there isn't that much epicness is this game

Post » Thu Jun 04, 2009 12:14 am

Are you kidding? This game was much more epic. To see something similiar to the original RPG is epic enough for me.
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Robert Jackson
 
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Post » Wed Jun 03, 2009 5:21 pm

In FO3 we could detonate a nuke and destroy an entire town=epic
did anyone remember the behemoth inside the white house=EPIC
also Liberty Prime destroying everything in his way=FREAKING


Fallout 3 tried way too hard to be 'epic', and it showed. They should stop trying to pull chunks of epic out of their ass at Bethesda, and hire some writers who don't svck.
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Madison Poo
 
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Post » Wed Jun 03, 2009 5:07 pm

I like the emptiness sandbox map brings; maybe we can go back to the early age with scale down "world map" and each location have a 1:1 scale are instead of the "effective game scale" we atm.
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Courtney Foren
 
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Post » Wed Jun 03, 2009 8:51 pm

well let me start off by saying that i liked NV and am not bashing this game so don't troll me anyways i've never found anything epic in NV i mean the biggest battle was at the dam and the only epic thing there was the bomber which btw missed all the targets, other than that i haven't seen a big battle.

In FO3 we could detonate a nuke and destroy an entire town=epic
did anyone remember the behemoth inside the white house=EPIC
also Liberty Prime destroying everything in his way=FREAKING


is it just me or do u guys think that New Vegas lacked big epic battles anyways please don't troll me


Can I ask how old are ye? :tongue:
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DeeD
 
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Post » Wed Jun 03, 2009 5:40 pm

Fallout 3 > Fallout: New Vegas

'nuff said.
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vicki kitterman
 
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Post » Wed Jun 03, 2009 9:37 pm

Look at it this way:
Fallout 3 is a big-budget Hollywood tent-pole flick, with all the attendant virtues and strengths.
F:NV is a scrappy little independent feature, with all the attendant virtues and strengths.

I think they both work well at what they try to be, and I love both. But their approach to the setting is different and both will not be to everyone's taste.
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Juan Suarez
 
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Post » Wed Jun 03, 2009 9:45 pm

Fallout 3 > Fallout: New Vegas

'nuff said.

No, not 'nuff said.
I can't go saying Lil Bow Wow > Jimi Hendrix without explaining in detail as to why I think so.
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Cagla Cali
 
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Post » Wed Jun 03, 2009 3:29 pm

Fallout 3 > Fallout: New Vegas

'nuff said.

Thank you, this argument is so well defined, it has forever made me see that Fallout 3 is clearly superior to Fallout: New Vegas. Who cares that there is technological and societal progress in New Vegas? Fallout 3 had more explosions than a Micheal Bay movie, therefore it is clearly the superior game of the two.
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Flesh Tunnel
 
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Post » Thu Jun 04, 2009 1:11 am

While Fallout 3 is epic I wouldn't say that it's more epic than New Vegas, or any other Fallout game for that matter. Epic is either the scope of the story, or the escalation of a storyline from small to heroic. Fallout 3's scope is pretty small in comparison to all of the other Fallout games, including New Vegas, but the storyline does escalate from a sheltered kid finding his or her daddy to a sheltered kid saving the Capital Wasteland from black knights in power armor. All of the Fallout games escalate though, including New Vegas and in addition the amount of land and people affected is larger in Fallout 1/2/New Vegas than in Fallout 3.

Flashy explosions and giant robots don't necessarily make something epic; those elements can certainly be present in an epic storyline, but they're not a requirement and they most certainly do not determine how epic a story is.
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Crystal Birch
 
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Post » Wed Jun 03, 2009 2:56 pm

I will say, I love the way they made Death Claws roam in packs, makes for a much more interesting experience.
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josie treuberg
 
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Post » Wed Jun 03, 2009 11:48 pm

Not every game needs to be EPIC to be enjoyable. Particularly sandbox games where you basically experience the world.

In a way too much EPICness can spoil a game, particularly if you think about it. For example, I love both Oblivion and Fallout 3, but how could someone who just crawled out of the sewers immediately save the world from Daedric invasion in Oblivion; or how can a 19 year old who just got out off an isolated vault dominate the wasteland and kill armies of Super Mutants and well trained Enclave soldiers.

