Things have changed since FO3

Post » Wed Sep 01, 2010 10:15 am

Stay on topic, folks!

Interesting to see a full list of new things to look forward to. I knew it was getting under my skin when I dreamt that I was in the Fallout world and had a broken leg, and was thinking, "There's no way I can treat this myself - I must find a doctor!"


Medicine skill and doctors bag FTW :D
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Michael Korkia
 
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Post » Thu Sep 02, 2010 12:42 am

Let's not forget that some companions have quests of their own now.
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Lizbeth Ruiz
 
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Post » Wed Sep 01, 2010 6:57 pm

75% of that list is not new for FO3 pc players.
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Reanan-Marie Olsen
 
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Post » Wed Sep 01, 2010 11:12 am

Strippers/hokers

+1
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Len swann
 
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Post » Wed Sep 01, 2010 11:23 am

75% of that list is not new for FO3 pc players.

Good job PC players are of the minority then.
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Vicki Gunn
 
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Post » Wed Sep 01, 2010 9:01 pm

Good job PC players are of the minority then.


They're certainly not the minority on this forum.
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Emmanuel Morales
 
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Post » Wed Sep 01, 2010 4:42 pm

dont forget less skill points, for some reason people like that.


"Companion wheel
Companion perks
Weapon mods
More quests
Gambling
More than twice the guns
Ability to kill every person in-game except for one.
Iron Sights
hokers/Strippers"

only ones i like
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lisa nuttall
 
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Post » Wed Sep 01, 2010 4:38 pm

You forgot the courier missions.

They are confirmed in one of the demo play threws.

They allow you to deliver packages for game currency.

Also the

Every 2 levels you get a new perk

You start with 30 lvls also

And

Vegetation

-Courier Missions
-LvL 30
-Vegetation
-Perks every 2 levels
-Perk that allows you to repair armour with another piece of armour SIMLIAR to your armour (Power Armour repaired with Metal Raider Armour) (Duster repaired with Long Coat).... not sure if there is a "Long Coat" in game, but that is an example. Metal to metal... leather to leather... cloth to cloth
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Jeneene Hunte
 
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Post » Wed Sep 01, 2010 2:04 pm

snip

Thanks I'll add it.
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Sophie Louise Edge
 
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