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From the first post of the original thread :
Download Link : Build 8, Version 1.0 : http://www.tesnexus.com/downloads/file.php?id=28926
(Note : New Version under development)
With 'Darkness Everlasting', my aim was to provide a Vampiric experience that was specifically tailored to the Player's style-- did they want to burn in water, or breath under it; did they want to be cast out of Holy Ground, or defile the Cathedrals of the Nine? Maybe they wanted to play Dracula, or something more contemporary. Ultimately, however, Darkness Everlasting succumb to the same aspect as other Vampire Mods: no matter what the Player chose, it was the Author who was in control, who decided how strong the Vampire would become, which Powers it would gain, which Attributes and Skills would be boosted.
With my "New Vampirism" (now officially known as "The Vampire Experience", I propose to overcome this tradition, and instead give the Player almost absolute control over the development of their Vampiric character: Do you want to play a Magic-oriented Vampire? You can. Maybe a Warrior is more your style? Go for it. In fact, you can play any kind of Vampire you want, with the Skill and Attribute Bonuses you want.
For the first time in a Vampire Mod, the Player will be able to determine exactly which Attributes and Skills receive a Bonus, and how much that Bonus is at each Level of their Vampiric Development. Similarly, The Vampire Experience allows the Player to decide how much 'Lore' (Vampire Experience) is needed to Level Up, and the minimum Level their Character must be to evolve as a Vampire.
Features...
- 10 Stage Vampirism System: Rise through the ranks of the Undead World, beginning as a Fledgling and feeding your way to becomign a Vampire Regent.
- 5 Stage Starvation System: Failure to feed will cause significant weaknesses, but will never kill you.
- Incredible Control: Drop in the Default Files for an instant Vampire Experience, or tailor almost every feature of the Mod to your own preferences-- Want to be super-fast? Maybe super-strong? A day-walker? Or a Night-stalker? Be the Vampire you want to be!
- Many Optional Features, Including: Choose to Burn in Water; Breath Underwater; Be harmed by the Will of the Nine; Suffer Garlic Allergies; and more...
- Vampire Awareness System: As you sate your Everlating Thirst, the people of Cyrodiil will become more aware of your presence, and take actions against you-- each Town has its own Awareness Level, so whilst one Town is terrified of a Vampire attack, another could be letting their guard down...
- Obtained Powers: As a Vampire, you will gain a few "free" Powers just for being a Vampire, but The Vampire Experience introduces a "Power Learning System", where your behaviour in-game contributes to which Powers your Vampire learns: Want to be able to throw people across the Room? Increase your Strength until you're truly superhuman. Want to be the ultimate stealthy-predator? Practice your Sneaking Skills. With PLS, Vampire Powers are linked to Playstyle, aiming to make Roleplaying a Vampire more fun!
[More Pending...]