

Skyrim's NPC's were too "detailed" anyway, I don't care about random NPC #187's backstory, and don't know why they'd spew it at me, a random stranger, just because I talked to them. Move that writing to quests and other actual full length stories.

But what this poll is missing is asking about art direction, or rather Oblivion and Skyrim's lack of it. Just ask which art direction appealed to people the most and you'd almost certainly see Morrowind as the vast majority. The next game would benefit greatly from most architecture and creatures and even the landscape being concepted out and given a story, Skyrim's villages and even castles were about as generic and non interesting as they came, especially compared to Morrowind having all these unique architectural styles with a history and story behind them and how created them and why they were there.

Then again, calling out Skyrim's story and lore in general as wanting isn't anything new.

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Roy Harris
 
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Post » Sun May 05, 2013 7:46 am

Just like anyone else, I think it would be cool to see how Black Marsh would have been in gameplay, but unfortunately there is no way the next TES could be located there. 90% of Black Marsh is completely uninhabitable for anyone that aren't argonians. To place the next TES in Black Marsh would break tons of lore.

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adame
 
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Post » Sun May 05, 2013 2:40 pm

Not exactly what is meant by "Godlike" in the poll, but I don't think it's right either way.

The Nerevarine in lore is pretty much a "God", just like in Oblivion and Skyrim. You kill Dagoth Ur, Almalexia and you can also "kill" Vivec. What the Nerevarine accomplishes is pretty "Godlike" in my opinion.

If the meaning of it is that your character in gameplay is "Godlike" in Oblivion and Skyrim, but not in Morrowind, then I have to disagree.

I have found that your character in Morrowind starts off weak, but he/she gets extremely powerful. I got bored with Morrowind because it was way too easy. There are a lot of complaints abput Oblivion and Skyrim being too easy, when in Morrowind you can easily go through the entire game (after level 15 or so) without having to worry about dying at all. After I got to level 13 I didn't die once, and I played up to level 27 or something like that. (on normal difficulty)

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Melissa De Thomasis
 
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Post » Sun May 05, 2013 12:13 am

Well, a lot of people tend to scrutinize Oblivion and Skyrim a lot more harshly than Morrowind. Kind of like how people like to talk about how Morrowind's conversation system was awesome and that voice actors have made conversations shallow even though most people's conversation topics in Morrowind were copy paste with each other. Yes, each person had a lot of convorsation choices, but if you exhaust them all on one NPC then you never need to talk to another NPC about it again unless you forget what they said; not to mention the lack of characterization in the NPC's.

That being said, Morrowind is tied with Skyrim for my favorite TES. I really wish there was an option to play without map markers. All Beth would have to do is make directions appear in your journal, but I digress.

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Anne marie
 
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