[Idea/RELz] The Wraith Collector

Post » Fri May 27, 2011 6:43 am

Hey there,

for a while now i had been toying with this idea, and eventually i starting working on it. Now, after testing i can safely say this mod is a possible release.

The Wriath Collector is a mod aimed at magic users, and a small attempt to add another layer of magic game play and in essence a type of ritual. So what does the mod do?

This mod adds the ability to gain powers from using the souls of a new crature the "wraith", via a dark altar. The Dark altar can be found in the dark a tower, a necromancer lair. ( the pervious owner is on top of the tower - a little dead :P)

How does this work then?

The player traps a wraith soul just like any other creature, and as the wraith only has a soul point of 1, any soul gem can be used. Once you have a soul gem with the "wraith's soul" inside, take it to the dark altar wherer it will be "turned" into an ability. Each wraith soul grants the player a fortify magicka bounus 1pt and a weakness to magick bounus 1pt upto a maximum of 50 pts. So that means you can only use the dark altar 50 times to gain a +50 to magicka and +50 to weakness of magicka. However every 10 levels of the ritual, the palyer recives a 10% resist weapons bonus.

Wraith have been placed in all tomb levelled lists, and so can only be found in tombs. A levelled list merger is reconmened. However to get players started on the quest for power, i have handplaced 10 wraith ingame, locations are:


1- The dark tower ( on the roof)
2- Alas Ancestral Tomb
3- Drath Ancestral Tomb
4- Ebonheart, underground caves
5- Falas ancestral tomb
6- Addamasartus
7- Thalas Ancestral tomb
8- Vanus Ancestral Tomb
9- Helas Ancestral Tomb
10- Vivec, Foreign quarter tomb

Eventually i want to extened the 50max to 100, but i thought i might be too hard to find the wraith as they are in levelled lists.

What do you think? should i release it?
User avatar
Tracey Duncan
 
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Post » Fri May 27, 2011 4:21 pm

It sounds like a pretty cool idea :) I would get it if you released it and give it a go :goodjob:
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keri seymour
 
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Post » Fri May 27, 2011 5:53 am

I'd use it, but with an alternative ability (+0.01 max magicka per 10 souls) - unless I'm mistaken, straight magicka bonuses screw GCD magicka calculations.

Still, it's not a flaw of the mod itself (and I can deal with the issue myself) so you should release it.
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Louise Lowe
 
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Post » Fri May 27, 2011 2:00 am

Sounds awesome, can't wait to go wraith hunting, make sure they're tough. :)
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Facebook me
 
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Post » Fri May 27, 2011 9:38 am

Awsome,

Will try and get some screenies up and write up a readme.
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Antonio Gigliotta
 
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Joined: Fri Jul 06, 2007 1:39 pm

Post » Fri May 27, 2011 8:37 am

Heres some screenies:

http://i175.photobucket.com/albums/w152/Wolfsbane_89/ScreenShot0.jpg
http://i175.photobucket.com/albums/w152/Wolfsbane_89/ScreenShot1.jpg
http://i175.photobucket.com/albums/w152/Wolfsbane_89/ScreenShot2.jpg
http://i175.photobucket.com/albums/w152/Wolfsbane_89/ScreenShot3.jpg
http://i175.photobucket.com/albums/w152/Wolfsbane_89/ScreenShot4.jpg
http://i175.photobucket.com/albums/w152/Wolfsbane_89/ScreenShot5.jpg
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Dawn Farrell
 
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Post » Fri May 27, 2011 2:38 pm

Wow, awesome! I'd love to use this, more mana is always good!
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Susan
 
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Joined: Sun Jun 25, 2006 2:46 am

Post » Fri May 27, 2011 1:53 am

The offical RELz thread has just been posted, please use that from now on :)

http://www.gamesas.com/bgsforums/index.php?showtopic=1022180
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STEVI INQUE
 
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