The Worst RPG Game

Post » Sat May 28, 2011 2:06 pm

Ultima 9
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jenny goodwin
 
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Post » Sat May 28, 2011 11:29 am

The worst RPG game in my opinion is Divinity 2, that game was horrible never again.
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~Sylvia~
 
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Post » Sat May 28, 2011 2:19 pm

If ME2 was the worst, you sir have a really high standard. But out of curiosity, why do you think it was a downgrade? Won't argue why you're wrong or anything, just curious.


I felt like it was a downgrade for a number of reasons, both gameplay- and story-wise.

Gameplay-wise, I didn't really care for the lack of exploration and how combat was handled. I enjoyed the first Mass Effect because I could roam about in the Mako; even though there was not much to do in it, I still thought it was fun. The gameplay seemed too linear for me because of that, although I had been playing Fallout 3 for some time when I got Mass Effect 2, so it is possible that I was more used to an "open-world" RPG at that point in time.

Combat-wise, I enjoyed ME1 because, as any number of classes, I could combine different tech or biotics for added effect; for example, I could do a Lift and a Throw within the amount of time it took to open up the power wheel. I realize that in ME2, I could just use companions for that, but I enjoyed the combat better when I could be self-sufficient or stack my moves with another teammates at the same time. One of the things I actually enjoyed about the combat was the addition of thermal clips; they made combat far more interesting that an "over-heating" gun.

Story-wise, I thought that the plot was sort of bland; it was essentially "Do mission; get companion; do mission; get companion..." and so on. To be fair, I did like each of the companions in ME2 more than those in ME1; there was much more variety in ME2's roster.

The ending frustrated me to no end, though. The first cutscene with the slowly closing doors and the sole rocket that manages to fly in and plow one of the teammates in the face always pissed me off, especially when I found out that the companions that seemed correct for the job were somehow incorrect.

As such, I ended up feeling that BioWare had gone wrong with Mass Effect 2, especially in the RPG elements of the game; it did, however, have a its moments. I thought that the visuals were stunning, and all of the characters were far less 2D than the first game's; they acted in a much more realistic fashion towards all of their problems, and to be frank, the VAs were damn good at their jobs.

A few times after I had played it, I realized that I didn't think it was good enough to warrant continuing my multiple saves from Mass Effect; I still don't have the drive to delete either of the games from my HDD, even though I doubt that I will ever pick up the series again. I suppose it depends on who is returning in the 3rd installment, and how realistic the characters are; after all, that was one of ME2's finer moments.
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Guinevere Wood
 
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Post » Sat May 28, 2011 8:43 am

Mass Effect 2 didnt have enough RPG to be granted the name.
Two Worlds is a sort of guilty pleasure of mine. I really enjoyed it in those short times when it was not bugging.
Hated Dragon Age
Risen

I have high hopes for TW2 and for ME3. Dragon Age can go rot in a hole for its lack of fun
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Meghan Terry
 
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Post » Sat May 28, 2011 2:22 am

as for the inventory system im glad they got rid of that. im very OC about making sure each character is equipped with the best gear and constantly having to click in and out of inventory menus got really tiresome. also it didnt make sense from a logic or story perspective. how come they send out their one and only SPECTRE candidate with the wimpiest rifle in the game. making the rifle upgradeable through the weapons guy made much more sense to me.

To be honest I don't think things like user interface and equipment mechanics should be influenced by a game's story. :P There were countless ways for BioWare to improve on their inventory, including:

Unlimited inventory space - We're already carrying hundreds of items, many of which are things like full body armor. Why did we need a limit?
An "Optimize" function - Equipping your squad with the best possible equipment for their class with a single click of a button. You can't customize your equipment for specific strengths, but it ensures you're at least up to date.
Auto sorting - Automatically placing the best equipment at the top of each equipment slot's menu.
Stacking - Tired of scrolling through 50 duplicates of the same item? Automatically stack them as you obtain 'em.
Multi-item selection - Select any number of items you want and sell/reduce to Omni-gel all at once.

