It seems that any time a post is made about features in Fallout: New Vegas or Fallout 3 (even though that was made by Bethesda) it instantly garners flame throwers and negative comments. I personally love both game and without question, enjoy The Elder Scrolls more. However, there are numerous things features that were in Fallout: New Vegas that should be incorporated into Skyrim, whether we like to admit it or not.
The first one is what I think is the most obvious and something that seems to have a new thread on these forums every other day. hardcoe mode. We could call it survival mode or whatever term you want to use, but it needs to be there. As an option. Plain and simple. This alone adds so much immersion to the game. I think the hardcoe mode for Skyrim should go as far as eliminating the use of fast travel as well. Either way, there needs to be an option to turn on mandatory eating, drinking and sleeping in Skyrim.
The second thing is something that didn't get much attention but was a wonderful addition. Skyrim needs disguises. Just like in New Vegas, if an enemy got too close to you they should be able to tell. But we should be able to put on imperial armor or whatever it may be in Skyrim and walk around palaces without being questioned. This would add a whole new element to the game and greatly benefit sneak characters.
Custom and hand-made weapons. I loved finding all the parts to make custom weapons in Fallout. It gave the custom weapons that feeling of uniqueness that other weapons did not have. It was also nice to be able to break down ammunition in New Vegas and create our own. There should be ways to break down arrows or swords and add your own blade, handle or arrow tip. This would again, add a huge, new element to the game.
Warring factions. Although this will most likely not be in Skyrim, it would be nice to have factions that hated one another that you had to choose to be a part of. In New Vegas there came a time where you had to choose a side and there were consequences for doing so. We all know that this won't happen in the main quest but it seems entirely possible as side quests. Maybe a DLC could add some elements of this after the game is released.
There are probably more that I'm not thinking about but I feel like these would benefit the game tremendously. Any other Fallout players that have ideas feel free to include them, I'd like to hear what you guys think.
Wow.
1. hardcoe mode really depends on the game. It's something they planned but Fallout 3, actually, but it didnt make the cut. Bethesda was the one who forced it in New Vegas, not Obsidian.
2. Again, disguises were thought about for Fallout 3, but they didnt make it. Chances are that, again, BGS made Obsidian put them in NV.
3. There were more custom weapons in Fallout 3 than there were in NV. What are you talking about?
4. That matters more on the story. Technically Fo3 had warring factions, there were just like, 3 instead of 7.
Honestly, I think Obsidian messed up a HUGE amount more than the few things that they fixed in NV. You can tell because we are like, 9 months in, and FAR fewer people still play NV than how many played Fo3 9 months in. I think that speaks VOLUMES more than the 4 poorly chosen things that you picked. Fallout 3 was a FAR better game, and I never want Obsidian making another Fallout game, or an Elder Scrolls game.
New Vegas was better in Fallout in terms of the improved engine. (i.e. reloading, ammo types, ironsights) But that was all mostly done by BGS. The part that Obsidian really had control of was FAR worse. (i.e. the map, level design, story, quests, leveling)
/rant