If you do follow a faith, then please go find its definition of god immediately so you have something to compare against other than misty notions of spiritual hit dice.
I can not do that for two reasons. It would be like digging a hole on the beach and trying to fill it with the ocean. And secondly I can not speak about real life religion on these forums. Issues tend to [censored] and the moderators frown upon it.
I'm not really as well-informed a lore buff as the people who frequent this forum, but your last line made me feel compelled to comment.
I'm actually the opposite of you. I am an "angsty" atheist irl... but I'm fairly sure that there are gods in the TES universe. I suspect you're right in that the Daedric Princes aren't all-seeing or whatever... but who said they were? They are still very powerful Daedra... much more powerful than you could ever hope to be.
The Divines are, by all accounts, as powerful as myths say, but they left this world in the Mythic Era. Who knows, maybe they're not gods in the form that those who follow the Abrahamic religions understand... maybe they are really just magically talented ancestors that took magic/Magnus with them when they left. Who knows? Yet, there's no denying that they've occasionally had a hand in events on Nirn, as in St. Alessia and the Amulet of Kings, the repeated appearances of Lorkhan, and that scene at the end of the Oblivion Main Quest. So, they may be what the Imperial Cult says they are, and they may not be... but there's no denying that they're there, and they're powerful.
That's how I understand it, anyway.
Well actually I seem to recall that the Dunmer believe Azura was all seeing. But that Dwemer tricked her.
About them being more powerful then I hope to be, but can you really say that? Look how many mortals have attained "god-hood".
No denying they are there, I just do not think they are as strong as they prop themseves up to be. This stems from two main points.
1: These are just characters created by humans and because humans have a limited perspective so do the "gods" in TES.
2: There are many situations that if Daedra or Aedra were as powerful as they say they are then they would change certain things in their favor, something which they do not. They are constantly being just as manipulated by mortals as they manipulate mortals. Kind of like stepping with your foot on a bunch of steel spheres. You can make them roll across the floor and move them, but at the same time they have the potential to make you slip and fall, and as you move them, they move you.
Asked the great sage to one of his pupils:
"Do gods exist?"
"No, master, they are just notions."
"Do you have notions?"
"Yes, of course. Otherwise I --"
***
The above, however, is looking from our own perspective. I can understand why and how you may come to this conclusion, ImmortalBlood. The thing is, however, that your reasoning simply doesn't work in a fictional world like Nirn.
You just seem to have listed a number of Imperial gods there.
The thing about Nirn is that whether or not you make the distinction as in the bit of texted I quoted, it does not matter. They are real enough either way.
I have listed no imperial gods. I see now that you thought i was refering to some of the 9 but I was honestly just considering aspects in random.
Let's define 'God' for starters.
Any takers?
God in our world? I can not.
Gods in TES? Whatever someone is willing to bow down too.
You've got the right idea, but I think you missed the point a bit. You seem to be basing your assumptions on gameplay mechanics rather than actual lore. Your conclusion, however, amounts to the same thing. Almost.
Firstly, I find your argument from evidence a bit flawed. You question the truth of the Sermons when it talks about Vivec flooding Morrowind to destroy the Akaviri invaders, but in the same breath you suggest that Azura's curse was a "genetic mutation" that resulted from "the Dwemer machine". There's no evidence of anything like that, either. To your credit, the Anumidium may have had something to do with it.
"Genetic Mutation" is a bit inappropriate to use in this context, since genetic mutations, when favorable to the survival of a species, slowly gain precedence over other configurations over the course of several thousands of years. Seeing as the Aurbis has only existed for a couple of thousand years (in linear time), evolution as we know it could not have taken place. If you mean "genetic mutation" in the somewhat gooky pop-culture sense, in which someone rolls in toxic waste and somehow transforms into a twenty foot monster, you might be right in a sense... but this "mutation" was a divine transformation, because the Heart itself is a divine object.
There arehttp://www.imperial-library.info/obscure_text/nu-hatta.shtml. All et'Ada are gods, but not all gods are et'Ada. The et'Ada were created from the patterns of possibility that resulted from Anu and Padomay touching. These include Akatosh, Lorkhan, the Daedra and most of the Aedra. Nirn was envisioned by Lorkhan, who tricked, persuaded and coerced the other et'Ada into creating it. My point being, if gods did not exist, then Nirn would not exist.
