There is a reason why auto-aim exist for controllers........

Post » Wed Dec 30, 2009 11:02 pm

Theres a reason why first person shooters with controller support have auto-aim. Its because of the precision with the thumb on the joystick. There is no precision when aiming. When you aim horizontally left or right you will over shoot your target. Auto aim helps to fix that problem. So when your crosshairs come in slight contact with the ememy it locks for half a second.

All shooters with controller support has this because without it, its ulmost unplayable. Crysis 2 has this in the single player. Call of duty black ops also has this in the single player. ANY PC/CONSOLE GAME THAT HAS NATIVE CONTROLLER SUPPORT HAS THIS.

If you as a company do not think that auto aim should not exist in your game please do not support controllers at all.

Example: modern warefare, Battlefield badcompany 2, world at war, Arma,.

These are some of the games that do not support controllers. The problem with crysis is that if you support controller w/ auto aim assist because you acknowledge the fundamental flaw of a controllers precision. Then you should have this option in multiplayer because otherwise its misleading to your customers. And with pc games you cannot get a refund or trade in. So basically if you bought this game thinking that you was gonna play multiplayer with a controller because you do not know how to use k/m or don't have the time to learn it you got ****. Next time you better pirate it or wait a couple of weeks to see how the game evolves otherwise you will get **** again.

And you wonder why people pirate your **** EA.

The right thing to do EA was to let the auto-aim option sit for a while to see how the multiplayer gameplay develops then make a decision to remove it. If you would have done it this way, you would have noticed that auto aim just makes the game balanced for controller players.

Has there been a game in the past were auto-aim existed for controllers and controller players Dominated k/m players due to this feature?

Don't get me wrong I play with both k/m and controller. Some times I like K/M other times controller. Thats why I love PC..........Because I have OPTIONS(and beautiful graphics).
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Michelle Serenity Boss
 
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Post » Thu Dec 31, 2009 3:48 am

I could almost sympathize.. then I thought of someone playing a shooter with a controller and busted out laughing again.

But yeah, I don't see how this hurts us to let the few guys who want to use a gamepad have auto-aim. It's not like it's an aimbot, they are still using the clunky stick and would be at a dis-advantage even with auto-aim.
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Robyn Howlett
 
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Post » Thu Dec 31, 2009 12:35 pm

I remember a long time ago, I was watching someone try to play some CoD game on PS2 at Best Buy... This guy was trying so hard to aim at an enemy, but in the game the ground kept shaking, and it made it impossible to aim with the anolog stick. Every time he lined up the shot, the ground would shake, and he'd lose it. He ended up giving up and walking away. A mouse does not have that problem... You can aim faster and more precisely with a mouse, than with an anolog stick on a gamepad.

That's why autoaim exists on consoles, and it's not needed on PC. Why in the world CryTek thought autoaim in the PC version was a good idea, that's a mystery.
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Vickytoria Vasquez
 
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Post » Thu Dec 31, 2009 2:26 pm

To be honest here,

IMO: PC + Gamepad + FPS = Dumbest thing ever.

On top of that, auto-aim. Ever since I went on youtube searching up these cocky 15 year old drop outs playing fps games with auto aim, I feel as if auto-aim shouldn't of exist in the first place. If you want to play on the pc platform, practice without auto-aim.

I don't know why many people don't realize this, but if you can hip-fire & follow your target, and only use the movement L3 or R3 & whatever else it's called on the 360 slowly instead of pulling turning it to the right, you'll do good.

If you are going to whine that auto-aim doesn't exist for the pc platform because it's hard, move to the console. Gamepad + PC + FPS shouldn't even exist to start with, but it does..

Here, go study this guy and how he plays black ops. Hopefully you'll learn a thing or 2 and use what you've learned and share it with the world in how to use the gamepad without auto aim for Crysis 2.

http://www.youtube.com/watch?v=uegEwz9kwWM
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Kortknee Bell
 
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Post » Thu Dec 31, 2009 6:44 am

Cliffs:

because controllers blow.

suboptimal control methods should not be allowed to affect the players using standard/optimal control method.

therefore, the 1% of noobs who use controller/autoaim would negatively affect 99% of the game's community. Deal with it. They took it out because really, supporting such a stupid feature on the PC is a joke.
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Mistress trades Melissa
 
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Post » Thu Dec 31, 2009 11:54 am

To quote myself from the other thread...

All shooters with controller support has this because without it, its ulmost unplayable. Crysis 2 has this in the single player. Call of duty black ops also has this in the single player. ANY PC/CONSOLE GAME THAT HAS NATIVE CONTROLLER SUPPORT HAS THIS.




