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Plot: Shortly after the use of Project Purity at the end of Fallout 3, The Brotherhood of Steel and the Lone Wanderer have completed bringing pure water back to the wastes. What was envisioned as a quick fix, however, proved to be anything but. While water was back in the wastelands, there were still tons of problems. The Enclave, nearly broken by the death of President John Henry Eden and with none of it's members aware of his true nature, have become Zealots to their cause. Believing the Brotherhood and The Wanderer destroyed America's one true hope, they've vowed to destroy any and all efforts the Brotherhood makes on bringing life back to the wasteland.
What project purity also proved is the expansion abilities of the GECK. One device was used at Project Purity to purify all the water in the basin, so it was logical to assume that given the right circumstances they could bring life back to a bigger area of the wasteland. The Lone Wanderer had come across one such area in his travels. Oasis. The only fertile land land in the capital wasteland, if they could get the GECK there and use it properly the GECK could spread life across a great portion of the wasteland straight away.
The Enclave is aware of this plan, however, and would not allow the GECK to cross the wasteland without harming it. So, the Brotherhood was forced to find a new way. With limited resources compared to the Enclave, the Capital Wasteland Brotherhood constructed a massive vehicle known as The Vigilant. At it's most basic form, it's a gigantic armored car. Bringing together a crew of five on the vehicle, in addition to the Lone Wanderer himself, this is the chariot that should carry them to reforming the waste. The question is, can they make it from the citadel to Oasis without the Enclave stopping them first?
Rules
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I know, we hate rules. I have a couple.
1. I will be playing a character called Eden. He's going to be an Enclave soldier, and probably the main villian those in the Vigilant will deal with. I'll also throw in description for you guys of the Vigilant itself, and some events to keep you on your toes. Obviously though, I want to see some interaction! These forum has had some truly crappy roleplays and I want something good!
2. The Lone Wanderer is an open character. I don't care if you play the Wanderer as a male or female, despite what I've said above for convenience. The Wanderer WILL be a central character in this, so try to be somewhat decent if you take the Wanderer for your character. Anything else you choose to do is up to you.
3. Please, I beg of you, no one line posts. Show a little imagination. Give me something to play off of and I promise you I'll give you a great story.
4. PM me your character sheet, I'll try and approve you for the game.
5. You'll notice there's no description space in the character sheet. That's intentional. Describe your character in your first post! Tell me something about them. Make me care. Give your fellow players something to work with.
Character Sheet
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Full Name:
Age:
Skills:
Personality:
Alignment (You with the Enclave? You one of the Vigilant crew?):
Gear (Armor, weapons, items. Keep it reasonable.):
Quirks (Anything interesting about your character I should know?):
The Players:
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The Enclave:
Full Name: Zachary Eden
Age: 31
Skills: Small Guns, Speech
Personality: Wicked to his core, but he's also a charmer. Fanatically dedicated to the cause of The Enclave and a new america. Seems to have a deep down hatred for the Lone Wanderer.
Alignment (You with the Enclave? You one of the Vigilant crew?): Enclave
Gear (Armor, weapons, items. Keep it reasonable.): Enclave Officer Suit, .44 Revolver
Quirks (Anything interesting about your character I should know?): If his lips are moving, chances are good he's going to be lying.
Full Name: Wes Johnson
Age: Thirty-Eight
Skills: Big guns, melee weapons
Personality: Wes is very obedient, following orders of whomever's charge he is put in. He lacks extensive emotions and has been raised to only feel one; hate. Hate of the Brotherhood and their numerous allies.
Alignment: Encalve
Gear: Basic Enclave Power Armour, Ripper, Missile Launcher (with around 3 missiles) and a single plasma grenade
Quirks: He can touch his nose with his tounge...?
Full Name: Kurt Ambrose
Age: 46
Skills: Small Guns, Explosives, Repair
Personality: Kurt is something of a stoic man. He prefers caution and strategy to blunt force. He usually only speaks to give orders or answer questions, and dislikes disobediance. He is unwaveringly loyal to the Enclave, though he doesn't necessarily believe the Brotherhood and Lone Wanderer are evil. Nevertheless, they are his enemies, and he only has one view on his enemies. Exterminate them.
