The purpose of this post is share my idea about having character models reflect poor lifestyle choices. I'd like all the monsters, men, and mer (including dragons) to have the possibility of contracting obesity, high blood pressure, and/or diabetes. This could be an extension of the disease mechanic already found in existing Elder Scrolls games. I think this could really flesh out the gameworld by introducing varied body statuses that give more variety to character models as well as add an interesting and immersive gameplay mechanic if the player character were to contract one or more of these conditions.
By choosing poor foods our character, and even monsters, giants, and dragons, could become obese and suffer penalties from it. Thoughts?