The Warren Sign Up

Post » Mon Oct 04, 2010 9:13 am

So now, I finally have my character sheet, ready to upload!

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Name: Dan Olson

Age: 16

Gender: Male

Race: Caucasian

Appearance: Roughly 6 feet, with an average weight.

Personality: Witty, and tends to be sarcastic in situations. However, does get along well with others, somewhat shy, and tends to panic in bad situations. Also, since the bombs dropped, Dan's personality will take severe swings of either sadness or anger. And on rare occasions, thinks he sees his dead parents. However, Dan tends to control himself to prevent people from believing he is mentally unstable.

Skills: Knows how to use firearms (Small Guns), Also can sneak away from situations (Stealth).

Weapons: A 10mm pistol, with a flashlight taped on the bottom, and a few clips of ammo. Also carries a crowbar, for emergency situations.

Clothing: Brown torn hooded sweater. with faded blue jeans covered in grass and dirt stains. Damaged brown casual shoes. Carries around a hiking backpack to carry supplies and extra materials.

Bio: Born and raised by two middle class parents, who happened to also be carriers of bad mental traits. Because of this, Dan suffers from hallucinations, and severe mood swings. However, Dan has always been able to get around by covering up his emotions. Because of this, only a very small amount of people know that Dan actually is mentally unstable. Living in the normal world was already a struggle for Dan, but as the bombs went off when his parents were on vacation, it became a living hell.

He took refuge in a shelter his parents had built by saving up money. It protected him from the radiation, but not much else. The shelter only had enough food and water for Dan to live off of for only a month. Knowing this, Dan eventually gained back some of his sanity, and went out into the wasteland. Alone, and unstable. Just like the rest of the survivors.

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(Note: Due to some sort of error, my original sheet went missing, so I had to make a new one. Anyways, here's mine. :P)
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LuCY sCoTT
 
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Post » Mon Oct 04, 2010 4:12 pm

I believe I own up to every requirement except for experienced RPer. I have been in about three but they never finished. If you turn me down, I understand.

Name: As'ad Mohajerjasbi

Age: 25

Gender: Male

Race: Caucasian

Appearance: As'ad has a sand-brown like complection, 5'5", has brown buzzcut hair, brown eyes and a muscular, yet skinny, build.

Personality: As'ad is fairly nice, has strong moral, although he is somewhat loyal, he can be a handful at times, rebelling against authority is a somewhat common thing for him, he is also prejudice against some people due to his parents beliefs, many of his actions are the reactions of his mother and father's biased opinions against some races. Due to his parents deaths, he is now open to many people once they get on his good side.

Skills: As'ad worked in the military as a scout, therefore, he is trained and many ways of stealth, he is very fast on his feet and can likely outrun many people, due to his height and weight he can fit through many nooks and crannies, he is also skilled in many close-range firearms, melee weapons, and hand-to-hand combat.

Weapons: Sawed-Off Lever-Action Shotgun and a Louisville Slugger Baseball Bat.

Clothing: Dark-Blue peacoat, a pair of biker goggles, gasmask, Stone-Washed Jeans, and a pair of Velcro Sneakers.

Bio: As'ad grew up in Argentina, South America, due to a large economical breakdown in the area, his family was without a job and was forced to move to the United States after his father was offered to work at a shoe-making factory, after moving into a neighborhood, he was often humiliated by his peers for being the only Muslim family in the town, similar to As'ad's dad at the factory, at the factory his father was often ridiculed infront of the many people, and due to the boss not caring, his father grew a hate towards the boss and began spreading bias to his son, telling him not to trust Asians. Due to this, at age 18 he was sent to Anchorage to fight for the reclamation. After being discharged five months before the reclamation for his parents murder. He returned to his home weeks before the bombs fell. He stocked up and created a bunker near his home after the panic of nuclear attack, as his house began to crumble as the bombs started falling, he quickly gathered his belongings and headed towards the shelter.
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alyssa ALYSSA
 
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Post » Mon Oct 04, 2010 12:26 pm

So any word on when this will start?
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Ysabelle
 
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Post » Mon Oct 04, 2010 6:17 pm

It felt a lot longer than two days...x) I wanted to keep up with this topic, so when the site went down I wasn't too happy. The looks of the site are very nice now, however. :) I love the updates to it.

