» Fri May 27, 2011 6:11 pm
There are a number of settings that work together to make chargen work how it does. You have to get all of them working together just right, or the main menu breaks. There's no good guide, but I've done it a few times.
The scripts are the most obvious part. Make sure they position the player in the right spot.
There is a GMST or two, telling the game which cells have to exist (the rumor that "Imperial Prison Ship" is a required cell is totally wrong, just change the GMST). Set this to the starting cell.
There is an INI section for preloaded cells, you want to include the GMST-referenced starting cell here (it will load before the beginning cutscene, otherwise it will try to load after and may crash).