Thread Two: http://www.gamesas.com/?showtopic=1013051
Thread Three: http://www.gamesas.com/index.php?/topic/1078548-wip-the-vampire-experience-thread-three/
The Vampire Experience is a Complete Vampirism Overhaul for TES IV:Oblivion.
The main aim of The Vampire Experience is to give the Player the opportunity to build the Vampire experience THEY want-- with a host of customisable features, TVE aims to allow you to create any Vampire you want, whether that is a classic Dracula-style Vampire, a Blade-style Day Walker, or almost anything else.
TVE pushes against the limits of Authorial Control, making YOU the Author of your own Vampire existence!
Features...
Note: Because the Mod is a Beta, all features are subject to change, and some features may not be fully integrated into Released Version. Please see the Read Me for a full list of Features, including latest information.
- 10 Stage Vampirism System : Rise through the ranks of the Undead from a Fledgling through to a powerful Vampire Regent. Every drop of Blood you drink makes your more powerful, and brings you one step closer to fulfilling your dark potential.
- 5 Stage Starvation System : Failing to Feed will never kill you, but does incur negative effects on your Attributes. The longer you go without Feeding, the weaker you will become.
- New Feeding Options : Choose to Sip, Drain or Harvest Blood from Sleeping NPCs; alternatively, quench your endless thirst with Blood Vials (in three sizes: Small, Medium or Large), or drain Dead Bodies to restore lost Blood.
- Lore/Experience System : Internal "Lore" (Experience) system to keep track of your Vampiric development.
- Awareness System: The people of Cyrodiil may not always be too bright, but a Vampire cannot exist amongst them for long without being detected-- as a Vampire, your behaviour will draw attention to you, gradually increasing a Town's Awareness of you.
- Five Coffin Types : Choose from five different Coffins to sleep in, each with their own benefits and Bonuses.
- Define your Existence : The Vampire Experience gives you the opportunity to customise your Vampire existence through "Existence Features"-- special effects that occur under certain circumstances: Do Vampires suffer from Sun Damage? Maybe they can breath underwater? Perhaps they are paralysed during the day... All of these, and more, can be turned on and off at will, allowing you to make the experience YOU want.
- New Vampire Powers : As well as Attribute and Skill Bonuses, employ new Vampire Powers, from superhuman jumps and incredible speed to Astral Projection and Heightened Reflexes.
- Create your own Vampire Companions, and have them join you on your adventures. Created Vampires Level over time, based on your own Levelling habits, and have access to their own bonuses
- New Vampire Death Animations : Vampires could burn, explore, or be sliced in half on death.
- Compatibility with Vanilla NPC Vampires and Mod-added NPC Vampires.
- Have a Crypt, all to yourself.
Customisation...
The main feature of The Vampire Experience is the customisation: TVE offers the Player unprecedented freedom in determining the nature of their Vampire experience. As well as the various features listed above, Players can determine exactly which Attributes and Skills receive Bonuses, and how much those bonuses are at each level.
TVE includes two bonus systems: Absolute Values, which allows you to set the exact Bonus points at Each Level for all Eight Attributes, Twenty-One Skills and various Resistances/Weaknesses; and Percentage Values, which allow you to determine the Percentage Bonus you receive to your Attributes.
Both Systems can be used together to make a truly unique experience.
Compatibility...
The Vampire Experience is compatible with both Vanilla and Mod-added NPC Vampires. Its compatibility with other Vampire Mods varies, depending on how they are executed and their scope.