Looking for a bit of help on this please.
I'm trying to make it so I put a weapon or armor in a container, then via a menu system or MCM, change the stats on the weapon/armor itself. eg... disenchant, change damage, weight, gold, armor rating etc. problem is, the functions tend to work on the base object only and if doing that, it would change all instances of that base object, which i don't want. Just one instance or form rather.
I was hoping for a clone form to make a duplicate of a base object but in this way it would be it's own new form. This way I can change what I wanted to my hearts content and
there wouldn't be any other instance in world of that item.
Thanks,
-Mush-