The Unofficial Future of the Elder Scrolls Poll Part 2

Post » Sun May 05, 2013 1:03 pm

No loading screen when you enter. Instead you just walk in, smooth transition, ala Morrowind.

User avatar
jesse villaneda
 
Posts: 3359
Joined: Wed Aug 08, 2007 1:37 pm

Post » Sun May 05, 2013 8:53 am

GOTCHYA, Loading times do break up the feeling of the game, but what are the drawbacks to going open? i.e. detail?

User avatar
Lauren Denman
 
Posts: 3382
Joined: Fri Jun 16, 2006 10:29 am

Post » Sun May 05, 2013 2:26 pm

Well in the case of Oblivion and Skyrim, having the cities in seperate cells allows the devs to put more detail into the cities. With open cities from what I heard from other people, it lowers the details of cities and the world space.

User avatar
Kelly John
 
Posts: 3413
Joined: Tue Jun 13, 2006 6:40 am

Post » Sun May 05, 2013 4:55 am

I see, wonder if new tech could alieviate some of these issues.

User avatar
koumba
 
Posts: 3394
Joined: Thu Mar 22, 2007 8:39 pm

Post » Sun May 05, 2013 12:25 pm

Well Bethesda did say that if they were working on Skyrim with next-gen hardware, they wouldn't have to put closed off cities in the games.

User avatar
Avril Churchill
 
Posts: 3455
Joined: Wed Aug 09, 2006 10:00 am

Post » Sun May 05, 2013 4:34 am


Meh. I guess your right. But it'd be nice not to see another character like this after morrowind and skyrim. Also as for the open cities. I like them if they cannot be destroyed by giants dragons etc except during stories.
User avatar
ONLY ME!!!!
 
Posts: 3479
Joined: Tue Aug 28, 2007 12:16 pm

Previous

Return to The Elder Scrolls Series Discussion