...did anyone remember the behemoth inside the white house=EPIC....


There is no Behemoth in the White House in Fallout 3. Just Feral Ghouls. You are mistaking the White House for another location, which I won't mention for fear of spoilers.
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Terry
 
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Post » Wed Jun 03, 2009 3:50 pm

How did we go from epicness to talk about fallout as a sandbox game and nodes? Off topic a little bit?
Were supposed to talk about whats epic and whats not so epic and compare it with FO3 and soo on.
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Vicki Gunn
 
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Post » Wed Jun 03, 2009 1:26 pm

How did we go from epicness to talk about fallout as a sandbox game and nodes? Off topic a little bit?
Were supposed to talk about whats epic and whats not so epic and compare it with FO3 and soo on.

Well the point was that there was fewer combat scenarios like the one in capitol building and part of it is that New Vegas has more civilization going on which means that there will be less combat due to it being restricted to one sandbox map, with a map node system there could be dozens if not hundreds of unique and awesome random encounters which could feel pretty epic and even set buildings could be placed outside of the map on the world map and have a more epic feel.
Certain combat scenarios can feel pretty damn epic but they wouldn't really make much sense in New Vegas since it isn't a warzone like FO3 was.
If the map was bigger or if there was a map node system these combat scenarios could be well put in and at the same time feel realistic in their distance from the civilized areas.
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Mariaa EM.
 
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Post » Wed Jun 03, 2009 1:59 pm

Thank you, this argument is so well defined, it has forever made me see that Fallout 3 is clearly superior to Fallout: New Vegas. Who cares that there is technological and societal progress in New Vegas? Fallout 3 had more explosions than a Micheal Bay movie, therefore it is clearly the superior game of the two.


No argument is going to change anyone's mind. You play the game and form your own opinion based on your own unique tastes and preferances.

Or you can pointlessly argue about which game more rationally follows inherently illogical and contradictory cannon - which the developer will change anyway when it suits their needs for the next game. ;)
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OTTO
 
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Post » Wed Jun 03, 2009 11:15 pm

How did we go from epicness to talk about fallout as a sandbox game and nodes? Off topic a little bit?
Were supposed to talk about whats epic and whats not so epic and compare it with FO3 and soo on.


Huh???

Not off topic at all. Exactly on topic, at least my post and others like it. Let me try again....

The topic is the level of EPICness in NV vs other games particularly other Bethesda games (the OP provided examples from FO3).

Bethesda games like Fallout are sandbox game where you simply experience living in a different world. Sometimes EPICness can get in the way of that, because that breaks immersion. So I'm saying in some sense not having the EPIC flavor of Oblivion or Fallout 3 can be refreshing.
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Maria Leon
 
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Post » Wed Jun 03, 2009 9:54 pm

Fallout 3 > Fallout: New Vegas

'nuff said.

+1

New Vegas since it isn't a warzone like FO3 was.



Bull. FO:NV is a warzone, most of the second and the entire third act is about war
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emily grieve
 
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Post » Wed Jun 03, 2009 3:43 pm

Bull. FO:NV is a warzone, most of the second and the entire third act is about war

True, but New Vegas' warzone is far more calmer, what I meant is that since New Vegas is more civilized it can feel weird to have a giant battle between some Khans and some Vipers just over the hill.
What I meant is that New Vegas isn't as much of a hell hole as Capital Wasteland is.
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Rachael
 
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Post » Wed Jun 03, 2009 6:45 pm

Fallout 3 > Fallout: New Vegas

'nuff said.


