Things on the edges of the screen are stretched

Post » Sat Jul 23, 2011 11:30 am

I was in third person, circulating the camera around my character, when I saw my 9mm looked longer than I remembered it. It was on the left end of my screen. I turned to camera around it, to get a better look at it, and when I saw the other side(the gun is now in the center of my screen), I saw the gun length was perfectly normal.

I then used the "tfc" command in third person to check the effect on my character. The closer my character gets to the end of the screen, be it the left or right end, he appears squashed, as if I'm using the wrong resolution.

Any help will be greatly appreciated.
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Lakyn Ellery
 
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Joined: Sat Jan 27, 2007 1:02 pm

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