there isn't that much epicness is this game

Post » Thu Jun 04, 2009 10:07 am

In that case what does a series like Fallout have over, say, Borderlands? If you don't care about having an immersive fictional setting then why not go for more of an arcade-style experience? There are games I play for action and combat, and there are games I play for escapism. The Fallout series have always been games I've played for the latter experience. There are plenty of games out there that are designed for action/combat/loot at the expense of having an immersive setting (Borderlands, for example). I'm not talking about realism, mind you, I'm talking about believability that comes from cohesion and details. Realism is something else altogether. I've always seen Fallout as something more stimulating to the imagination than the action/combat skills. Again, just my opinion.


Well said. Fallout has a sense of believability because people seem like people, and the game-world is very defined and natural. Ultimately, this makes for an immersive experience as the player can place himself comfortably into the world and everything feels believable. Fallout 3 simply failed at that.
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El Khatiri
 
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Post » Thu Jun 04, 2009 1:57 pm

I Love F:NV, and think it's much better written and more interesting than 3-- which I also loved-- AND I still would enjoy some epic battles.

In fact, I feel that it's one of the few things left undone by the brilliant Obsidian team. The hectic battle
Spoiler
at the end that starts in the interior of the dam
is awesome, but it's nearly the only one. Clearing out a faction camp or a nest of nasty critters is sort of cool, but it doesn't really satisfy in the same way as the first time you pick up that Teddy Bear in FO3, or following the Commie-hating Giant Robot through a corridor of exploding atomic cars, plasma beams, crashing vertibirds and incoming artillery fire.

I know the writing behind these events wasn't all that great, but I thought it was really frantic fun to play, and I have every confidence in Obsidian being up to the task of delivering both at once. :fallout:

Same way I wish for a larger faction/number of better-armed, smarter AI human enemies to fight in NV, I guess. Several players have noted the lack of tough human enemies once you get up to higher levels. I'm going to plug in the "more wasteland spawns" mod in the next week or so.
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AnDres MeZa
 
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Post » Thu Jun 04, 2009 4:06 am

Think of Bioshock, wouldn't you hate it if rapture wasn't in a dilapidated state? It wouldn't be the same game, there'd be no discovering what went wrong in the city or how it got so out of control.

Actually, I would prefer break into Rapture in more "peaceful" times, which I can discover all their greed and inhumanity....
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Stat Wrecker
 
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Post » Thu Jun 04, 2009 2:56 am

I really hope they patch in some form of random encounters in New Vegas through patches or future DLC.
I don't want FO3's enemy every 30 meters or just about everything being player level scaled, but something is needed.
The game is far too static, I haven't played it for like 3 weeks now cause the combat is just too predictable. :ermm:


I know man... Fallout 3 made me mad sometimes with its random enemies here and there, and then we have new vegas... not a [censored] random encounter, only spawn areas like with the deathclaws.
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Cheville Thompson
 
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Post » Thu Jun 04, 2009 7:52 am

Heh, that was a very late double post. :P


My internett went cRaZy and i managed to double post like 15 minutes or someting after the original :)
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My blood
 
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Post » Thu Jun 04, 2009 7:56 am

In that case what does a series like Fallout have over, say, Borderlands? If you don't care about having an immersive fictional setting then why not go for more of an arcade-style experience?


I like the RPG mechanics. Character customisation, growth, and dialogue too. Exactly why i have no issues what so ever with Mass Effect 2 (except the mining :mad:), despite people insisting it's not an RPG.

Though make no mistake, despite converting ammunition to experience being my favorite part doesn't mean that i don't do "role-playing" too. Arcade action games are all well good once in a awhile, but they lack depth RPGs have. I simply don't examine the setting critically (poor choice of words, but my vocabulary fails me in this), if it supports the game, it's good enough for me. And IMO Fallout 3's does.
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GPMG
 
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Post » Thu Jun 04, 2009 5:13 pm

... I thought it was really frantic fun to play...


