SURVIVE THRIVE REVIVE
It's all about surviving in the wastes any way you can, joining factions working for caps all of the good stuff.
Your role is to be a either a random waster, freelancer merc, brotherhood soldier and all between
Its hell in the wastes but you haft to be tough or a fast runner
Every faction has its own style of missions and each mission gives you different awards like caps, weapons/ammo, and hideout or just to live
Bounty boards hold missions but freelancers get the better rewards for the bounties.
Faction ranks are crucial to know the higher the rank the higher the rewards and teams
Free lancer mercs/ they take missions from bounty boards located in each city (Every mission I will make on the bounty board and people will choose from them. Other missions come from private contractors who have tougher missions but better pay (Witch I give the amount after done with mission)
Percs: they have no team so more money
Catch: the missions are tough without a team in the wastes
BoS/ they brotherhood get missions from Sara Lyons or elder lions and are assigned a team to do the mission with. There missions are mostly to take out super mutants that are causing trouble to civilians, enclave bases are another kind of mission you can capture the their base for weapons and ammo.
Percs: BoS have a strike force along with power armor. Ranks are gained after big missions (rank start KNIGHT)
Catch: They are not supplied with caps after missions so they haft to sell the items they get after missions.
Raiders/ Raiders are mostly find settlements for pillaging and capturing them for their own base. Raiders kill in groups but have zero percent in combat training.
Percs: group and are feared by wasters.
Catchs: they svck at fighting mostly
Talon Company/ Talon Company are ruthless mercenaries that take any case. Combat and their three man groups make them worthy enemies but sense they accept any contract they fight to the death.
Percs: combat skills are great.
Catch: won't back down to even anything so high mortality rate
Waster/ waste Landers are natural born survivors they use cunning and environment to help them through the wastes but are very easy to kill
Percs: run fast as a yuo gui
Catch: very vulnerable to any kind of weapon, combat is sketchy
Enclave/ the enclave are very powerful but not sense their defeat to the brother hood. Enclave has waypoints all over the wasteland they get their missions from terminals in the waypoints.
Percs: power armor MK 2 along with plasma weapons
Catch: your group wont trust you or their duties because of their low numbers from their war with the BoS
Your goal is survive the everyday dangers of the capital wasteland any way you can
First plot line
kalath the super mutant goliath
weeks after the brutal defeat of the enclave by the hands of the brotherhood they have decided to take down the super mutants. With all the enclave tec the brotherhood gained they used it to their advantage, all of the vertibirds and higher quality weapons the super mutants were depleting all over the capital wasteland. Now with all of the super mutants in DC eradicated the brotherhood sent a team of paladins to vault 87 the home of the super mutants. The days went by and the paladins didn't return, after four days a lone soldier at was covered in blood and dirt ran into the citadel with news.
The paladin told elder lions what happened, the paladins came upon the entrance of vault 87 only to see a giant super mutant the size of an over pass. The weapons they had didn't even faze the beast only made it angrier, it killed half the group in swipe of his arm. After only five minutes of battle the monster killed the entire paladins group only to leave him alive to bear a message.
"BEWARE ME KALATH LEADER OF ALL MY PEOPLE"
The brotherhood was now at full war with the fabled super mutant goliath.
Sheets
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Ill make rules when (and if) the RP is up