Thief class totally broken

Post » Fri Dec 09, 2011 7:55 pm

Using magic means you're not really just a thief; you're a mage with questionable morals.



/thread
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Marcia Renton
 
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Post » Sat Dec 10, 2011 1:58 am

And in most RPG's min/max obliterates the challenge at any difficulty level too.


No it doesn't. And don't worry, nothing will change for you on Novice or Easy or whatever setting you play.
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Tinkerbells
 
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Post » Fri Dec 09, 2011 5:07 pm

My difficulty level is irrelevant (and neither of those) you can't fix this without making changes across all levels and across all players.

As I said, we have an exploitable overly effective synergy. Changing the nature of its parts knackers everyone, have some consideration.


I mean, even looking at the playstyle, the player can't complain he's wanting to play like that, he's going out of his way to exploit it. It's not happening by accident.
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Crystal Clear
 
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Post » Sat Dec 10, 2011 5:13 am

/thread


Exactly, Theif is sneaky, alchemy, one hand etc etc. I play kind of that, but with archery as primary for fights. I dont use any magic, I dont potion except boss fights, I try to make it more a challenge. Now that sneak for me is 100, and I one shot most enemies (even giants) with a dagger from behind, I'm moving on to dual wield and just going all out into groups. Changing things up but still leveling one handers, and at the same time play is far far more difficult.
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Amanda Leis
 
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Post » Sat Dec 10, 2011 6:13 am

Looking forward to the "thief class is broken, can't sneak-kill enemies" thread once difficulty is increased...

I mean, even looking at the playstyle, the player can't complain he's wanting to play like that, he's going out of his way to exploit it. It's not happening by accident.


Also this.
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kennedy
 
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Post » Fri Dec 09, 2011 5:48 pm

Average players play on Easy or Normal Difficulty.

In other rpgs, if you want to play on highest difficulty, you're expected to use every tool at your disposal and optimize the growth of your character through min/maxing. In Skyrim, this breaks the game because highest difficulty suddenly becomes as challenging as Novice.

To be honest, if you're not playing on Master difficulty (at high levels, because the game is still balanced quite well before you start hitting 30+), please just shut the [censored] up when it comes to balancing discussions.


This is utter BS. There are no other RPGs quite like the TES games. They are designed for you to craft a character and make limitations for it not min/max the crap out of everything nonsensically. That would be utterly horrible design. I'm playing on Master with a non magic using thief at level 34. No exploits, no smithing, and it's damn hard. Not to mention there are no other nonlinear RPGs that you can't break if you exploit the freedom they allow either.

Supposed to min/max? That's friggin' laughable. Perhaps you should be playing a linear JRPG instead of telling people to shut the [censored] up.
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marina
 
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Post » Sat Dec 10, 2011 1:13 am

Thread title invalidates OP.
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Riky Carrasco
 
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Post » Fri Dec 09, 2011 4:03 pm

My difficulty level is irrelevant (and neither of those) you can't fix this without making changes across all levels and across all players.

As I said, we have an exploitable overly effective synergy. Changing the nature of its parts knackers everyone, have some consideration.


I mean, even looking at the playstyle, the player can't complain he's wanting to play like that, he's going out of his way to exploit it. It's not happening by accident.


Oh, sorry. Adept? Because that's really much harder.

And there's nothing wrong with his playstyle. I play a pure thief without Illusion magic or gloves for 15x backstab damage and can still pull that off any time I want. On Master difficulty, of course. I also don't see how you can call his playstle exploiting? Are you mental? Everything I've seen in the video is completely legit as far as game mechanics go. If anything, he's simply replacing certain perks with equipment and spells. Which again, IS NOT EXPLOITING.

This is utter BS. There are no other RPGs quite like the TES games. They are designed for you to craft a character and make limitations for it not min/max the crap out of everything nonsensically.

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Ronald
 
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Post » Fri Dec 09, 2011 7:53 pm

Battletoads.


Friday the 13th for NES.
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Nick Tyler
 
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Post » Fri Dec 09, 2011 5:17 pm

What?? Are you telling me to roleplay a cripple?? How about you go [censored] yourself with your stupid self imposed roleplaying restriction [censored]. Meanwhile I'll try to make a character that's as strong as possible - within game rules of course, not with exploits. And whine on forums until Master difficulty provides sufficient challenge for players like me.


Have fun playing the same character over and over then.
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Dustin Brown
 
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Post » Sat Dec 10, 2011 1:02 am

I'm playing Illusion/Sneak and I love it. Quiet Casting + Calm/Fury + Sneak = Fun

I love the way the game is. Why does the developer need to change the game to what you want when I want it exactly the way it is? There are more people out there just enjoying the game as it is than people whining on the forums.

Try sneaking without the perks. Try backstabbing without the 15x damage perk with the double backstab gloves. You have the means to make the game more challenging and you don't.

You want the game to be as difficult as other games out there but you take all the perks and wear all the gear that makes it easy. That just seems mental to me.
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Ross
 
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Post » Sat Dec 10, 2011 2:12 am

Why do so many people say Thieves don't use illusion magic? The Thieves Guild questline itself gives you gear to improve Illusion magic.
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Joey Avelar
 
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Post » Sat Dec 10, 2011 5:09 am

With my sneak maxed out i can literally run into enemies and they still won't detect me... I want at least some challenge when sneaking.
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Ian White
 
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Post » Fri Dec 09, 2011 7:23 pm

With my sneak maxed out i can literally run into enemies and they still won't detect me... I want at least some challenge when sneaking.


