Things that I am dissapoint

Post » Sun Aug 21, 2011 8:27 am

This game is going to be one of the greatest games of the year. Will it be my favorite? It's got stiff competition from Dark Souls and Deus Ex, but it will be very close. I have certainly been obsessing over this game the most. People seem to be making a lot of complaints about things that quite honestly make a ton of sense. People seem stuck in there image of how an Elder Scrolls game should look and a brand new game can't deviate from that. I welcome change but there a few things that let me down.

#1 The new map - Not a big deal. I can work with it, but it doesn't feel right. My guess is they won't continue this past this game. I WON"T BUY THIS GAME BECAUSE OF THIS.

#2 Staves - I felt that staves in Oblivion were just...well, almost pointless. It's nice to be able to hold 2 now, but it's just like casting a damn spell. OK, so I run out of mana and I might start using a staff, which feels just like the magic I was just using... Sure it's nice for classes that don't want to invest in a certain type of magic to have access to them, but on the other hand that feels like cheating (Slightly) the people that do invest in the magic. It takes away the uniqueness of trying to stick to one class. The other thing is that staves are supposed to be the choice for item for Mages...but they already have spells that do the same thing! The unique Daedric staves are on thing that a love, but were the only instance where staves made sense. I'd like more if staves were used more traditionally. Like they could be equipped to increase spells power and for attacking/blocking. I do see how this may not fit the game as well, but I don't think the current incarnation of staves does either. Not a huge deal, but if I'm a wizard I feel like I should want to have a staff and use it quite a bit, not avoid it like the plague...especially now that you can combine spells. I suppose holding a staff in one hand and a spell in the other is a way to conserve mana, but I dunno, it just doesn't seem great to me. It's not a huge deal, but I'd like to see staves be a little more than they are.

#3 Perks aren't looking to be all that they could have been. They seem to be a step down from Fallout's perks which were great. I thought they would be at least on par with that, but sadly they don't seem to be. I'm very excited about perks, but Fallout quality perks would have been amazing.


But I do agree that I would have liked beast legs and spears. Not as much as this stuff, but it would have been nice. People just need to not complain about it as much.... =/
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Star Dunkels Macmillan
 
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Post » Sun Aug 21, 2011 10:12 am

I Disagree with everything you complained about. However i do respect your opinion.
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stevie critchley
 
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Post » Sun Aug 21, 2011 10:28 am

dont you think that the map is a pretty stupid reason to not buy a really good game?
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Miranda Taylor
 
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Post » Sun Aug 21, 2011 10:59 am

Erm, sorry if I sound rude but what made you think anyone would give a horse's behind what you dislike?
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Jessie Butterfield
 
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Post » Mon Aug 22, 2011 12:35 am

I Disagree with everything you complained about. However i do respect your opinion.

This.
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ImmaTakeYour
 
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Post » Sun Aug 21, 2011 8:29 am

1) Personal taste. I love it, honestly, but some people are overreacting to it, claiming that it will ruin major aspects of the game instead of just, you know, not being to their taste.

2) I wonder what exactly you want spears to be. Of course they're spellcasting thingies. They cast spells you're not good at casting and act as an emergency proxy when you need to recover your magicka or use it to heal or defend yourself.

3) They really shouldn't have called them "perks." They're talent trees. They're supposed to define your skillset, not be crazy extras that let you do super-awesome stuff when you press the awesome button.
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Melissa De Thomasis
 
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Post » Sun Aug 21, 2011 7:43 pm

Beast legs pissed me off in Morrowind. I loved playing as an Argonian but i could never get over the stupid [censored] legs.
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Tamara Dost
 
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Post » Mon Aug 22, 2011 12:10 am

^ There needs to be a forum rule against posting threads that have nothing to do with anything. =/

on topic:
okay.
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Undisclosed Desires
 
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Post » Sun Aug 21, 2011 3:54 pm

Ehhhhhhhhh......I am not really agreeing with what you are saying OP :confused:
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TWITTER.COM
 
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Post » Sun Aug 21, 2011 2:46 pm

I Disagree with everything you complained about. However i do respect your opinion.
Respect.
OP you're really gonna miss out on Skyrim?
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Bedford White
 
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Post » Sun Aug 21, 2011 12:28 pm

On 1 the map is great and will likely stay for many more es games and find its way into fallout too.

On 2 dont forget enchanting and magic are seprate now they can have seperate effects too.. That means we might find some magic only comes in enchanted items and others only as spells.

On 3 we have only seen the names of a few perks and a basic description of what some do... Until we see more perk lines like for magic skills speech and pickpocket we cant be sure what perks realy do in this game.
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lucile davignon
 
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Post » Sun Aug 21, 2011 11:06 am

dont you think that the map is a pretty stupid reason to not buy a really good game?


Respect.
OP you're really gonna miss out on Skyrim?


And here, patrons of the Internet museum, we see some actual forum posts, circa August 2011. (Not pictured: Reading comprehension.)

Erm, sorry if I sound rude but what made you think anyone would give a horse's behind what you dislike?


Why should anyone care what you think, then?

^ There needs to be a forum rule against posting threads that have nothing to do with anything. =/

on topic:
okay.


Discussing Skyrim is on-topic.
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John N
 
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Post » Sun Aug 21, 2011 1:31 pm

Guy post his opinion, well within the rights of the Forum


he gets rail roaded for posting his Opinion.

but aren't they posting their opinions as well?



