That's the game engine's doing, not the poor camera's. Gametime doesn't pass when in menus.
Ouch...poor camera. Did you mean Gamebryo engine's limitation? Or was it the particular engine only for Oblivion? Because I think I have seen this possible in other games with Gamebryo engine.
Is there a way to modify this to work in Oblivion? I have seen techniques to stop rain under roof, I have noticed skeletons being manipulated, I have watched QQuix's weird but working conceptuals, but why not one for