The Witcher 3: Wild Hunt - Discussion #5

Post » Wed May 13, 2015 5:32 am

The Witcher 3: Wild Hunt

PlayStation 4, Xbox One and PC

Release Date: May 19, 2015

http://thewitcher.com/witcher3/#home


The Witcher 3: Wild Hunt is a story-driven next-generation open world role-playing game, set in a graphically stunning fantasy universe, full of meaningful choices and impactful consequences. The world burns as the Empire of Nilfgaard pierces through the heart of the kingdoms in the north. Geralt of Rivia is pursued by an enemy devoid of mercy—the Wild Hunt, a mythical cavalcade of ghastly riders, harbingers of doom and destruction, capable of destroying entire settlements overnight. Driven by a deeply personal agenda, Geralt must navigate a maze of hostile forces to find and protect the one described in an ancient prophecy.



https://www.youtube.com/watch?v=WCKQcshNph0

https://www.youtube.com/watch?v=bQEJwz5xy5w

https://www.youtube.com/watch?v=FcogCjLymeI

http://puu.sh/hdzNv.jpg

Features

Open World: stroll, ride, swim, sail

Mature, non-linear story

Meaningful choices and impactful consequences

Over 100 hours of gameplay

Hand-crafted quests, no automated quests

Fluid combat with over 100 combat moves and animations

Free DLC for everyone (16 total)

http://www.gamesas.com/topic/1517051-the-witcher-3-wild-hunt-discussion-4/

Previews

https://www.youtube.com/watch?v=94R0Ji39E68

https://www.youtube.com/watch?v=No4kOH_X7cM

https://www.youtube.com/watch?v=du13xlfi6ps
(by Gopher)

Map

https://www.youtube.com/watch?v=sPKTfyo4VRk

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Annika Marziniak
 
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Post » Wed May 13, 2015 5:30 pm

Just because in The Witcher 3: Wild Hunt you cannot loot every single item that is in front of Geralt of Rivia's face or being able to fully customize Geralt of Rivia, like you can in The Elder Scrolls video games does not make The Witcher 3: Wild Hunt not be a RPG video game. The Witcher 3: Wild Hunt is still a RPG video game and a more challenging one than The Elder Scrolls V: Skyrim.

It has been confirmed you cannot go in every single house in The Witcher 3: Wild Hunt, like you can in The Elder Scrolls video games.

Combat in The Witcher 3: Wild Hunt will be harder than in The Elder Scrolls video games, because there is absolutely no level scaling of loot and no level scaling of NPC's at all.

Geralt of Rivia cannot use all kinds of different types of weapons like in The Elder Scrolls video games, but Geralt of Rivia can use axes, bombs, crossbows. daggers, maces, poisonous potions to lubricate your swords, and traps. I don't think Geralt of Rivia can use bows, shields, spears or staffs.

Geralt of Rivia is a monster hunter, Geralt of Rivia hunts monsters for money, sometimes for free if he just so happened to pass by a NPC('s) who need help getting a monster killed.

Geralt of Rivia's main weapons to use are silver swords for monsters and steel swords for everything else.

The main quests and side quests do seem to of been better written than The Elder Scrolls V: Skyrim's main quests and side quests.

This is why a lot of us who love playing both The Elder Scrolls video games and The Witcher video games say that The Witcher 3: Wild Hunt is a The Elder Scrolls V: Skyrim killer.

Bethesda Game Studios needs to step up in writing the main quests and side quests to have choices and consequences.

The Elder Scrolls video game should never be compared to The Witcher video games they will both be 2 different types of video games.

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Trevor Bostwick
 
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Post » Wed May 13, 2015 6:08 am

I agree with the last sentence, but why are you even comparing, then?

And out of curiosity--did you actually play the Witcher 3? Comparing TES open-world games to the linear RPGs like The Witcher 1 and 2 is pointless. All of the stuff you say about better story and quests is yet to be proved. Pulling off a great storyline in open-world games is far more challenging than in linear RPGs, so comparing them pointless. So far, several reviewers have already mentioned that the Witcher 3 quests are fetch-quests/repetitive and the combat is very easy and hack and slash, so let's reserve judgement on whether it's a Skyrim killer or not. It's incredible how people claim such things without even playing the game first.

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Alberto Aguilera
 
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Post » Wed May 13, 2015 12:48 pm

The Witcher 3 PS4 frame-rate questions arise following first review

http://www.psu.com/news/26743/The-Witcher-3-PS4-frame-rate-questions-arise-following-first-review

---------

The Witcher 3 Not Truly Open-World According to Early Review

http://canadianonlinegamers.com/2015/05/the-witcher-3-not-truly-open-world-according-to-early-review/

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josh evans
 
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Post » Wed May 13, 2015 5:11 am

There is only 2 comparisons that I made for The Elder Scrolls video games and The Witcher video games and that is.

#1. That I hate level scaling of loot and NPC's in The Elder Scrolls video games. It's why I am very excited to play The Witcher 3: Wild Hunt.

#2. The second is the main quests and the side quests, which are very boring to do and sometimes don't even make sense in The Elder Scrolls V: Skyrim. Compared to when I do quests in The Elder Scrolls III: Morrowind, The Witcher, Fallout: New Vegas, and The Witcher 2: Assassins of Kings I enjoy very much doing the quests in those video games.

That is how I compare both The Elder Scrolls video games and The Witcher video games. Because I don't want the fully customizable Player Character (PC) and the ability of the Player Character (PC) to pick up every single item in front of her face or his face to be removed from The Elder Scrolls video games. Where not being able to do this stuff in The Witcher video games makes sense.

