Oh me, my turn, my turn!!
- Repair Costs are ridiculously high
- Explosives svck so bad they might as well be Implosives
- Survival Skill was a major let down (ingredient costs, can't craft or modify armors or weapons with hides and other stuff, etc)
- New Vegas housing selection blows so hard that there are better cribs that aren't "official" housing
- Can only send companions to the Lucky 38 - really? What's so wrong with thriving settlement like Novac?
- Seriously, the Lucky 38? The Presidential suite is: 1) too big, 2) too empty, 3) too buggy, 4) not customizable
- Never a campfire around when you need it, and definitely not near a good fast travel point near preferred storage. New Vegas would have greatly benefitted from having some working ovens in places that have electricity, or at least throwing a Dead Money hot plate into the Player Housing units.
- The Old Mormon Fort... I don't know what it is, but most of my game crashes happen walking outside the Fort. I think maybe it's those kids chasing that rat around, but I get massive frame rate drops and the game freezes more than half the time I go through there.
- Crappy Fast Travel points inside New Vegas. Why would we want to go to the gates? The gates are crappy landmarks. Know where I want Fast Travel points? Outside of BUILDINGS. Outside of LANDMARKS. Outside of the King's School or the Atomic Wrangler, outside of the Lucky 38, outside of the Monorail.
- Caravan is too easy to win, and the best thing that could be done is making the opponents use Kings, Jacks, and Jokers against the player.
- Really, there isn't a Securitron or Mr. Gutsy option for a Robot companion?
- As cool as Rex is, his Companion Skill svcks and he's constantly in the way.
- ED-E, who floats (but not really), could at LEAST be immune to falling damage.
- Most Companion Skills are pretty bad, or at least come nowhere close to the utility of Boone's Spotter, ED-E's Enhanced Sensors, or Veronica's whatever her Walking Toolbench skill is called. Plus, Veronica gets some good sidequest upgrades AND a possible Dead Money upgrade.
- No Legion companion.
- Cannot modify Melee weapons.
- Cannot modify Unique/Named weapons.
- Non-Classic Pack DLC weapons still not modifiable.
And on a slightly more positive note, my WISH list.
- Survival Skill expansion. I'm talking about being able to use those tanned gecko hides and coyote pelts to make or modify armors and other garments. Would be very easy to do some of it through the Modification mechanic.
- Paint Gun expansion. Huh, what? I'm talking about being able to use paint guns to PAINT things. Imagine if every Paint Gun you picked up had some leftover paint in it and you could change the color of your armor or helmet, etc. Would be very easy to do through the Modification mechanic.
- Longterm money sinks. After Fallout 3, devs should know that in the late game we're rolling in caps with nothing worthwhile to spend them on. It would be nice to be able to patron a settlement or throw money into supporting businesses, caravans, factions (NCR could use some armor, right?), or - my dream situation - starting some settlements. Furnish a "home base" for companions to bumble around, grow the crops you want for Survival skill stuff, hire some guards, build some fences.
- The game could really use two more companions. Definitely a Legion companion, maybe another dastardly jerk from the NCR Correctional Facility, or a Great Kahn.