it's only the animations that take ages for me to do really, i just meant edit the ogrim model to something new, and move the bones so they don't clip
i'll pm you the four armed ogrim, i copy and pasted the bones is all, so they use the same animations as the other arms, however there is a slight chance this method will destroy the other animations, but it is always salvageable using nifskope
i think i may have edited the bone lengths on the four-armed ogrim skeleton, so it wont work with the ogrim model, and you may have to fiddle around with the bones to get it just right, is that ok?
and i am thinking of copying the legs of a creature to make a centuar type thing, i need something that doesn't turn too much though, a daedroth maybe? i'll send you that as well if i have any success with it, but it'll be a while cause i gotta get a venus fly trap creature for TR finished, then i'm going to start improving their other creatures animations and models (nothing too hard, just time consuming)
edit: scratch that, it will work with an ogrim model if you attach it in nifskope, though it will look a tiny bit different