Had BioWare done this, inventory management wouldn't be an issue. Folks like myself could enjoy their equipment and item customization while people that enjoy a less hands-on approach could click the "Optimize" button once every hour or so and be on their way. Instead, they just removed it. Awesome.
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Micah Judaeah
 
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Post » Sat May 28, 2011 9:15 am

I......I....I.... *drops dead*


But seriously, what are you doing on the Bethesda forums? It's like being on a COD forum and not liking MW2 or Black Ops.

I hated some Suikoden game I played. I can't remember which Suikoden it was (perhaps IV or V), but I didn't like it.
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Kerri Lee
 
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Post » Sat May 28, 2011 9:01 am

Fable 2. What a disappointment that was. It just felt so shallow and borring. I was not particular fond of Risen either.

At first, i also hated Two Worlds but i gave it a try again later and it changed my mind a little. I still don't think it's good, far from infact. But it is not truly bad either. You just have to compromise and stop thinking too much on things like the graphic, frame rate, voices etc... infact the voices was rather fun at times, not to mention the sound some enemies made when you hit them. :laugh:
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Floor Punch
 
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Post » Sat May 28, 2011 3:29 am


As such, I ended up feeling that BioWare had gone wrong with Mass Effect 2, especially in the RPG elements of the game; it did, however, have a its moments. I thought that the visuals were stunning, and all of the characters were far less 2D than the first game's; they acted in a much more realistic fashion towards all of their problems, and to be frank, the VAs were damn good at their jobs.


I didnt like all of the characters in 2, only Mrdin, kasumi and legion iirc. But I agree about the visuals. Especially when talking to the illusive man and seeing the sun. That was awesome. But sadly visuals dont compensate for bad gameplay. Not bad as in terrible balence/controls/layout but its supposed to be an rpg, not a tps, BW forgot abouth that.

To be honest I don't think things like user interface and equipment mechanics should be influenced by a game's story. :P There were countless ways for BioWare to improve on their inventory, including:

Unlimited inventory space - We're already carrying hundreds of items, many of which are things like full body armor. Why did we need a limit?
An "Optimize" function - Equipping your squad with the best possible equipment for their class with a single click of a button. You can't customize your equipment for specific strengths, but it ensures you're at least up to date.
Auto sorting - Automatically placing the best equipment at the top of each equipment slot's menu.
Stacking - Tired of scrolling through 50 duplicates of the same item? Automatically stack them as you obtain 'em.
Multi-item selection - Select any number of items you want and sell/reduce to Omni-gel all at once.

Had BioWare done this, inventory management wouldn't be an issue. Folks like myself could enjoy their equipment and item customization while people that enjoy a less hands-on approach could click the "Optimize" button once every hour or so and be on their way. Instead, they just removed it. Awesome.

Wow thats a damn good idea. I had no issue with inventory. I just gave them the best stuff then sold whatever was left no issue.
I dont know where they got the idea to remove the skills though (we can fill all but one now iirc) people ccomplained about inventory but skills, I heared no one complain.
if they show ME3 gameplay and there are 3 times as many skills then I will buy it, but other than that its not on my list, because every character felt the same. I dont know why other people play rpgs but for me its the flexibility of creating different characters tghat cater to my playstyle, and then making a different guy when I get bored of my current one. New vegas dose this well, I have a tank, a sniper, a melee/unarmed guy and a cowboy/gunslinger. ME2 was always duck behind chest high wall and shoot. Not much changed. Not enough for me anyway. They also seriously need to fix the moral choice system and stop making it obvious who is good/bad. Thats not just ME2, but ME1 aswell. Its terrible.
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Monique Cameron
 
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Post » Sat May 28, 2011 6:43 pm

I didnt like all of the characters in 2, only Mrdin, kasumi and legion iirc. But I agree about the visuals. Especially when talking to the illusive man and seeing the sun. That was awesome. But sadly visuals dont compensate for bad gameplay. Not bad as in terrible balence/controls/layout but its supposed to be an rpg, not a tps, BW forgot abouth that.


