The Unofficial Future of the Elder Scrolls Poll Part 2

Post » Sat May 04, 2013 11:28 pm


The only way to do it would be to set it before that flu that wiped out all non Argonian races and make the plot of the game centralize on that. Similair to morrowinds plot.
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Cagla Cali
 
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Post » Sun May 05, 2013 1:09 am

I'd like to be able to *become* god-like, but through a huge amount of effort and work. I don't like the idea of being the "obviously superpowered" type from the beginning. While I like skyrim, I really didnt like that right from the start I was better than everyone else.

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naana
 
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Post » Sun May 05, 2013 4:28 am


Was Oblivion's Shivering Isles Style better?
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MR.BIGG
 
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Post » Sun May 05, 2013 9:16 am


To be fair though, this poll has been around nineteen days before you posted that...
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Vickytoria Vasquez
 
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Post » Sun May 05, 2013 2:40 am


Or do the idea I keep telling people: The player character can have a special ability where they can survive the deadly areas of Argonia. Sure, you will only meet Argonians in most places, but at least the idea works! I like it anyway...
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April
 
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Post » Sun May 05, 2013 2:28 pm

Or Simply because the Imperials did make it more Hospitable (seen in the Argonian Account Books), at least on the roads, cities & towns. But what's wrong with that?

I think It'd be awesome to find the whole Environment trying to kill you if you go too far off the roads.. what a Challenge! :happy:

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Naomi Ward
 
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Post » Sun May 05, 2013 11:41 am


That's be against lore and be more bland than skyrim every character is a nord.
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kirsty williams
 
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Post » Sun May 05, 2013 8:39 am


Haha that's true. And this poll tends to last longer as well.
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Nathan Barker
 
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Post » Sun May 05, 2013 12:33 am

Black Marsh or bust.

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Ben sutton
 
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Post » Sun May 05, 2013 2:26 am



-Odds are that the next game will be Summerset isles or Valenwood.
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Anna Krzyzanowska
 
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Post » Sun May 05, 2013 12:11 pm


Valenwood? Why? I assumed either the Summerset Isles, Argonia, High Rock or Hammerfell. The latter three because they're away from the war in a way...
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Jessica Lloyd
 
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Post » Sun May 05, 2013 1:59 am


Black marsh aka Argonia wouldn't be good with lore as races aside from argonians can't live in most of the area anymore. Hick rock and hammer fell have already been done and likely won't be repeated in another province this next game until the other providence have been used.
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*Chloe*
 
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Post » Sun May 05, 2013 3:49 pm

I don't see this as a major impediment. Yes, there would be a majority of Argonian npcs in the inner swamps and a mix of everything in the numerous border towns, so what? In Skyrim there are Nords everywhere and just a few Argonians packed together in Windhelm. The major guilds' presence and the (possible) foreign troops depend heavily on the selected time and story, and they would be mostly in the habitable border cities. Most of Argonia's cities are actually on the border http://images.uesp.net/a/a2/Black_Marsh_map_Oblivion.jpg and I assume there is enough border and sea traffic and trade expeditions from other provinces.

The hero would be able to enter the core land (possibly with followers in a party) because that would be part of the story. In a series of godlike protagonists and high fantasy, it wouldn't be so far fetched a hero that can overcome some diseases, or gain some temporary immunity, or even ally with the Hist regardless the race if that's coherent in the story. In Black Marsh I think the most capital will be the story, if they get the story right it shouldn't be very lore bending.

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Sophh
 
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Post » Sun May 05, 2013 2:58 am

I think Elsweyr and Valenwood should be in the same game, they're both supposed to be small providences, so if you were to put them both together you'd have the same amount of land being taken up, just 2 very different environments. Rain forests and deserts in the same game would be awesome, especially if they made it so you could actually climb the trees in Valenwood, and make it so the sands changed in Elsweyr (because in real deserts the sands constantly changes).

Also, if you added the hardcoe mode to Elsweyr and Valenwood like you did in Fallout: New Vegas, that'd be awesome.

One of the main reasons why I'd like Elsweyr and Valenwood to be in the same game is because they've had a lot of history together, to put them in different games would be like... making a double dragon game but only having red's story lol.

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Stephanie I
 
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Post » Sun May 05, 2013 3:35 am

Actually, they're Supposed to be the size of an Actual province.

Please, stop using the Scale of other Games Prior with the map, Elsweyr in it's own game can be the size of Cyrodiil in Oblivion if they want it to, nothing more lore breaking than it already would be. Making 2 provinces in one game only creates less depth into both of them, That's not too much of a good thing if we still have yet to even implement all Lore into the single Province games. Let's not evade from achieving that.

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louise tagg
 
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Post » Sun May 05, 2013 5:37 am

I don't see it this way, history together is one thing, showing both societies in one game and making them justice form a lore standpoint is another. I'm sure the Khajiit/Bosmer relations will be well depicted in both provinces separately. The Khajiit have so many subraces that I can't imagine them properly implemented in a normal dev cycle of 4-5 years, let alone in a two cultures mixed together game.

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ZANEY82
 
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Post » Sun May 05, 2013 10:21 am


It would still be lore breaking to an extent wouldn't it?
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Kit Marsden
 
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Post » Sun May 05, 2013 4:59 am


And thus we introduce that the player character has the ability to live in disease ridden places. Like the Nerevarine but to a lesser extent. It works.
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Kelly Osbourne Kelly
 
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Post » Sat May 04, 2013 11:36 pm

Hammerfell (Why arent all the countries options?)

and you could definitely make a god character in Morrowind

wait, why does this thread exist, the other "Future of" threads cover all of this

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Shiarra Curtis
 
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Post » Sun May 05, 2013 2:19 am

This is the Part 2 Poll, Part 1 already covered all the other options, they didn't get enough votes to continue forward to this one :o

and the other "Future Of" threads don't have a Poll :)

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Ally Chimienti
 
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Post » Sun May 05, 2013 5:51 am


If just seems too lore breaking in my opinion.
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Rach B
 
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Post » Sun May 05, 2013 7:36 am

In what way? it doesnt break any lore, it introduces some. Every game introduces new lore and new heroes, what's wrong with this? We know basically nothing about Argonian lore, much like we didn't for the other games when they came out. The Nerevarine prophecy was made up in Morrowind, and the Nerevarine was immune to diseases.

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Anthony Rand
 
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Post » Sun May 05, 2013 10:30 am

Bethesda has kept me happily entertained since Daggerfall so I'll trust what ever they do.
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Jeff Turner
 
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Post » Sun May 05, 2013 3:28 am

vsions comes on here every once and a while, but out of that, yeah I agree. Barren *tumble weed*

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Siobhan Thompson
 
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Post » Sun May 05, 2013 6:20 am

What do ya'll mean by an open city? I've seen the reference several times but I'm still not quite sure.

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Nauty
 
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