I really don't believe The Witcher 3: Wild Hunt will have fetch quests, there was a gamespot.com video game journalist like what 2 weeks ago? He said he played The Witcher 3: Wild Hunt for 10 hours I think and he said he did not encounter any repetitive fetch quests at all, maybe only like 1 fetch quest or 2 fetch quests.

We will only know what The Witcher 3: Wild Hunt has once it gets released for sale and we actually play the video game.

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Sophie Miller
 
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Post » Wed May 13, 2015 9:47 am

Well, IGN definitely played longer than 10 hours--they played the entire game--and I quote:

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Eduardo Rosas
 
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Post » Wed May 13, 2015 4:36 am

Precisely. Besides it's all subjective anyways. Personally, I don't even think there is a question of whether it will be a "Skyrim Killer". I found Morrowind, Oblivion and New Vegas all far superior to Skyrim. I also thought The Witcher 2 was a far superior RPG in respects to story, characters, consequences and character building. As far as RPGs go, I always thought of Skryim as a flop, but that's my opinion.

The same people that burned The Witcher 3 in reviews also said it was an improvement upon the previous games in nearly all respects. The best part about Witcher 3? It releases right after my final exam of the semester and I've got several weeks before the summer semester starts!

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kirsty williams
 
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Post » Wed May 13, 2015 5:13 am

It seems that IGN is comparing certain fetch quests with the boring repetitive fetch quests like grab me 10 goat hides that The Elder Scrolls V: Skyrim has, etc. Where as you needing to kill a Gryphon to take Johnnys voice which is stored in a bottle is not that kind of fetch quest to me.

IGN is taking this as a bad thing for some reason. I'm guessing the ign.com employees really really love playing The Elder Scrolls video games and don't really enjoy playing The Witcher video games. I don't know, but ign.com seems to be taking it to far.

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Bloomer
 
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Post » Wed May 13, 2015 3:36 pm

Are you serious? What does Skyrim have to do with IGN's review? They are simply stating the abundance of fetch quests as a fact, and they'll lose all their credibility if they're lying. They gave the game a very high score for the game that has a main quest riddled with fetch quests, so they're hardly hating on it.

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marina
 
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Post » Wed May 13, 2015 1:36 am

You know what's refreshing? That they lifted the review embargo a whole week before release. Nowadays, where the reviews are often allowed for public as late as on release day or a day before, this situation clearly says that that the devs at CDPR are confident with their game. Even if the game has some flaws, bugs, performance issues or maybe even some lackluster fetch quests, players have some time to decide, without the developers hiding all bugs and problems behind a day-one review embargo.

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Meghan Terry
 
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Post » Wed May 13, 2015 3:46 pm

I was making a example. If you read carefully you would see my explanation.

I was explaining how in The Elder Scrolls V: Skyrim you get a lot of bring me 10 mammoth tusks, while in The Witcher 3: Wild Hunt you get kill this Gryphon to get Johnny's voice which is stored in a bottle or get this dagger for these 3 ladies.

ign.com has already lost their credibility to me anyways for like 4 years or 5 years now. I rarely read anything video game related anymore from ign.com. I go and read articles about video games from gamespot.com, gametrailers.com, neogaf.com, etc.

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Steven Hardman
 
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Post » Wed May 13, 2015 11:26 am

So because a large, popular gaming site says it, it must be untrue, then? Excellent logic. Or rather denial of the facts. Dressing up a fetch quest as something else doesn't make it less of a fetch quest I'm afraid. I don't remember any "bring me 10 mammoth tusks" in Skyrim's main quest, so the point is moot.

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Dj Matty P
 
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Post » Wed May 13, 2015 4:40 pm

I never said that what ign.com says is not true. I said I don't believe ign.com because they are taking it to far, while there are some truths to their review of The Witcher 3: Wild Hunt.

There was no bring me 10 mammoths tusks in The Elder Scrolls V: Skyrim's main quest it was side quests, but I am sick and tired of them I prefer to go look for a cave to clear out the monsters so a dwarf can go back to living in that cave or whatever that dwarf was doing in that cave. As long as that dwarf pays me for killing the monsters and as long as the quests have consequences with choices you can choose from.

Nothing like both the main quests and side quests of The Elder Scrolls V: Skyrim, where when you kill Alduin and go to Paarthurnax he says he will build a army to prevent another Alduin from appearing to destroying Nirn, Tamriel or whatever, which never happens Paarthurnax just does nothing.

That makes absolutely no sense to me. As well as the fact that there were some Civil War quests that Bethesda Game Studios did leave out.

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Katie Louise Ingram
 
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Post » Wed May 13, 2015 3:31 am

That's precisely my point. There were no such quests in Skyrim's main quest and such side quests were completely optional, while according to IGN, The Witcher 3's main quest is full of Geralt running errands for other people:

What IGN says is pretty unambiguous and they can't lie about something like that. And such main quest doesn't exactly sound exciting. Or does it to you?

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Avril Louise
 
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Post » Wed May 13, 2015 4:00 am

I personally prefer those types of "fetch" quests over the ones that The Elder Scrolls V: Skyrim has.

As I said it many times vanilla The Elder Scrolls V: Skyrim is a very boring video game for me to play without mods. It's why I cannot play vanilla The Elder Scrolls V: Skyrim without mods because it has so many boring features and why I can keep replaying The Witcher 2: Assassins of Kings over and over.

I prefer all of the sacrifices that The Witcher video games have like not being able to create your own fully customizable Player Character (PC) to having quests that make sense and have choices and consequences depending on the actions you make.

It's why I believe Bethesda Game Studios needs to step up their writing for the quests for Fallout 4 and The Elder Scrolls VI.

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neen
 
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