Don't get me wrong, I know that visuals didn't make up for how little I liked the other parts of the game, nor did I enjoy all of the characters; personally, I only liked Legion, Thane, Miranda, and Garrus. To me, though, those were the only things that really popped out during the game; I can see why people enjoyed it for other qualities, but I just wasn't one of them.
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Lynette Wilson
 
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Post » Sat May 28, 2011 8:25 am

I can't really say that I liked Fable 3. Molynueax went WAY overboard with the simplification. It was too the point where it took away from player choice.
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Horror- Puppe
 
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Post » Sat May 28, 2011 7:03 am

Don't bash him for saying he doesn't like something. Thats just flaming him, and he has already responded. Now before I get flamed, I'll say this, I hate JRPG's but not because of art style. Its because the majority of them, in fact I have never heard a good story, has always had BAD stories, and completely ridiculous characters/NPCs. I mean, to the point where it was hard to play hit because it just. Did. Not. Make. Sense. Now, I will say having a young protagonist is ok if the enemies are the same age. Not like friggin pedophile demon-vampire kings of Hell. And yes, A lot of the stories are like that. Final Fantasy turned me off on ONE game, then I'd read a plot summary on the others and know what to expect so I could avoid it. Blue Dragon was the only game with a cool concept (shadows pets) but the story and characters once again killed it.

Ok did you actually play any JRPGs of the PlayStation or 16-bit era? True, they have gone downhill recently, but the stories used to be quite good.

It's always the same: "Played Final Fantasy and hated it, all JRPGs svck!" Play http://en.wikipedia.org/wiki/Phantasy_Star_IV:_The_End_of_the_Millennium or http://en.wikipedia.org/wiki/Breath_of_Fire_III and then get back to me. (oh and I love both games and even I think the plot summary svcks, it's not really a good judge of storyline)
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Kieren Thomson
 
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Post » Sat May 28, 2011 5:07 am

I really don't care for Mass Effect (for 360). It was constantly stuttering, your teams AI was just bad enough to be frustrating, the combat isn't very immersive and thats all i can think of for now. There are definitely good things about the game, but I think it was super overrated. That said, I love Mass Effect 2 and everything about it.
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Chloe Yarnall
 
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Post » Sat May 28, 2011 11:35 am

Ok did you actually play any JRPGs of the PlayStation or 16-bit era? True, they have gone downhill recently, but the stories used to be quite good.

It's always the same: "Played Final Fantasy and hated it, all JRPGs svck!" Play http://en.wikipedia.org/wiki/Phantasy_Star_IV:_The_End_of_the_Millennium or http://en.wikipedia.org/wiki/Breath_of_Fire_III and then get back to me. (oh and I love both games and even I think the plot summary svcks, it's not really a good judge of storyline)


Does Legend of Zelda for NES count?
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Jessica White
 
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Post » Sat May 28, 2011 9:31 am

Does Legend of Zelda for NES count?

Eh, not really. I think Zelda is more of an action-adventure kinda game.
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i grind hard
 
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Post » Sat May 28, 2011 2:43 am

Play http://en.wikipedia.org/wiki/Phantasy_Star_IV:_The_End_of_the_Millennium or http://en.wikipedia.org/wiki/Breath_of_Fire_III and then get back to me. (oh and I love both games and even I think the plot summary svcks, it's not really a good judge of storyline)


Are these available on some kind of Playstation emulator for PC? I'd be completely willing to give them the benefit of the doubt with an open mind, although I don't own any consoles, and I must admit I'm not really feeling the style of art direction judging from the screenshots.
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JLG
 
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Post » Sat May 28, 2011 9:58 am

Two Worlds.
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maddison
 
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Post » Sat May 28, 2011 4:26 am

Are these available on some kind of Playstation emulator for PC? I'd be completely willing to give them the benefit of the doubt with an open mind, although I don't own any consoles, and I must admit I'm not really feeling the style of art direction judging from the screenshots.

It's kind of an acquired taste. I grew up with older games like that, so I love sprites and 2D art.

