So we're just here to argue eh? I think I know where this thread is going...
Counter argument, original games both cover most of California as area.
No, it covers a large blank unplayable area with the only explorable places being small and far between.
How does starcraft have more detail? Original Fallouts give quite detailed information with look function on console, hit descriptions are also quite detailed in some cases.
Visual, detail.
Realism is lacking in both games, but far more in third. In Fallout 3 skill level on weapon effects it's damage and not hit probability in most cases, hit change is only affected while in VATS. In real life anti-tank missile would make same regardless of operators skill if it hits. Same applies to all weapons except melee weapons, technique is quite important in that and in unarmed combat. BTW, Fallout 2's version also reflects skill factor in unarmed, on higher skill levels you'll get different unarmed attack options.
How can you argue that realism is more lacking in FO3? What's more realistic: taking 3 steps, shooting a guy in the chest, and then saying "Your turn!", OR being able to run and take cover when you get shot and pull the trigger at each other at the same time in Real-time?
And yet runescape could have been made bit later on than Fallout and Fallout 2.
Yes not too much later, only 3 years. But it was made by a small staff with extremely limited resources and therefore the graphics svckED and they still allowed details like facial hair.
How much voice acting did you find in StarCraft or any other generic 1997 RTS, mostly just confirmations of orders, stuff like we are under fire and in mission briefings. Back then it was far harder to fit lots of sound into games, processors weren't powerful enough to decode mp3's real time while running game.
What? How much SC did you play? There was whole debates, conversations and arguments. It released in the exact same year, FO gets no free pass.
There wasn't VATS in original Fallouts, it was called aimed shot.
Why argue semantics?
Dunno, It took me about 12 hours for first play through of FO3, but I played it fast intentionally on first time. Original games have lot more content, there is much more dialogue and unlike in third, dialogue has far more endings in almost all cases. Only thing that there is more of on Fallout 3 is ghoul filled metro tunnels.
I bet I know why you played through the game so quickly; so you could run back to your buddies and go "ZOMG GUYS! Failout3 is the Sux0rZ!". It seems that's the only reason someone would sabotage their own game experience like that. If you complete every single quest and sidequest in both games you'll have your proof that Fallout 3 is longer.
You can sell slaves in Fallout 2 (to multiple factions), sell tech to Brotherhood on both originals, you can hunt outlaws and other folks like gamblers on losing streak for plenty of factions. You can even trick factions to attack each other only based on your potentially inaccurate information or lies.
Fine, there is SLIGHTLY more interaction with factions in FO 3 considering O:A and Broken Steel.
Edit: Sorry, had to edit one of my replies. It was a bit too offensive.