I've played plenty of games on the 360. Alot of shooters have the option to turn aim-assist OFF. When a game has that option, I will turn it off every chance I get and still manage to do fine. Why? I'm used to not having any kind of aim assist. It became learned, just utilize a little strafe while aiming for fine-tuning. Its not hard. It only seems hard because people like you who are used to computer assists can't aim as easily without it since there isn't anything helping you anymore.

If auto-aim/aim-assist features were removed from all games, people would still be able to play. Hell, they'll eventually be able to play better since they're not relying on a handicap anymore.
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Shae Munro
 
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Post » Thu Dec 31, 2009 10:39 am

it's not AUTO aim, it's aim ASSIST.
always yours, capt. obv.
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Emily abigail Villarreal
 
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Post » Thu Dec 31, 2009 8:44 am

it's not AUTO aim, it's aim ASSIST.
always yours, capt. obv.
It's still lame either way.
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Taylor Tifany
 
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Post » Thu Dec 31, 2009 3:30 am

Lol @ "dont have time to learn mouse and keyboard". Most downy assertion made to date about this topic. If you have time to play crysis....guess what you could be playing it on? After 20min you'll be a better gamer, that is to say if your downs doesn't act up and you don't brake your keyboard.

No auto-aim should ever be on a PC game....ever.

Sell ur comp and go buy an xbox if you wanna play w/ a controller so badly because you "have no time to learn keyboard and mouse" rofl.
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Rusty Billiot
 
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Post » Thu Dec 31, 2009 12:44 am

There was autoaim in the demo. Half the forums biched that it worked as an aimbot. That's why it was removed.
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Casey
 
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Post » Thu Dec 31, 2009 2:27 pm

Lol @ "dont have time to learn mouse and keyboard". Most downy assertion made to date about this topic. If you have time to play crysis....guess what you could be playing it on? After 20min you'll be a better gamer, that is to say if your downs doesn't act up and you don't brake your keyboard.

No auto-aim should ever be on a PC game....ever.

Sell ur comp and go buy an xbox if you wanna play w/ a controller so badly because you "have no time to learn keyboard and mouse" rofl.

+1 ... downy assertion :D
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SexyPimpAss
 
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Post » Thu Dec 31, 2009 12:25 am

i remember a counterstrike player that used a joystick he could wipe the floor with you there were a few players with gamepads that could also destroy you i would not go as far as to say gamepads need auto aim or say there inacurate for that matter this was before gamepads were as good as they are now mind you
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Gavin boyce
 
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Post » Thu Dec 31, 2009 6:00 am

Its removed because you could get the scar, stick it vaguely in their direction, the aim assist would glue your crosshair to them (despite jumping sliding or w/e), and then if you fire near them, the aim assist will correct the bullet trajectory. Sure it doesn't pull the trigger for you, but on a gamepad, close enough is good enough. This is why we use mice, because anything but dead on isn't good enough.
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Joie Perez
 
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Post » Thu Dec 31, 2009 3:37 am

LOL, already been discussed and concluded here: http://www.gamesas.com/forums/viewtopic.php?p=165024#p165024

My favourite quote outta this:
Give me auto aim online (it is in SP) so I can show these kb/mouse fanboyz how to shoot!

All I have to say about this is QQ some, controller boy
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мistrєss
 
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Post » Thu Dec 31, 2009 7:19 am

it's not AUTO aim, it's aim ASSIST.
always yours, capt. obv.

http://images.cryhavok.org/d/425-2/Motivator%20-%20No%20One%20Cares.jpg
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kennedy
 
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Post » Thu Dec 31, 2009 6:10 am

Just make it a game modifier and then every one can be happy.
Don't want to play with aim assist don't join that lobby it would of been that simple but instead they remove the option completely and alienate customers.
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le GraiN
 
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Post » Thu Dec 31, 2009 2:14 pm

Just make it a game modifier and then every one can be happy.
Don't want to play with aim assist don't join that lobby it would of been that simple but instead they remove the option completely and alienate customers.

Agreed. In my opinion, this is what SHOULD have happened. If I recall correctly, Crysis 1 had a similar feature...

That's not to say that I like auto-aim. In fact, I think using it in a FPS on PC is stupid. It's even worse when you could supposedly keep auto-aim in this game whilst still being able to use a keyboard + mouse.

Actually, I don't think I really like it in any aspect. It's like you're using hacks and I hate it on consoles too. It kinda feels like you're not even bothering to play the game because it's doing it for you.
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Nana Samboy
 
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Post » Thu Dec 31, 2009 3:54 am

Crysis1 did have a game pad only option and i bought this on the assumption they would have the same feature.
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Zualett
 
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Post » Thu Dec 31, 2009 5:55 am

Well I'm no hardcoe pc gamer for sure I love my ps3 and I was educated almost by Nintendo AND let me tell you Sir: In those good old days, Shooters like Turok and such had NO aim assist nor we used the left thumbstick to walk, but to aim and it was good.