Alignment: Enclave
Gear: The typical Enclave power armor, though without the helmet. He also wears an eye patch over his right eye. He carries a Chinese assault rifle and pistol, two frag grenades, and a sniper rifle, though this is rarely used and as such is in near perfect condition. The pistol is in a holster at his waist, the rifle is carried in his hands or slung across one shoulder, and the sniper rifle is slung across his back.
Quirks: He is an alcoholic, though is trying to quit. He loves children. He was at the battle of Project Purity and was one of the few Enclave survivors. During the battle, he encountered the Lone Wanderer and lost an eye in the ensuing exchange of fire. Kurt sees the Lone Wanderer as a worthy opponent and a fine soldier, but has sworn to kill him, or at least to repay him for his eye.
Full Name: Jason Dillon
Age: 18
Skills: Rifles, Pistols, Scouting
Personality: Quiet, Kind, Good but was taken in by the Enclave as a child and feels he has to repay his debt, although doesn't like it much.
Alignment: Enclave
Gear: Enclave Power armour, M40 Rifle, .44 Pistol (not scoped)
Quirks: Doesn't really like the Enclave, hates Eden and his freak Wes.
The Vigilant
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full name: Paladin John
age: 30
skills: small guns and explosives
personality: nice and likes to joke around
alignment: brotherhood of steel
gear :recon armor assault rifle and 2 frag grenades
quirks: has never fought the enclave
Full Name: Anthony Brown
Age: 16
Skills: Small Guns, Sneak
Personality: Shy and quiet until you get to know him, then he's obonxious. Jokes alot.
Alignment (You with the Enclave? You one of the Vigilant crew?): Vigilant
Gear (Armor, weapons, items. Keep it reasonable.): .32 Pistol, Regulator Duster, Sherrif's Hat
Quirks (Anything interesting about your character I should know?): Has great aim (reason will be explained in first post if approved), usually easily makes friends with animals
Full Name: Luke Daily
Age: 24
Skills: Medicine, Repair, Science
Personality: Socially awkward, yet brilliant scientist. A former lab assistant of Dr. Li who helped developed the technology they will use to rebuild the wastes. Also a head designer of the Vigilant.
Alignment (You with the Enclave? You one of the Vigilant crew?): Vigilant
Gear (Armor, weapons, items. Keep it reasonable.): Dirty pre war slacks and a red shirt, white labcoat
Quirks (Anything interesting about your character I should know?): Can't fire a gun worth a damn.
Full Name: Eddie (Edward but most call him Eddie) Cambell
Age: 24
Skills: Small guns (specifically Rifles and Pistols), Repair, Sneak
Personality: Rude, Loud, Obnoxious, [censored] (These traits seem to be missing for others on the Vigilant)
Alignment: The Vigilant. Borderline good guys all the way!
Gear: .357 Colt Python (Pic), Dragunov SVD (Pic), Duster.
Quirks: Was turned down for service to the BoS because they doubted his metal stability, sometimes breaks down under extreme pressure and goes into a rage were he can barely control himself.
Full Name: Alexa Garrett (Someone said your RPG needed girls for variety)
Age: 25
Skills: Melee, Fast, Unarmed, Shotguns
Personality: Feisty, Strong minded, loyal.
Alignment (You with the Enclave? You one of the Vigilant crew?): Vigilant
Gear (Armor, weapons, items. Keep it reasonable.): She wears Brotherhood Combat Armour (not Power Armour) and uses throwing knives, daggers or a shotgun.
Quirks (Anything interesting about your character I should know?): She is very good looking and alot of men come on to her.
Full Name: Knight Paladin Chris Croft
Age: 35
Skills: Small guns, Energy weapons and big guns
Personality: chris is a nice guy, he agrees with elder lyons on protecting with the civilians mainly, but also agrees the outcasts goal is right, but he will give his life to protect the vigilant and its crew
Alignment (You with the Enclave? You one of the Vigilant crew?): Vigilant, brotherhood all the way!
Gear (Armor, weapons, items. Keep it reasonable.): power armour, power helmet, laser rifle
Quirks (Anything interesting about your character I should know?): he has a deep haterid for the enclave, ever since they attacked prohect purity and slew the scientists without mercy.