New Vegas > Micheal Bay Film
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Charlotte X
 
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Post » Wed Jun 03, 2009 8:05 pm

hmm i dont feel so enlighted but what the heck... ok soo random encounters, i see the point but i like NV as it is and i loved fallout 3 so a little change here and there isnt that bad i think. I remember that some of the encounters i fallout 3 really pissed me off but i loved meeting enclaves and BoS walking around patroling. I dont see alot of that in new vegas haha...
Well we can hope that the next fallout game and the dlc to NV wont let us down on the many fronts it can :)
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keri seymour
 
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Post » Wed Jun 03, 2009 5:04 pm

Well we can hope that the next fallout game and the dlc to NV wont let us down on the many fronts it can :)

I really hope they patch in some form of random encounters in New Vegas through patches or future DLC.
I don't want FO3's enemy every 30 meters or just about everything being player level scaled, but something is needed.
The game is far too static, I haven't played it for like 3 weeks now cause the combat is just too predictable. :ermm:
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Kathryn Medows
 
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Post » Wed Jun 03, 2009 3:27 pm

Gab do you have it on PC?
http://www.newvegasnexus.com/downloads/file.php?id=38623

Is all you need. ;)
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lydia nekongo
 
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Post » Thu Jun 04, 2009 5:17 am

Gab do you have it on PC?

Wouldn't complain about it if I was. :(
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Dan Endacott
 
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Post » Wed Jun 03, 2009 2:20 pm

Of course NV isn't epic enough. It doesn't have a single giant robot in it, not even an epic, giant, ship-in-a-bottle super-mutant in the White House you can shoot at your leisure from a doorway it can't get through. NV just lacks giant things of any description. Legendary Deathclaw my backside - why isn't it as big as the creature from Cloverfield and stomping up and down the strip surrounded by explosions? That would be awesome. Why aren't there 50 foot tall cyborg super-mutant/deathclaw hybrids shooting lasers from their eyes and missiles from their genitals? What's with that Boomers bomber? Why didn't they have an enormous spaceship with a death ray broadcasting humorous comments about communists?
The problem is NV is too civilised. It's as if the bombs dropped like 200 years ago or something. It totally lacks the sheer epicness of turning on a water purifer and later getting to see the sheer magnitude of your exploits and your father's sacrifice as some water brahmin epically appear in the Wasteland. Then you can even blow up the citadel with a big laser if you like, the thought having not occurred to the enclave.
They need to sort this franchise out - Fallout 4 has to have -
* Giant monsters and robots - bigger than anything seen before and at least 1 nuclear warhead going off.
* No more than 30 seconds to elapse without something hostile spawning nearby
* Everything totally messed up and nothing lame like farms and communities and that - unless the communities are sensibly built around a nuclear warhead (you can explode for epicness), plagued by people who think they're vampires or harassed by people who think they're super-heroes.
Only then will it be epic.
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Matt Bee
 
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Post » Wed Jun 03, 2009 5:57 pm

Of course NV isn't epic enough. It doesn't have a single giant robot in it, not even an epic, giant, ship-in-a-bottle super-mutant in the White House you can shoot at your leisure from a doorway it can't get through. NV just lacks giant things of any description. Legendary Deathclaw my backside - why isn't it as big as the creature from Cloverfield and stomping up and down the strip surrounded by explosions? That would be awesome. Why aren't there 50 foot tall cyborg super-mutant/deathclaw hybrids shooting lasers from their eyes and missiles from their genitals? What's with that Boomers bomber? Why didn't they have an enormous spaceship with a death ray broadcasting humorous comments about communists?
The problem is NV is too civilised. It's as if the bombs dropped like 200 years ago or something. It totally lacks the sheer epicness of turning on a water purifer and later getting to see the sheer magnitude of your exploits and your father's sacrifice as some water brahmin epically appear in the Wasteland. Then you can even blow up the citadel with a big laser if you like, the thought having not occurred to the enclave.
They need to sort this franchise out - Fallout 4 has to have -
* Giant monsters and robots - bigger than anything seen before and at least 1 nuclear warhead going off.
* No more than 30 seconds to elapse without something hostile spawning nearby
* Everything totally messed up and nothing lame like farms and communities and that - unless the communities are sensibly built around a nuclear warhead (you can explode for epicness), plagued by people who think they're vampires or harassed by people who think they're super-heroes.
Only then will it be epic.


I...uh...what did I just read? :o
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Natalie Taylor
 
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Post » Thu Jun 04, 2009 5:14 am

.
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Oscar Vazquez
 
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