More on topic, however-I was just curious when the decisions would be made to who's going to be accepted into the RP? Not trying to rush anyone or anything, but I don't know if there's a particular date where no one can make another bio after, or if it depends...or what?


This is coming from just me, so I don't know if this is what will really happen until the others come one, but this is my plan...We pick are three or four favorite ones( Jonas original wanted six-seven) send them to each other. If we all chose the same person, their in. If not will debate to decide, then post the winners on here. Thats how I envisioned it would happen. And people can still send in bios to the end.



So any word on when this will start?


I'm going talk to silly and jonas to start discussing who will be in it.
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LuCY sCoTT
 
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Post » Mon Oct 04, 2010 12:22 pm

Hey I'm Back. Hope I'm not to late.


Name:Benson Thompson

Age: 17

Gender: male

Race:human

Appearance:Average height. Stubby young men with blue eyes and brown hair with a scar streaking down his left arm

Personality: A quit timid man Benson mostly listens while still always wanting to state his opnion. Always nice to women nomatter what and because of upperclass he has good manners.

Skills: Tinkering with gizmo his father has given through the years Benson has become close to fusion batteries and small robotics. He has also has learned large amount of knowledge from lasers.

Clothes:He wears tan cacky pants held up by a belt, and has a under shirt with a polo shirt over it.

Bio: Born in a wealthy family Benson had the upmost in education through his years. He has been an unnoticed person throughout his life with only been known for arguments and small fights between other students. His father was an engineer for roboco and his mother a regular house wife. As he grew older he became more of a loner working in the garage on little "projects" . Soon he became what he is now and was checking his family's bomb shelter when the bombs hit and caused the mechanisms to lock and him being trapped in it.
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Manuela Ribeiro Pereira
 
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Post » Mon Oct 04, 2010 3:00 pm

Hey I'm Back. Hope I'm not to late.


Good timing, me and Yttrium are starting are first sessions of selection. Of course, this doesn't mean that YOU can't still sign up!

So, to anyone still reading this, and haven't tried to sign up, do so now. The sooner, the better.
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NAtIVe GOddess
 
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Post » Mon Oct 04, 2010 9:29 pm

Ohh good ,but I warn I won't be on all time. I have a lot of crap to do with school including a multi-media project on Italy so I'll only check atleast once a day.
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Marnesia Steele
 
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Post » Mon Oct 04, 2010 6:49 pm

sounds good, but i will make two, i have plans

Name: Bobby Williams

Age: 15

Gender: Male

Race: Caucasian,

Appearance: 5 ft 9, green eyes, white skin, brown complexion and light brownish tan, brown hair, shaggy, short muscular build, (not ripped or buff, just like a teen in highschool weight lifting)

Personality: Nice, easy to get along with, stuck-up if your stuck up tp him, he has a good sense of humor and likes to try and make people smile and laugh

Skills: Repair, small arms

Weapons: .32 revolver

Clothing: dirty, trough black jeans, dirty white muscle shirt, red bandanna tied around his right arm, light purple tinted goggles that look like shades

Bio: Son of his Michael (not by blood or genetics) (Character Sheet below), growing up his mother died, and his 'dad' taught him how to use a gun and repair things around him, when he turned 15 his dad gave him a 32. revolver. since then, they've been around the town, doing whatever, they both started a "Watchmen" team, a group of people who patrol and watch the men and women of the town, so far theres only 6 people in the group.


Name: Michael Williams

Age: 29

Gender: Male

Race: Caucasian

Appearance: 6 ft, grey eyes, brown short hair, (waster style FO3) slight muscular build, brown skin, pale red complexion.


