Is there a Null.nif

Post » Sat Mar 20, 2010 9:04 am

Is there a Null.nif like there is in Oblivion? Something to use as the mesh so an activator can be invisible, with no collision, and not be disabled? I want to move an invisible activator around but don't want it to be seen. I can look in the bsa but a little direction would be helpful if anyone knows, thanks.
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Claire Vaux
 
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Post » Sat Mar 20, 2010 12:28 pm

I think you can assign a null texture to anything, but it will still have the collision.

Model -> Edit -> (under) New Texture -> (right-click) New -> NullTextureSet
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danni Marchant
 
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Post » Sat Mar 20, 2010 12:50 am

Thanks, I think I can just use a trigger for what I need.
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Hilm Music
 
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