The way PC's hold their weapons..

Post » Tue Sep 27, 2011 1:31 pm

Greetings great community, for I have been viewing these forums for quite some time. Let me start this thread by saying a commend bethesda and visions.on.the phenomenal job they have done with skyrim.. my only thing is.. I remember how powerful it felt to unsheath your sword in 3rd person and I loved the way the PC held the weapon (preferbly sword) in an outward motion away from the body... In skyrim I don't really like the way they hold it so close to body.. Anyone else feel the same way? Thanks guys
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^~LIL B0NE5~^
 
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Post » Tue Sep 27, 2011 10:05 am

It's cooler to see what weapon you are holding. That's why it's like that.
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El Khatiri
 
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Post » Tue Sep 27, 2011 12:15 pm

Yes but I feel that its harder to see the weapon now in 3rd person, than it was in oblivion
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Shelby Huffman
 
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Post » Tue Sep 27, 2011 10:35 pm

Doesnt bother me but there were mods for Oblivion to re position the sword when idle and on the paperdoll, so i am sure there will be one for Skyrim, if you are playing it on PC though...
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Mrs Pooh
 
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Post » Tue Sep 27, 2011 10:56 pm

I really like the new third person camera angles from what I've seen so far. If this game is anything like Morrowind and Oblivion you can rotate the screen to view the front or sides of your character in a 360 motion. Can anybody tell me if you can pan the camera around your character in Skyrim?
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how solid
 
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Post » Tue Sep 27, 2011 1:41 pm

I'm actually playing on a 360. But I love the way the swords are held in oblivion. Skyrims swords I feel.
are held too close to the body.. Almost to the point where u can't even see the weapon from behind the PC's back
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cosmo valerga
 
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Post » Tue Sep 27, 2011 1:45 pm

why harder?u can just zoom in the camera in this game in 3rd person which u cant in oblivion
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Cayal
 
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Post » Tue Sep 27, 2011 8:55 pm

Greetings great community, for I have been viewing these forums for quite some time. Let me start this thread by saying a commend bethesda and visions.on.the phenomenal job they have done with skyrim.. my only thing is.. I remember how powerful it felt to unsheath your sword in 3rd person and I loved the way the PC held the weapon (preferbly sword) in an outward motion away from the body... In skyrim I don't really like the way they hold it so close to body.. Anyone else feel the same way? Thanks guys


The developers must make a lot of concessions for the sake of the gameplay... It′s a game...
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Robert
 
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Post » Tue Sep 27, 2011 12:53 pm

I like the way Dova holds one handed weapons. It sort of has that at the ready feel.
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Sheila Esmailka
 
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Post » Tue Sep 27, 2011 7:19 pm

I'm actually playing on a 360. But I love the way the swords are held in oblivion. Skyrims swords I feel.
are held too close to the body.. Almost to the point where u can't even see the weapon from behind the PC's back

Well they havent even finished making the game yet so they might tweak some things.. I guess just wait tell the game comes out to see. You might like what you see :)
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Chantel Hopkin
 
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Post » Tue Sep 27, 2011 10:22 pm

You know, if you're holding a weapon in real life that's the proper way to do it. Threatening your opponent and keeping your guard up is better than keeping yourself wide open to attack.
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sally R
 
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Post » Tue Sep 27, 2011 7:23 pm

http://cdn.gamerant.com/wp-content/uploads/Elder-Scrolls-Skyrim-Scan.jpg this is what I mean.. http://www.tweakguides.com/images/Oblivion_2.jpg
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Jesus Sanchez
 
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Post » Tue Sep 27, 2011 6:44 pm

Honestly, you kinda want to keep your weapon close to you. For defensive reasons I mean.
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Gwen
 
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Post » Tue Sep 27, 2011 6:00 pm

Honestly, you kinda want to keep your weapon close to you. For defensive reasons I mean.

Very true indeed.. but I just think it looks a little cooler in OB..
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sally coker
 
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Post » Tue Sep 27, 2011 11:23 am

Standing idle like in Oblivion is just asking to get your arm lopped off. I love how tight the idle stance is.
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Jake Easom
 
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Post » Tue Sep 27, 2011 10:24 am

I have to disagree, sure the Oblivion stance was a nice aesthetic and a good vanity view but it was incredibly unrealistic. First off, weapons are heavy and the further the arm is extended the less stability the arm can provide. Second off, a natural fighting stance has the arms closer to the body, similar to the way a boxer stands. Third off, I think the way the weapon was positioned in Oblivion contributed to the goofy animations that resulted when swinging, essentially all the movement was in the shoulder and forearm instead of the upper arm. Overall its a much more physically and anatomically correct choice.
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Cesar Gomez
 
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Post » Tue Sep 27, 2011 6:19 pm

I like the way Dova holds one handed weapons. It sort of has that at the ready feel.

I like it too, it Oblivion it was held out away from the body which looked good but would be really tiring to hold up a weapon like that. Anyways like I said in another post all of the third person animations all look phenomenal compared to Oblivions or Morrowinds.
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Becky Cox
 
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Post » Tue Sep 27, 2011 3:21 pm

I like it too, it Oblivion it was held out away from the body which looked good but would be really tiring to hold up a weapon like that. Anyways like I said in another post all of the third person animations all look phenomenal compared to Oblivions or Morrowinds.
I agree.. but it just looked so darn cool in OB. However skyrim looks phenomenal so.. cheers
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Mel E
 
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Post » Tue Sep 27, 2011 3:05 pm

I agree.. but it just looked so darn cool in OB. However skyrim looks phenomenal so.. cheers

Agreed it did look great in Oblivion, but Skyrim has the third person view in every aspect I think. cheers cheers :foodndrink:
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sam
 
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Post » Tue Sep 27, 2011 9:24 pm

if you think about it, the way you hold ANYTHING in most FPSs (swords, guns, whatever) would be really awkward IRL. however, i agree that being able to see what your actually holding is more important than realism in this case.
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Jaki Birch
 
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Post » Tue Sep 27, 2011 9:09 am

It actually looks more realistic in Skyrim. You are going to stab FORWARD, not sideways.
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Maeva
 
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