I have recently been alternating lots between F3 and FNV, and something I noticed when I started up each playthrough was that even though both of my characters were within 2 levels of each other and had max barter, my FNV character had 50 thousand more caps. I just wanted to post to ask, what do you think the value of a cap should be? Should it be rare like in F3 so that money has more value, or should it be plentiful like in FNV so that after a while it is possible to become extremely rich? (BTW objects in the Mojave are more expensive, with certain armors costing over 10 grand)
The reason for this is that in a role play game you might want to have a struggle for money to maintain the wasteland feel.