'Frantic fun'.
That's a perfect description.
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Tracy Byworth
 
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Post » Thu Jun 04, 2009 8:07 am

First of all Reaper

Define was "epic" for you
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tannis
 
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Post » Thu Jun 04, 2009 11:19 am

NV doesn't have any epicness because most of the missions are a dull chore. I cant remember a mission that had any had any tension or atmosphere in it, the game was pretty flat from start to finish. The strip was a massive let down and the end battle was the smallest battle ive ever seen! How could ceasar expect to take the dam with so little troops?? How is that believable? Then at the end of the game im confronted by a 7ft tall killing machine called lanius who would rather die than surrender, and i manage to TALK him into going home! lol Very believable eh? The legion as a faction were pretty pathetic aswell, i hope there excluded from future fallouts
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Alberto Aguilera
 
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Post » Thu Jun 04, 2009 3:57 pm

NV doesn't have any epicness because most of the missions are a dull chore. I cant remember a mission that had any had any tension or atmosphere in it, the game was pretty flat from start to finish. The strip was a massive let down and the end battle was the smallest battle ive ever seen! How could ceaser expect to take the dam with so little troops?? How is that believable? Then at the end of the game im confronted by a 7ft tall killing machine called lanius who would rather die than surrender, and i manage to TALK him into going home! lol Very believable eh? The legion as a faction were pretty pathetic aswell, i hope there excluded from future fallouts


Because Lanius is not a moron. He maybe a killing machine but he has a brain. You need 100 speech to get him to see the reason behind stopping the attack. It is a very good reason. Taking control of NCR would mean every last man Caesar has which means Legion land would be ungaurded.

What I get from this is you don't like that we can talk to factions and talk our way out of killing? and when we do kill some one it comes with consequences.
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Meghan Terry
 
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Post » Thu Jun 04, 2009 2:44 am

NV doesn't have any epicness because most of the missions are a dull chore. I cant remember a mission that had any had any tension or atmosphere in it, the game was pretty flat from start to finish. The strip was a massive let down and the end battle was the smallest battle ive ever seen! How could ceasar expect to take the dam with so little troops?? How is that believable? Then at the end of the game im confronted by a 7ft tall killing machine called lanius who would rather die than surrender, and i manage to TALK him into going home! lol Very believable eh? The legion as a faction were pretty pathetic aswell, i hope there excluded from future fallouts



:facepalm:


Because Lanius is not a moron. He maybe a killing machine but he has a brain. You need 100 speech to get him to see the reason behind stopping the attack. It is a very good reason. Taking control of NCR would mean every last man Caesar has which means Legion land would be ungaurded.

What I get from this is you don't like that we can talk to factions and talk our way out of killing? and when we do kill some one it comes with consequences.


RPG standards nowadays is, "lets kill all on our way with fashionable explosions and other "epic" stuff"

Sad, just sad
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Jerry Cox
 
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Post » Thu Jun 04, 2009 10:30 am

Because Lanius is not a moron. He maybe a killing machine but he has a brain. You need 100 speech to get him to see the reason behind stopping the attack. It is a very good reason. Taking control of NCR would mean every last man Caesar has which means Legion land would be ungaurded.

What I get from this is you don't like that we can talk to factions and talk our way out of killing? and when we do kill some one it comes with consequences.

No i dont mind taliking my way through SOME missions. But its got to be believable. When lanius's tribe was attacked by the legion and surrendered he turned on them, slaughtering his own people for not fighting to the death. Hardly the sign of a man with a brain or someone you could just talk into going home. and if killing 30 men in the end battle leaves legion land ungaurded then how is that believable?? lol
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Joanne
 
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Post » Thu Jun 04, 2009 3:41 am

What is this really about? Another example of somebody expecting New Vegas to have been a Fallout 3 clone? No. Wait. Let me start over:

What is your definition of epic?

Merriam-Webster definition of epic (one of them) is:

extending beyond the usual or ordinary especially in size or scope.

You know what? Neither of these games went beyond the ordinary. You're expected to save _____ and be the hero of _____. Sounds like a lot of games I've played.

Scope is a different story. But I'm not going to bother getting into that because it will just be wasted effort. Nobody wants to hear this stuff.

:sigh:
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Vicky Keeler
 
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Post » Thu Jun 04, 2009 4:32 am

So yeah... Because the Legion doesn't have TEH AWS00M LEWT AND PEW PEW LAZOR GUNS AND THE MOST AWSOOM POWAH ARMOR they're a terrible faction and should never be seen from again in any Fallout ever again.