I was only trying to prove a point that not all JRPG storylines svck anyways.
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Chloé
 
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Post » Sat May 28, 2011 4:43 am

Runescape is not a bad game. It is the community that is bad. I played runescape from 2001-2005 and those years of the game were some of the most fun I ever had in an MMO. But things took a turn for the worst when they went "3D". Children came in by the droves and the community is now nothing but 8-12 year olds.

I'd say Two worlds... I spent 70 bucks on that piece of garbage hoping it was Oblivion 2. Boy oh boy was I dissapointed.


Two Worlds 2 is good, I beat about a month ago, I will do a more complete replay once there are some more mods, right now only a 4 or 5 out there that I would use, the official mod kit has not been released but the small community is doing what they can.
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D LOpez
 
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Post » Sat May 28, 2011 3:16 pm

Arcania: Gothic 4, couldn't even finish them.

(Mass Effect 2 earns a special mention even though I don't even consider it an RPG, but it is advertised as such so...)


My thoughts exactly.
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Agnieszka Bak
 
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Post » Sat May 28, 2011 6:04 am

Legend of Alon Dar.

The dude at the gamestore warned me and i blew him off.

I think i actually cried it was so bad.

More recently i would have to say Mass Effect 2 and Dragon Age.

Which i think is weird because i always liked Bioware games but they need to make up their mind if their going for the Action games crowd or the RPG crowd.

An RPG is more than just Charisma/Paragon/Renegade giving you an extra conversation option to choose from.

I like stats and i like games where they affect not only conversation but combat.
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Lyd
 
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Post » Sat May 28, 2011 12:22 pm

Borderlands

The art style was interesting at first, but the story was lame and the dialogue was perhaps the worst I have ever encountered in any game. Especially considering that it was written by native English speakers.

Claptrap's corny robot dialogue was excruciatingly bad. Primm Slim and Victor were so much cooler.
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Jacob Phillips
 
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Post » Sat May 28, 2011 11:13 am

Don't get me wrong, I know that visuals didn't make up for how little I liked the other parts of the game, nor did I enjoy all of the characters; personally, I only liked Legion, Thane, Miranda, and Garrus. To me, though, those were the only things that really popped out during the game; I can see why people enjoyed it for other qualities, but I just wasn't one of them.


I liked Tali and Samara also, in addition to the characters you mentioned. I think ME 2 improved on the original by simplifying the armor and weapons inventory, though maybe it was changed too far in the other direction. The resource gathering was an improvement; no more puttering around a planet surface, then hopping out and trying to decrypt a resource. It was easier to hunt for resources from orbit in ME 2. I enjoyed both ME 1 and 2. The "darker and edgier" approach of ME 2 came close to being excessive for me but overall it worked.

If I could change one thing, it would be the fact that if you don't import a saved game from ME 1, you get default situations in ME 2 that to me were all worse than what I had achieved in ME 1 (but had failed to preserve): the death of Wrex, the death of the Council, and much else. I had played almost a paragon in ME but saw a parallel world in ME 2, most of it negative. Still, I liked ME 2 overall.
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Rob Davidson
 
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Post » Sat May 28, 2011 5:40 am

Morrowind

Okay, not really. Personally, I didn't care for Baldur's Gate 1 very much, but I don't hate it. I'm pretty sure I hate DA2, but it's not even out yet, so I might just hate all hype surrounding it. I guess the most inoffensive answer is Fallout: Brotherhood of Steel, but I've never play it. =/

Frankly, I'm a bit sick of all the ME2 hate. Is it an RPG, or is it not? Does it matter? I thought it was a pretty fun game, and a good game to play when you feel like something action-y. Also, I love Fable, but Fable 2 was lackluster.
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Laura Cartwright
 
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Post » Sat May 28, 2011 6:25 am

Every Bioware game that isn't Knights of the Old Republic.

Every Final Fantasy game.

Every Fable game.

World of Warcraft. Full stop.
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Jade Payton
 
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Post » Sat May 28, 2011 8:47 am

I clicked on this thread so I could read all the RuneScape flame, no joke. I honestly have always loved that game though. 12 days until it's epic again.
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Josh Dagreat
 
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