id like to alter xp gain for killing but don know how. is there a way to after death of some npc/creature to check if i kill it ( or do 60% of damage) and if so give me an XP reward =npchealth/10+iif( (npc level-player level -5)>0,(npc level-player level -5)*10,0 )) whole rounded 10. there are xpreward functions and getstats and iskill but i have lack skills in fallout modding so i dont know how to make a script which will be triggered after each death of enemy.