Meh Skyrim will be a good game, there is next to no reason to gripe about it now, unless tomorrow or the near future it gets pushed back to sometime in 2012, then maybe, just maybe.
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RaeAnne
 
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Post » Sun Aug 21, 2011 8:50 pm

Don't agree, but I respect it. You gave your opinion without bashing anything or anyone, I just don't agree with you. I think it could be better, but its already blown my expectations out of the water.
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Mark
 
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Post » Sun Aug 21, 2011 6:14 pm

You dislike three things.

1. The functionality of staves, which is a relatively minor part of the combat equation, as you yourself stated.

2. Perks, of which there are hundreds, and we have seen 20? Maybe? So a system that you don't know the potential or specifics of.

3. The map, which I admit you will need to look at quite bit in order to play. Simply an opinion of taste, and not on how the map works.

Three things. Out of how many features in a huge game? With how many facets you will most likely enjoy?

And maps are the game-breaker for you? I can understand if you were vehemently opposed to the combat system. Or raging over the spell casting rework. Or you hate open-world sandbox games on a matter of principle and personal honor.

But the map??

Honestly, I think you should give the game a chance. You may not love it. But I think you could like it.
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Elena Alina
 
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Post » Sun Aug 21, 2011 3:39 pm

Son, I am disappoint.
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Robert DeLarosa
 
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Post » Mon Aug 22, 2011 12:57 am

I'm with you on the staves issue...what I always wished is that the staff itself wouldn't contain a spell that you just fire out of it, but would instead be something that you channel your own spells through to make them more powerful than just releasing them from your hands
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Lexy Dick
 
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Post » Sun Aug 21, 2011 2:30 pm

I Disagree with everything you complained about. However i do respect your opinion.

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Alyesha Neufeld
 
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Post » Sun Aug 21, 2011 6:32 pm

I think scrolls should replace the current spell-casting function of staffs. That would give scrolls a purpose instead of being pretty much useless in Oblivion. Staffs should instead augment the mage's powers (or give his spells a different effect, like a 'fire-channelling staff' that turns fire spells into thin rails of hellfire).


Also OP, next time make a separate thread on a topic such as staffs so people can actually have a decent discussion. But then again, most of the people on the forums are pretty dull. They don't want to discuss in the general discussion board, they want to disagree/ignore.
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Eric Hayes
 
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Post » Sun Aug 21, 2011 2:07 pm

You dislike three things.

1. The functionality of staves, which is a relatively minor part of the combat equation, as you yourself stated.

2. Perks, of which there are hundreds, and we have seen 20? Maybe? So a system that you don't know the potential or specifics of.

3. The map, which I admit you will need to look at quite bit in order to play. Simply an opinion of taste, and not on how the map works.

Three things. Out of how many features in a huge game? With how many facets you will most likely enjoy?

And maps are the game-breaker for you? I can understand if you were vehemently opposed to the combat system. Or raging over the spell casting rework. Or you hate open-world sandbox games on a matter of principle and personal honor.

But the map??

Honestly, I think you should give the game a chance. You may not love it. But I think you could like it.


If you got a Rolls-Royce and it had plastic hubcaps you can't say that you wouldn't be kinda disappointed. Also, did you not read the part where he said that he thinks it's going to be a great game that he'll love playing?
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Amiee Kent
 
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Post » Sun Aug 21, 2011 7:33 pm

Why should anyone care what you think, then?

they shouldn't, but they do anyway ;P and I think that threads like these should be locked...see? You just cared about my opinion
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DAVId Bryant
 
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Post » Sun Aug 21, 2011 8:42 pm

You dislike three things.

1. The functionality of staves, which is a relatively minor part of the combat equation, as you yourself stated.

2. Perks, of which there are hundreds, and we have seen 20? Maybe? So a system that you don't know the potential or specifics of.

3. The map, which I admit you will need to look at quite bit in order to play. Simply an opinion of taste, and not on how the map works.

Three things. Out of how many features in a huge game? With how many facets you will most likely enjoy?

And maps are the game-breaker for you? I can understand if you were vehemently opposed to the combat system. Or raging over the spell casting rework. Or you hate open-world sandbox games on a matter of principle and personal honor.

But the map??

Honestly, I think you should give the game a chance. You may not love it. But I think you could like it.



I'd agree that the ingame map would be a totally silly thing to make you not purchase the game, but I think something's lost in translation with that line, because first he said it's no big deal and he can work with it, and then that he won't buy the game because of it...two contradictory statements so one of them has to be wrong
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IM NOT EASY
 
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Post » Sun Aug 21, 2011 6:52 pm

I'd agree that the ingame map would be a totally silly thing to make you not purchase the game, but I thing something's lost in translation with that line, because first he said it's no big deal and he can deal with it, and then that he won't buy the game because of it...two contradictory statements so one of them has to be wrong

I think for the second statement he was referring to future games
or maybe he is saying he isnt buying it now
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Justin
 
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Post » Sun Aug 21, 2011 3:25 pm

I havn't seen any of the perks, but making a judgement on all of the perks when you have only seen a couple is absurd.
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Jimmie Allen
 
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Post » Sun Aug 21, 2011 5:23 pm

If you got a Rolls-Royce and it had plastic hubcaps you can't say that you wouldn't be kinda disappointed. Also, did you not read the part where he said that he thinks it's going to be a great game that he'll love playing?



Yeah, then I read the part that said, "I WON'T BUY THE GAME BECAUSE OF THIS."

So I was a tad bit confused. Just thought I'd clarify before you insult my reading comprehension skills (and intelligence).

I see now he will not buy future games if they include this type of map.
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Mrs Pooh
 
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