Personality: Nice, easy to get along with, a hard-ass when it comes to work and likes to be kinda mean to toughen up the young kids

Skills: Repair, small arms, fist fighting

Weapons: 44. revolver (no scope) holstered, 22. caliber rilfe

Clothing: Army cargo pants, black army boots, white dirty t-shirt, red bandanna tied on right arm, black tinted goggles, that look like shades

Bio: Michael Adopted Bobby as his son when his Mother died, seeing the kid was young he took him as his own and taught him how to repair and be a good mechanic like Michael is, and taught Bobby how to use a gun, so on his 15th birthday Michael gave Bobby one of his guns. Michael volunteered to start a "Watchmen" team to watch and patrol around the perimeters of the town, him, his son and 6 other people are currently in the Watch team
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lilmissparty
 
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Post » Mon Oct 04, 2010 6:58 pm

Count me out enitrely now please, I can't put up with this new Forum scheme... It takes me about half an hour to freaking load while scrolling down the page. <_< Sorry.
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Wayne W
 
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Post » Mon Oct 04, 2010 8:56 am

That's a shame, losing a good writer to a simple forum redesign. We'll miss you Francois :mellow:
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Marie
 
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Post » Mon Oct 04, 2010 5:21 pm

That's a good question. :whistle:

Well first, I have to wait for Yttrium and maybe Jonas to respond. Then, we would have to make the decision when to set the deadline. Until I get that response, it's up in the air. Of course, for anyone reading this, that doesn't give you the chance to procrastinate. So get cracking, and put that character sheet up!



This is coming from just me, so I don't know if this is what will really happen until the others come one, but this is my plan...We pick are three or four favorite ones( Jonas original wanted six-seven) send them to each other. If we all chose the same person, their in. If not will debate to decide, then post the winners on here. Thats how I envisioned it would happen. And people can still send in bios to the end.





I'm going talk to silly and jonas to start discussing who will be in it.



Alright, then. :) Thanks for explaining. I had been wondering since I hadn't read anywhere before now about that particular topic.
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Katie Samuel
 
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Post » Mon Oct 04, 2010 2:33 pm

Sorry about this, but I didn't put what state this is in. It's in Kanasas, geologically different of course, but still...sorry.
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Mr. Ray
 
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Post » Mon Oct 04, 2010 12:29 pm

Name: Gardith Metzen

Age: 22

Gender: Male

Race:human

Appearance: A bulky looking person, well muscled from constant work in the wasteland that involves hunting, scouting, and more. A few cuts lie across his chest, and two big scars are visible on his arm, one seeming to have been caused by a bullet, another a arrow.

Personality: A warriorish type personality, one ready to fight in order to relax.

Skills: Sledgehammers and blades, able to carry things far, good running.

Weapons: Two knives, each strapped to his leg, and when he has to leave town, a sledgehammer he carries in one hand, and a crossbow strapped to his back.

Clothing: Tends to wear rather barbaric looking clothing, a strap across his shoulder to his waist and around. Some poorly made set of pants, seeming to have its materials made from Yao Gui skin Rather torn.

A torn up cloak, also seeming to have been made from Yao Gui.

Bio: Gardith's true name is Gary, but when he emerged from his vault at the age of eighteen, he decided to become known as Gardith. He shedded his vault suit and headed off into the wastes, hunting the mutated animals for food and clothing, keeping himself isolated from all others for a long time, living as a barbarian.

He had found his sledgehammer only one month after leaving his vault, upon the corpse of a Super Mutant. Taking it, Gardith had much trouble holding it for a time. Much climbing and running in a small valley he occupied for a year helped get him into shape, plus the hunting.

Finally, after having putting his body in well enough shape to travel far distances and lug heavy objects he valued with him, he headed north s in hopes of finding civilization that could make use of his services.

For a year he travelled, spending the cold nights in any broken down house, cave, or car he could find. Finally, he came upon a river, and deciding it would be best to follow it north until it turned different direction. Best to have water after all, and there were fish and other creatures to eat from it.

And so, Gardith travelled by this river, finally coming across a small city at night. After having to survive ghouls, and nearly being killed, salvation came from a few wastelanders. From here, everything changed. He was told that they came from a place called The Warren, and could use people like him to help build a town.

