The Vardenfell Experience

Post » Wed Jul 07, 2010 8:46 pm

Probably not, I'd just play morrowind if I wanted morrowind.
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BRAD MONTGOMERY
 
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Post » Wed Jul 07, 2010 3:19 pm

Morrowind Graphics Extender.

http://www.youtube.com/watch?v=9NX-MvnYUEs
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~Amy~
 
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Post » Wed Jul 07, 2010 9:49 pm

Morrowind Graphics Extender.

http://www.youtube.com/watch?v=9NX-MvnYUEs

Unfortunately it doesn't address the problem of animations, combat, physics, and AI. Much more could be done in the way of sound, too (like adding area-appropriate reverb and sound occlusion).
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Brentleah Jeffs
 
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Post » Wed Jul 07, 2010 11:04 pm

I'd play it if it was new content, not the same main quest from Morrowind and everything.

Unfortunately it doesn't address the problem of animations, combat, physics, and AI. Much more could be done in the way of sound, too (like adding area-appropriate reverb and sound occlusion).


That's not really what it's supposed to do. You can download plenty of separate mods for all of those things.
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RaeAnne
 
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Post » Thu Jul 08, 2010 2:54 am

i'd play it cus i love morrowind, and i'd love to see it in better graphics no doubt. if its done properly
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Jamie Moysey
 
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Post » Wed Jul 07, 2010 4:07 pm

We don't know if Skyrim's engine is more fun. Oblivion's certainly wasn't, despite having better graphics.
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sunny lovett
 
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Post » Wed Jul 07, 2010 3:19 pm

That's not really what it's supposed to do. You can download plenty of separate mods for all of those things.

I'm not aware of any mods that have good replacement animations and proper physics. The combat mods I've seen are mentioned to be buggy, and the "AI" mods I've seen are just scripts that move NPCs at certains times of the day. I'm also not aware of mods that add real-time audio effects like reverb and occlusion/obstruction.
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JaNnatul Naimah
 
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Post » Wed Jul 07, 2010 11:44 pm

There have been tons of mods like this for Oblivion, thing is none of them have finished 100%.

Just something about re-creating things probably gets boring after a while. A lot of people like to be creative when modding, and with the amount of work it would take to completely remake a video game, most people lose interest.
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Jesus Sanchez
 
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Post » Wed Jul 07, 2010 3:58 pm

I would rather play a mod set in the same time as Skyrim, couldn't be Vvardenfell then, of course, maybe a part of MW mainland and some left over islands.
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Fanny Rouyé
 
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Post » Thu Jul 08, 2010 12:50 am

Perhaps in the time it'll take the next-gen consoles to come out the game devs will recreate Morrowind as an expansion for Skyrim just to, yaknow, pass the time as I think Todd said they originally wanted to wait till next gen for Skyrim. Would give them something to do until those consoles come about. Then again, they could just focus on making loads of utterly awesome original stuff. :D
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Sherry Speakman
 
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Post » Thu Jul 08, 2010 12:50 am

I would rather play a mod set in the same time as Skyrim, couldn't be Vvardenfell then, of course, maybe a part of MW mainland and some left over islands.


Why not Vvardenfell? It's been ~160 years since the volcano erupted and the Ministry fell into the island. Plants would have grown back quite a bit since then, and with plants comes food and work and with those things comes people. There should be a living, breathing society on Vvardenfell by now.
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Cedric Pearson
 
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Post » Wed Jul 07, 2010 3:24 pm

Why not Vvardenfell? It's been ~160 years since the volcano erupted and the Ministry fell into the island. Plants would have grown back quite a bit since then, and with plants comes food and work and with those things comes people. There should be a living, breathing society on Vvardenfell by now.

...http://www.imperial-library.info/content/loveletter-fifth-era-true-purpose-tamriel. Tamriel is a magical world built on Plotonium, not real life geology.

Anyways, I'd admire and probably check out a well-done effort, but no, I wouldn't really play it. Quite frankly I don't understand the fascination with Morrowind, I've got the game, I'll play it whenever I want to. A mod set just after the departure of the Nerevarine focusing on the death of the Tribunal, or one set in the past, perhaps at the end of the 1st era in the midst of the Reman conquest, would appeal to me more.

If you are set on modding it in, however, check out Phitt's Sheogorad mod for OB, and ask him about porting over the meshes. They are excellent, and they should save you a lot of work. I've got to say, though, modding is a lot of work. I'd start off with something smaller (like the aforementioned Sheogorad) before trying to create a huge mod. It not just making thousands of meshes and textures, its making thousands of interiors and exteriors, writing thousands of lines of dialog, hundreds of quests. Furthermore, since you're aiming to essentially re-create Morrowind in the Skyrim engine, there is not going to be a whole lot of creative freedom, and that gets quite boring quite quick.
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Dona BlackHeart
 
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Post » Wed Jul 07, 2010 9:03 pm

No, I would not. I would just play Morrowind instead and enjoy a more polished game than this mod could ever be.