The other "gods" - Tiber Septim, the Tribunal, Mannimarco et cetera - came later, and achieved their apotheosis by various means. We have reason to believe that they all became "divine". Tiber Septim and Zurin Arctus emulated the Akatosh/Lorkhan pairing, and through tampering with the Numidium, became divine in their own right. Mannimarco ascended to become the Revenant Moon, which orbits Arkay and has definite effects on Nirn, allowing Necromancers to perform profane rituals without the laws of Arkay interfering. The Tribunal are perhaps the most obvious examples measureable godhood, since they exercised their power in public and played a large part in their followers' lives.
With regard to the Daedra sitting around waiting for the eventual intrepid adventurer to somehow "do their bidding" through pot luck... the Monkey Prophet would never approve. I don't know if you noticed, but Mehrunes Dagon was doing a helluva lot of cartwheels in the Temple District.
Your suggestion that gods are "perceived notions" is interesting and correct in a sense, since it known that faith has a lot of power in the Aurbis. However, I tend to think that the et'Ada and Earth Bones are natural principles rather than notions. Note, also, that the pantheon on the Nine Divines is a political construct engineered by Alessia. However, she incorporated aspects already existing spirits into the pantheon. She just altered them slightly to appeal to all her subjects.
It's useful to look at this in the Aldmer context. The Ehlnofex believed that they were spirits bound to the mortal plane by Lorkhan, and that the natural world is a hell of limitation. Nirn definitely limited them, but limitation is needed to define existence. In short, you're half right when you say that anyone can become a god. The truth of the matter is that everybody is a god, but that not everybody realises it.
For reference, I'm secular, although I wouldn't call myself "angsty". I have an agnostic approach to most things, and this kind of reflects in my views on lore.
Gold.
Not really basing it off of game mechanics. Doing quests as part of the game aren't a game mechanic limitation such as dremora and the soul gem soul trap issue.
There is no evidence of genetic mutation yes, but it is possible to consider. And because Azura does not for whatever reason excercise such a power in much more important situations I am left to believe she isn't as powerful as she thinks she is. After all a mortal turned god uses her as a gagged doll on several occassions.
Genetic mutations don't have to be beneficial to be kept, they just can't be harmful. So in a way they can be positive, neutral or negative. Only the negative die out.
Whatever the case is it seems some "gods" are made rather then born that way. Not saying they are not powerful, just not THAT powerful and certainly not ALL powerful.
Sure, there are no gods. There's just powerful supernatural/metaphysical beings that are the precursors to mortals and are worshipped or feared by almost all cultures in Tamriel.
Oh wait...
There's an influential essay sometimes used in high school English classes called "How Many Children Had Lady Macbeth?" It was supposed to question the idea that Shakespeare made good characters, the dominant critical understanding at the time, as opposed to Shakespeare writing well on themes. But the question in the title is a good one. How many children had Lady Macbeth? There's absolutely no indication of how many children she had, so there is no answer to the question. And the way this relates, in my rambling fashion, to the question, is by the fact that fiction is not the real world, and any assertions, unless contradicted within the text, are true. Anything else not implicitly stated by the test is untrue or, more likely, just unknown and therefore unassertable.
I say all this in response to the idea that "oh, I don't believe she did that. Oh, that's not true, he didn't really flood all Morrowind." Because unless there's something that's says contrary, it really did happen.
But that is my point exactly. If you measure a god simply by power then god-hood is relative. Money can be a god for example. The gods are anything the people of Tamriel want them to be. Even nightmares are gods to some. In a sense fear is their god just as love or lust or ambition is for others.
I think it's easy to overanolyse everything in TES because we are all witnesses, but not participants in any "real" sense.
I mean, Divayth Fyr dosent seem to have any scruples about calling Sotha Sil a god, and yet they knew each other on very personal terms.
There is a certain writer of TES lore that tends to write about the events in TES through the lense of a "doubting-Thomas". I really like his perspective.