This is a blatant lie, if you actually collide with an NPC they auto-detect you - sneak or no sneak.
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Lily Evans
 
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Post » Sat Dec 10, 2011 12:23 am

On the contrary I'd say they fixed Oblivion's underpowered stealth. If I'm role playing an assassin, I want to kill with a stab in the back. If a prolonged fight is necessary to get the kill because a stealth attack doesn't get the job done, I feel like a pretty incompetent assassin.
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Danger Mouse
 
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Post » Fri Dec 09, 2011 4:40 pm

I'm playing on Master difficulty as a Thief, level 26-27, sneak is about 90 & i still have to be carefull when attacking enemies with my bow. I'm easily spotted in light areas. I took the Assasin perk for the x15 damage, and i can kill some stronger enemies with Elven daggers if undetected, with 3-5 hits. I've invested nothing into 1h atm, although it's in the mid 30's level itself. So i can see how if you had the right dagger, it would be quite easy, throw in invisibility spells & it would be God mode. Still, for me Bears seem to be my achillies heel atm. I would say it's enjoyable atm, rather than easy. As others have said, if you want more of a challange, build your character a set way & avoid some of the easy Perks. Like what had to be done in Fallout NV.
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Lucky Boy
 
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Post » Sat Dec 10, 2011 7:40 am

This is a blatant lie, if you actually collide with an NPC they auto-detect you - sneak or no sneak.


False. I have collided ever so gently with a few NPCs who still didn't detect me.
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Rob
 
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Post » Sat Dec 10, 2011 3:58 am

With my sneak maxed out i can literally run into enemies and they still won't detect me... I want at least some challenge when sneaking.


How? I have 90 and with perks in cloth mage armor and I still get noticed sometimes.
I even use Calm and sometimes they turn around as I'm attacking causing me to miss a sneak attack and I'm forced to Calm them again.
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Eire Charlotta
 
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Post » Sat Dec 10, 2011 12:57 am

Did i miss the link to his perks? I wanted to view them
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^_^
 
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Post » Fri Dec 09, 2011 10:32 pm

How? I have 90 and with perks in cloth mage armor and I still get noticed sometimes.
I even use Calm and sometimes they turn around as I'm attacking causing me to miss a sneak attack and I'm forced to Calm them again.


Idk. I have 100 sneak, every perk in it and the light armor perk for weightless gear. Maybe it's a bug... or very dumb NPCs, but it's happened.
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Jeffrey Lawson
 
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Post » Sat Dec 10, 2011 1:32 am

Idk. I have 100 sneak, every perk in it and the light armor perk for weightless gear. Maybe it's a bug... or very dumb NPCs, but it's happened.

I Calm them so they won't attack even if they see me.
I wear cloth armor which has no weight compared to Light and Heavy armor. Even naked with just one dagger and no spell in my right hand.
The only perk I am missing is Shadow Warrior and they still see me if I am touching them.

Maybe it's because I don't have fully enchanted muffle/sneak gear with Ebony Mail with custom potions and I don't cast muffle every 6 minutes?
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GPMG
 
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Post » Fri Dec 09, 2011 10:05 pm

Idk. I have 100 sneak, every perk in it and the light armor perk for weightless gear. Maybe it's a bug... or very dumb NPCs, but it's happened.


I too have 100 Sneak now and all the perks. If you bump into an NPC they will detect you but, if they bump into you of their own accord they usually won't. I've actually been pushed along the floor by low level NPCs. That's my experience anyway. And that only works on low level NPCs. Even with 100 sneak and all the perks elves detect me if it isn't pitch black. Even at night outdoors I have a hard time getting close to them. I'm level 34 though, and I believe the Thalmor level with you to some degree, so their Sneak is probably pretty high. If it's just joe-NPC in Whiterun, and it's dark out, I can literally run circles around them without them seeing me. Not so with high level foes though.
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Kat Lehmann
 
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Post » Fri Dec 09, 2011 5:56 pm

Im getting tired of this. Nothing is overpowered. Its sp gane. Its just fine. Op compared to what? When playing by myself nothing is op. Is strong. Thatdoes not make it op. You are like the people who think level scaling is a good idea.
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Amy Siebenhaar
 
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Post » Fri Dec 09, 2011 9:43 pm

IMO it is pretty silly that he can 1 hit backstab a giant at lvl 25 on master difficulty. Takes me god knows how many fireballs to take down a giant at lvl 25 and I'm only playing on expert.
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Rude_Bitch_420
 
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Post » Sat Dec 10, 2011 2:22 am

IMO it is pretty silly that he can 1 hit backstab a giant at lvl 25 on master difficulty. Takes me god knows how many fireballs to take down a giant at lvl 25 and I'm only playing on expert.


I was one hit backstabbing giants earlier than that, on Master, with the DB gloves and the Blade of Woe. It's the perk of being an stealth build. If I failed in my sneak though, I was the one getting one-hit. It's a trade off.
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C.L.U.T.C.H
 
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