If you break into the Horiningbrew Meadery it will bug a quest for the Thieves Guild, making it impossible to advance to further missions. Extremely frustrating.
As in, you visit Horining Meadery before you're supposed to. Ah well, either Bethesda will patch it or (more likely) players will make a mod to fix it/prevent it from happening.
I kind of expected bugs like these to happen. Earlier experience with Fallout. That's why i rarely enter/clear caves and so on before i get quests in them. But i must admit it seems to happen a lot in Skyrim that quests bugs out because the player has already been in a place.