And now, here he is.
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Tanya
 
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Post » Mon Oct 04, 2010 2:48 pm

If your character does come from a vault Jerry, you wouldn't come into later. So if we do accept, you won't be able to join until were well into the Rp
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Andrew Tarango
 
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Post » Mon Oct 04, 2010 4:51 pm

If your character does come from a vault Jerry, you wouldn't come into later. So if we do accept, you won't be able to join until were well into the Rp


Oh? We dont have to come from vaults? I read the "emerge from underground bunkers" bit and thought thats what you meant. In that case, I can change that to a set of deep caves or something if you wish.
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Pants
 
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Post » Mon Oct 04, 2010 10:14 pm

I won't stop you from not being in a vault, it would be interesting. But if you want to join right away, then you must come from a personal bunker a couple days after the bombs fell.
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Caroline flitcroft
 
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Post » Mon Oct 04, 2010 9:39 am

I won't stop you from not being in a vault, it would be interesting. But if you want to join right away, then you must come from a personal bunker a couple days after the bombs fell.



Ahhhh! I see now! Alright, I can wait for three years to pass before hopping in then.
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Andy durkan
 
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Post » Mon Oct 04, 2010 4:00 pm

Also, since this takes place in the immediate aftermath, there aren't any super mutants and yao guai yet right?
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Angus Poole
 
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Post » Mon Oct 04, 2010 8:00 pm

Also, since this takes place in the immediate aftermath, there aren't any super mutants and yao guai yet right?


Correct. Since it will be almost immediately following the bombings, at first there won't be any mutations. But, as days turn into months, and months turn into years, some things will start to change. Mutated vegetation will begin to grow, cows will turn into brahmin, and cockroaches and ants expand into much larger sizes. As for Super Mutants, it is possible, due to FEV being used in many bases and Vaults, but it might not happen. Also, I don't know if there are many Bears in Kansas, but that won't stop us if we feel like killing some. :D
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Eire Charlotta
 
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Post » Mon Oct 04, 2010 8:36 am

Since we are in Kansas. Is there any difference from the look of the Capital Wasteland and from The Kansas Wasteland? I mean, does it have saturated skies similar to New Vegas, or the sky from Capital Wasteland?
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Hot
 
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Post » Mon Oct 04, 2010 10:27 am

Since we are in Kansas. Is there any difference from the look of the Capital Wasteland and from The Kansas Wasteland? I mean, does it have saturated skies similar to New Vegas, or the sky from Capital Wasteland?


I would expect it to be different from either. Given that this is shortly after The Great War, the sky should still be pretty smoky due to the large amount of dust still in the air and the clouds. Plus there is probably stuff burning nearby. Anyone alive out there is building fires to keep animals away and to keep warm. Any psychos are free to set stuff aflame.

Once the dust settles and humans thin themselves out a bit though Kansas should be just as clear as New Vegas, if not clearer.
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Crystal Birch
 
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Post » Mon Oct 04, 2010 12:31 pm

Ah yes and don't forget about the possibility of a nuclear winter for the first few years.
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Trevi
 
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Post » Mon Oct 04, 2010 10:07 am

I would expect it to be different from either. Given that this is shortly after The Great War, the sky should still be pretty smoky due to the large amount of dust still in the air and the clouds. Plus there is probably stuff burning nearby. Anyone alive out there is building fires to keep animals away and to keep warm. Any psychos are free to set stuff aflame.

Once the dust settles and humans thin themselves out a bit though Kansas should be just as clear as New Vegas, if not clearer.


This is the best way to sum it up, actually. Thank you, MrSmileySmile.


Ah yes and don't forget about the possibility of a nuclear winter for the first few years.


Well, the Fallout Universe had something a little different rather than nuclear winter. There was the black rain, which was a giant radioactive rainstorm that lasted for a few weeks, and essentially killed virtually all plants and animals in the process. Everything that survived was left with radiation and mutations.

However, since the RP takes a few weeks after the war, the rain has already passed. However, it would still be a few years before the dust and fallout settles. Just imagine a very dark and cloudy environment for at least 3-5 years before it would start to settle, at least in Kansas. Just how I would presume it would go.
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Tinkerbells
 
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Post » Mon Oct 04, 2010 11:36 pm

Hm, I'd actually like to see how our characters would deal with radioactive rain...
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maria Dwyer
 
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Post » Mon Oct 04, 2010 2:53 pm

Maybe we can see how they deal with radioactive dust storms.
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Ross Zombie
 
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