They've succeeded in making it "accessible" so can t

Post » Sat Dec 10, 2011 1:43 pm

Skyrim is probably the most accessible TES yet. Everyone and their grandmothers can pick up and play it, and master it. The series sold masses of copies, it's been incredibly successful. Unfortunately, as many would agree, this has come at the cost of complexity and interest to many of the more hardcoe fans. So now that Bethesda basically has every second person alive buying their franchise, maybe the next game will not feel the need to extend this accessibility any further to children under 4, and they can focus on making it more complex. Do you think Bethesda will be changing their priorities now they don't have the need to expand their player base, as it's already huge? If they continue to simplify the games for the mass audience, will this improve sales or perhaps decrease them with some long term fans no longer buying due to the removal of beloved features? Share your thoughts here. I sure don't want to hear, with the next game "We felt the levelling system was kinda redundant, so we just got it out, now you just choose what you want to play and play it, and you can switch any time, and do everything from the start." Don't get me wrong, there's a lot I love in Skyrim, but the removal of a lot of features in order to make the game more straightforward and simplified is not one of them.
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Sunny Under
 
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Post » Sat Dec 10, 2011 5:56 pm

Skyrim sold something like seven million copies, and plenty of those sales were from "casual" gamers. These are the gamers that are used to six hour campaigns that funnel you from corridor to corridor killing hordes of enemies. Most of my friends are "casual" gamers. I remember back when Oblivion released, the consensus among my friends was that Oblivion was fun, but most of them gave up after ten or so hours because they couldn't figure out how to beat it and got overwhelmed by the choices and possibilities the game presented. They also thought that the combat wasn't that great, and that alone ruined the game for most of them.

Now Skyrim has released, and a few of my friends got the game. I've been hearing the same things they said about Oblivion: the game is too overwhelming, and the combat svcks. I really think that the Elder Scrolls series is going to be further "streamlined" in subsequent entries. I wouldn't be surprised if Bethesda were to entirely drop the Gamebryo engine and use a more advanced engine like id Tech 5. I wouldn't be surprised if Bethesda were to focus less on the RPG elements of the game and more on the combat mechanics. The actions gamers of this generation think that a town with only twenty unique inhabitants is stupid: they'd rather see a larger city, even if most of the inhabitants are generic filler NPCs.

If Bethesda is really going to appeal to the mainstream gamer, I would imagine the series becoming something like Assassin's Creed, but with a customizable character and loot drops. To be honest, I wouldn't mind a game like that set in the Elder Scrolls world. I just wish Bethesda would make up their damned minds about what they want to do with the series. As it stands, Skyrim is a game that will disappoint both hardcoe RPGers and casual gamers. RPGers will be disappointed because the game has shallow RPG elements and lackluster character development. Casual gamers will be disappointed by the subpar combat and animation, and will likely be overwhelmed by the size of the game.

I'm definitely curious as to what The Elder Scrolls VI will turn out like. Maybe Bethesda will reinvent the series like other developers are doing, and just call it "The Elder Scrolls". Anything can happen.
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Baylea Isaacs
 
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Post » Sun Dec 11, 2011 4:16 am

No, I think it will at least stay where it's at or go a little bit more mainstream. Bethesda is catering to a new, broader demographic. Old crpg gamers are the minority. Most people who play games nowadays want action/adventure. Daggerfall and Morrowind are not very action/adventure packed, especially Daggerfall.
So I hate to say it, but Bethesda is heading down a path I do not like. At least we have our treasures of old.
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Nick Tyler
 
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