Is the world grinding to a halt?

Post » Sun Nov 27, 2011 9:07 pm

I was reading the http://imperial-library.info/content/nu-mantia-intercept and started thinking about the following quote:

The Stones are magical and physical echoes of the Zero Stone, by which a Tower might focus its energy to mold creation. Oftentimes, the Stones borrowed surplus creation from Oblivion, grafting it to the terrestrial domain of its anointed Tower.
It was and is difficult to bypass Oblivion to go directly to creation's source, the Aetherius. It has been done, but not without great expenditure, mundane and otherwise. However, access to Oblivion, the Void that surrounds Mundex Arena, which we might touch every night, was child's play in comparison.
Cultivating creatia that washed into the Void from Aetherius became the rule among Stones.


It says here that the stones of each tower gather left-over creatia from Oblivion and Aetherius, and thereby granting Mundus its own divinity, the ability to change and evolve. But hasn't most ES games been about destroying these stones? Numidium, the Heart, the White Gold Tower (which admittedly uses this process in reverse according to the letters) and so on? Does this mean that with every stone we destroy, the world becomes more and more static? Will it just stop at some point and become fully static? :ahhh:
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Scotties Hottie
 
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Post » Sun Nov 27, 2011 4:44 pm

The Heart of Lorkhan was not destroyed, the enchantments around it were.

Lorkhan's heart can return.

Its "destruction" was merely delay. for the time after Bethesda's writers decide to put it back in.
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Alan Whiston
 
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Post » Sun Nov 27, 2011 8:36 pm

It's more with each Tower destroyed/deactivated, the more Mundus loses it's stability. When every Tower is gone, Mundus will unravel and plunge back into a Dawn Era like chaos, ending this kalpa and beginning the next. I could be wrong, but that's how I've come to understand this whole Tower business.
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Soku Nyorah
 
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Post » Sun Nov 27, 2011 10:06 pm

It's more with each Tower destroyed/deactivated, the more Mundus loses it's stability. When every Tower is gone, Mundus will unravel and plunge back into a Dawn Era like chaos, ending this kalpa and beginning the next. I could be wrong, but that's how I've come to understand this whole Tower business.


Would explain Alduin showing up.
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Catherine N
 
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Post » Sun Nov 27, 2011 11:58 pm

Would explain Alduin showing up.

The prophecy of Alduin's return says so, yes.

EDIT: Oh, and regarding "Mundus will unravel and plunge back into a Dawn Era like chaos, ending this kalpa and beginning the next", as far as I know, the existence of a realm is based on the mixture of change and stasis. That's how the Battlespire could exist in Oblivion, for example. A controlled amount of change was let into the static Battlespire, thus creating a unique realm. What I'm getting at with the quote is that if the towers are what lets change into the stasis of Mundus, then destroying them would simply end the existence of it.
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Brentleah Jeffs
 
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Post » Sun Nov 27, 2011 9:43 pm

Its like a ticking bomb, I suppose. Someone detonates one piece, someone else detonates a second one, a third and fourth one there, a fifth one there, and... Oh? Did the universe explode? Sorry, lets do it all again!

At least if there comes a new Kalpa, which is what people seems to believe.
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CArla HOlbert
 
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