SKSE plugin of doom. I tried passing bool, CTD no error. I tried passing int from papyrus to UInt32 in SKSE...CTD. I tried passing float from papyrus to float in SKSE, at least I got an error message this time. What gives? How the heck can I pass my SKSE plugin a flag without crashing? I have registered my functions, declared the variable types and names that I'm passing, but I'm not having any success.