Is there a perk-cap?

Post » Fri Feb 18, 2011 9:37 pm

Read up, we got confirmation from Pete that 50 is the current max # of perks.

Well, I do not count what Pete says as official. ;)

If I hear it from someone like Todd, then I would accept it.
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Manny(BAKE)
 
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Post » Sat Feb 19, 2011 12:38 pm

This is an accurate calculation only if the 280 perks are completely independent. But it sounds like some of them are upgrades to perks. So, for instance, if perk #112 is an upgrade to perk #98, then it's not the case that you can combine #112 with 49 (or 79) other perks not including #98. So the number of possible combinations is somewhat less (how much less is difficult to say, without knowing more about what the perks are).

Yeah, that's very true. I thought about basing a generalized perk ruleset based off the skill trees in the Menu UI screenshot and seeing how many choices would arise based on that assumption. Maybe I'll do it later.


And then you have to take into account "real math" versus "game math," too. Out of all those possible configurations, how many are actually useful and how many would result in a character that was great only as long as you were roleplaying a theoretical researcher so socially gimped they couldn't survive 10 minutes outside a class lecture hall much less outside a city's walls? ;)

The point isn't the viability or lack thereof of certain perk configurations, its the overall choice that it provides, that if someone REALLY wanted to play that way, they could. When I used to tabulate all the possible character configurations for Morrowind or Oblivion, I didn't force rulesets such as the player having to incorporate some form of offensive skill, because there are people out there who actually play such characters. Same is true for perks.
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Marie Maillos
 
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Post » Sat Feb 19, 2011 6:01 am

I personally wouldnt mind that,but I know some people would make a stink about not being able to choose all 50 perks(which the dev's probly already thought of,not to mention each race already comes with their own unique abilities and skills)so for that reason I doubt it.

Maybe you start off at level zero?
If not,maybe you get to choose 2 perks your first level up?

That would be odd, seems more likely you get to pick a perk at character creation or there is a race based perk.
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Jonathan Windmon
 
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