2 things the devs stupidly left out

Post » Wed Mar 18, 2009 8:43 am

first: ... QUICKSAVES? WHY?
If you want play semi stealthy like me and one simple mistake can ruin it all you NEED quicksaves . why do i have to play the whole checkpoint over again? And there isn't even a load last checkpoint option in the menu? wtf, did they just anticipate gamers beating the game in flawlessly? or were they so sure that they would get suprised everytime they'd die? i mean sometimes you see when you're about to get owned and then you don't have the option to even load the last checkpoint.. no no no, you have to quit game, then open campaign agian and press resume game for it to load allover so you can replay the whole checkpoint. and i know it autosaves often, but sometimes when you're playing at a reasonable dificulty you need to try some things out before you can beat the wave of enemies. i mean come on!!! It's a noob mistake to choose auto save over quicksave? WHY NOT BOTH?!?!?? almost all good fps since forever have quicksave. It really compromises the gaming experience for me. i've already ragequitted the game twice and i'm only like one hour in or so.
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anyways..[/center]

second: all the infected civilians.
they look awesome and adds to the creepy mood, but why can't you put them out of their misery?
i know this is not as urgent as the other issue, but it kinda annoys me to shoot at them and see the bullets fly through them like they were ghosts. It feels wierd to me to run through a building with zombie looking humans all over the place, moaning and looking gross and just running by them without paying attention to them. Maybe it's trauma from playing left4dead but i have a hard time walking by something looking like a zombie without killing it :D
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Sorry for * guys. Atleast these are minor problems which just shows how awesome the game is. However.. even though they are minor problems there are still a major pain in the *.. and i hate playing games that makes my * sore :)[/center]
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Roddy
 
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Post » Wed Mar 18, 2009 4:48 am

I think they left it out so people dont go "1 kill > quickscave > reload if dead". It makes sense to me, as it removes some of the difficulty.

Not sure about infected civilians. I guess they are still "civilians" and therefor german law prohibited Crytek from making them kill-able.
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Tammie Flint
 
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Post » Tue Mar 17, 2009 10:40 pm

Yea, why the Hell is there no Quick Save option? Pretty ridiculous not having that in a PC game.
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+++CAZZY
 
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