This.
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Chris Duncan
 
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Post » Thu Jul 08, 2010 12:35 am

Why not Vvardenfell? It's been ~160 years since the volcano erupted and the Ministry fell into the island. Plants would have grown back quite a bit since then, and with plants comes food and work and with those things comes people. There should be a living, breathing society on Vvardenfell by now.

There's only two problems: (1) Vvardenfell doesn't exist anymore (that's kinda what a supervolcano does to a continent) and (2) Argonians have thrown out the Dunmer population.
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Saul C
 
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Post » Wed Jul 07, 2010 5:09 pm

Sure. Someone will try to make it at least, but no one ever does it well. Plus I believe it's copyright infringement to actually recreate Morrowind the game. If it's good, it's good and people will play it. If it's bad, then it's like any other bad mod. There are good mods and bad mods, and the goal of any certain mod is not a guaranteed way to make people play it.

And if we're talking expansion material, no, I'd rather see High Rock.
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GEo LIme
 
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Post » Wed Jul 07, 2010 2:53 pm

There's only two problems: (1) Vvardenfell doesn't exist anymore (that's kinda what a supervolcano does to a continent) and (2) Argonians have thrown out the Dunmer population.


1. I distinctly remember Sul and the Prince walking over the land of Vvardenfell.
2. Perfectly true, and it doesn't contradict anything I've said.

But if what Lady Nerevar said about the boiling sea is true (I completely forgot about it), then yep, I was wrong.
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john page
 
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Post » Thu Jul 08, 2010 1:36 am

1. I distinctly remember Sul and the Prince walking over the land of Vvardenfell.
2. Perfectly true, and it doesn't contradict anything I've said.

There still some Vvardenfell left, sure, but its not the island we knew. Most of it is flooded, the rest is covered in ash and lava. Its as inhospitable as the Ashlands were, if not worse. Furthermore, the Dunmer were decimated as a people - they probably lost at least a quarter of their population. Those that remain (160 years after the fact) are likely more at home in their new lands and have little desire to return to an ash desert. That being said, there probably are small communities on the island, but I doubt that they are prosperous or notable.
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Stephanie Kemp
 
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Post » Wed Jul 07, 2010 3:29 pm

I would, totally !
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Judy Lynch
 
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Post » Thu Jul 08, 2010 1:37 am

Would I play it? Of course. Would I prefer it? No.

Edit: Herp-Derp, we're talking about mods. No I would not play it since I only use console. Maybe you should make that an option in your poll? :huh:
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Kayleigh Mcneil
 
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Post » Wed Jul 07, 2010 10:11 pm

(not back from work yet, but taking a break.)

Seeing all these posts, and seeing the votes have shown me this; yes I should try and remake Vvardenfell. Two reasons, one theirs enough people that would at least try it, and reason two I kinda want to prove myself. Though of course I wouldnt be doing this alone, I'd have to form a team. But six month's is a decent amount of time, and I know enough people in real life. I'm going to try it out and start creating meshes and moddels for stuff I knwo that wont be in Skyrim. As I make stuff, I'll either release images of them in this thread, or make a new thread for said images.
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Euan
 
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Post » Thu Jul 08, 2010 5:39 am

Yes, yes I absolutely would. :D
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Milad Hajipour
 
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Post » Thu Jul 08, 2010 6:50 am

If it was all of morrowind then yeah, probably... (though vvardenfell is still a pretty tantalizing offer...) and I voted yes...
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Alisia Lisha
 
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Post » Wed Jul 07, 2010 4:53 pm

no, thats moronic. and a huge waste of hard drive. I have morrowind and when ever I want to play it I just play it. its these kind of things that give people who are trying to explain why some features in MW should return a bad name.
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krystal sowten
 
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Post » Wed Jul 07, 2010 8:37 pm

yeah dude i'd love that!
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Cat Haines
 
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Post » Wed Jul 07, 2010 4:27 pm

No. If I want to play Morrowind I'll play Morrowind. I can't wait for the pvssyr about Skyrim to reduce the constant barrage of Morrowind discussion personally.

What I wouldn't mind, however, would be mods that incorporate near cities in both Morrowind and Cyrodiil, such as Bruma, showing the change that has occurred over the two centuries since Oblivion and Morrowind. Any major expansion should go *West* into High Rock or *North* to Atmora in my opinion, away from territory the last two games covered in detail.
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Angelina Mayo
 
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