Yep.
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!beef
 
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Post » Thu Jun 04, 2009 10:27 am

RPG standards nowadays is, "lets kill all on our way with fashionable explosions and other "epic" stuff"

Sad, just sad

I agree.

However the only common thing between Borderlands and Fallout is "Mad Max influenced".
No i dont mind taliking my way through SOME missions. But its got to be believable. When lanius's tribe was attacked by the legion and surrendered he turned on them, slaughtering his own people for not fighting to the death. Hardly the sign of a man with a brain or someone you could just talk into going home. and if killing 30 men in the end battle leaves legion land ungaurded then how is that believable?? lol

Actually, he is smart enough to be the de facto rule of those who slaughter his families and tribe.
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meg knight
 
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Post » Thu Jun 04, 2009 10:28 am

I agree.

However the only common thing between Borderlands and Fallout is "Mad Max influenced".

Actually, he is smart enough to be the de facto rule of those who slaughter his families and tribe.

I dont think he was chosen as second in command for his intelligence. lol
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Ladymorphine
 
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Post » Thu Jun 04, 2009 6:38 pm

What is this really about? Another example of somebody expecting New Vegas to have been a Fallout 3 clone? No. Wait. Let me start over:

:sigh:



I'm playing the game for what it is, not for what Fallout 3 was, not for what the old games are, but for what it is. I think I've been gaming wrong most of my advlt life, going in with expectations and pre-conceived notions. I couldn't enjoy New Vegas because of my own expectations. The 100/0 principle in other words.
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Devils Cheek
 
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Post » Thu Jun 04, 2009 7:23 am

I dont think he was chosen as second in command for his intelligence. lol


He's ruthless, not mindless.
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Nicole Coucopoulos
 
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Post » Thu Jun 04, 2009 7:25 am

So yeah... Because the Legion doesn't have TEH AWS00M LEWT AND PEW PEW LAZOR GUNS AND THE MOST AWSOOM POWAH ARMOR they're a terrible faction and should never be seen from again in any Fallout ever again.

Yep.

No. but seeing 'roman' soldier's walk around a post apocalyptic landscape just doesn't seem 'believeable' to me. Why on earth would you train up one of the strongest, fittest, dedicated army's around and then give most of them machete's and melee weapons?? especially in a world full of guns and energy weapons. They would get slaughtered! even the fiends are better equipped
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Amanda Furtado
 
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Post » Thu Jun 04, 2009 7:49 am

Dunno what game your playing, but most of them also have cowboy guns and pistols as well....XD
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Kayla Oatney
 
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Post » Thu Jun 04, 2009 5:58 am

He's ruthless, not mindless.

The point is a few chosen words would not send him home with his tail between his legs
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Jason White
 
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Post » Thu Jun 04, 2009 7:37 am

I don't think either games are very realistic and believable in terms of setting.
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Robert Jr
 
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Post » Thu Jun 04, 2009 10:07 am

NV doesn't have any epicness because most of the missions are a dull chore. I cant remember a mission that had any had any tension or atmosphere in it, the game was pretty flat from start to finish. The strip was a massive let down and the end battle was the smallest battle ive ever seen! How could ceasar expect to take the dam with so little troops?? How is that believable? Then at the end of the game im confronted by a 7ft tall killing machine called lanius who would rather die than surrender, and i manage to TALK him into going home! lol Very believable eh? The legion as a faction were pretty pathetic aswell, i hope there excluded from future fallouts

U have a point u shoudn't be able to chat him up then he goes home wich is in vein of ceasers death i understand hes not a moron but supposedly ceasers legion has hit the dam with every thing they (4 troops)and would have sufferd huge losses as well as there leader and whats the point surrendering you niver win if you quitlegate anus.
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Lauren Denman
 
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Post » Thu Jun 04, 2009 7:15 pm

Dunno what game your playing, but most of them also have cowboy guns and pistols as well....XD

and a lot of them also have machete's lol WHY? Why give a large portion of your army melee weapons when you have all those energy weapons and guns! Its insane. even the fiends are better equipped
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Lifee Mccaslin
 
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Post » Thu Jun 04, 2009 3:41 pm

Again, most Legion patrols I see have trail carbines.
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Hot
 
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