Ur just making a kiddie of yourself.
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CYCO JO-NATE
 
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Post » Thu Dec 31, 2009 9:19 am

Idk what people are crying about. Seriously are you scared of xbox 360 users with aim assist? Idk about you but i can aim my target from 100 yards within 1 second on my mouse and keyboard and even less so and still have a 1.4 k.d which is not impressive. They would still get dominated and by huge margin and i tell you why i know this.

Because i played **** ops also known as black ops on the ps3 with a mouse and nunchuck called fragnstein because i hate dualshock and i turned off aim assist and my k.d is 2.51 last time i checked im a beast soon to be MLG on that game because controllers svck even with aim assist. The only thing that would make it game breaking if someone was able to aim assist with mouse and keyboard then it would be a pain in the ass to combat that person but thats where protection and software coding comes in.
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Joey Bel
 
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Post » Thu Dec 31, 2009 11:31 am

do

not

play

FPS

on

PC

with

controller

period...

it's like driving backwards with car all the time and then whining that its uncomfortable..... like? wut?


oh oh.. and "There is a reason why auto-aim exist for controllers........ "

let me fix it "There is a reason why keyboard and mouse exist for PC........"

and another fix "There is a reason why consoles exist for console players........"
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Scott Clemmons
 
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Post » Thu Dec 31, 2009 1:35 am

Theres a reason why first person shooters with controller support have auto-aim. Its because of the precision with the thumb on the joystick. There is no precision when aiming. When you aim horizontally left or right you will over shoot your target. Auto aim helps to fix that problem. So when your crosshairs come in slight contact with the ememy it locks for half a second.

All shooters with controller support has this because without it, its ulmost unplayable. Crysis 2 has this in the single player. Call of duty black ops also has this in the single player. ANY PC/CONSOLE GAME THAT HAS NATIVE CONTROLLER SUPPORT HAS THIS.

If you as a company do not think that auto aim should not exist in your game please do not support controllers at all.

Example: modern warefare, Battlefield badcompany 2, world at war, Arma,.

These are some of the games that do not support controllers. The problem with crysis is that if you support controller w/ auto aim assist because you acknowledge the fundamental flaw of a controllers precision. Then you should have this option in multiplayer because otherwise its misleading to your customers. And with pc games you cannot get a refund or trade in. So basically if you bought this game thinking that you was gonna play multiplayer with a controller because you do not know how to use k/m or don't have the time to learn it you got ****. Next time you better pirate it or wait a couple of weeks to see how the game evolves otherwise you will get **** again.

And you wonder why people pirate your **** EA.

The right thing to do EA was to let the auto-aim option sit for a while to see how the multiplayer gameplay develops then make a decision to remove it. If you would have done it this way, you would have noticed that auto aim just makes the game balanced for controller players.

Has there been a game in the past were auto-aim existed for controllers and controller players Dominated k/m players due to this feature?

Don't get me wrong I play with both k/m and controller. Some times I like K/M other times controller. Thats why I love PC..........Because I have OPTIONS(and beautiful graphics).

PC = Keyboard + Mouse

Always was and always intended to be that way.

Controller on PC = FAIL!!!!! yes FAIL!!!!!

If you want to use a controller, get a console, it is designed for it. Even if the controller is designed to work on PC, the Pc was never designed to use a controller.
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matt
 
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Post » Thu Dec 31, 2009 10:14 am

If you want to use a controller, get a console, it is designed for it. Even if the controller is designed to work on PC, the Pc was never designed to use a controller.


Now you';re just showing that you're like 14 years old. We had joysticks on our computers before shooter games even existed.

They might svck for FPS games, but you can't be a serious PC gamer without a gamepad of some sort.
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Janette Segura
 
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Post » Thu Dec 31, 2009 9:52 am

If you want to use a controller, get a console, it is designed for it. Even if the controller is designed to work on PC, the Pc was never designed to use a controller.


Now you';re just showing that you're like 14 years old. We had joysticks on our computers before shooter games even existed.

They might svck for FPS games, but you can't be a serious PC gamer without a gamepad of some sort.

Agreed completely... it's not the platform that decides which control scheme is best, but the game you are playing.

Case in point, I would never dream of playing Beat Hazard with a keyboard and mouse... and I wish Alien Swarm had supported a controller. THAT style of gameplay screams for dual anolog on any platform.
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evelina c
 
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Post » Wed Dec 30, 2009 9:53 pm

+1 for Beat Hazard mention :) Love that game hah.
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NAkeshIa BENNETT
 
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