Things you like to see in mods

Post » Fri Mar 13, 2015 11:16 am

Ok - while there is a perfectly legitimate thread on things you have become tired of seeing in mods - for anyone who wants to be a little more positive there is this thread

Things I like to see in mods

A readme worth reading - please have the author's name, what to do in the mod and proper credits

Am a svcker for new models - and tend to have a large collection of resource mods - I love seeing how others use resources to make areas come alive in Morrowind

Scripting - being especially dense when it comes to scripting any mod with clever scripts catches me eye - I guess I spend a lot of time looking at mods in the CS appreciating how they were put together more than playing them

What about you - anything you like seeing in mods?

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Andrew Perry
 
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Post » Fri Mar 13, 2015 1:20 pm

Not quite in keeping with your request. I'd like to see well written stories that focus on the relationships between/among NPCs over either a short or long period of time. Dungeon diving and phat should fit with the story, not overshadow it or maybe not even have any. I suppose an example from RL would be the dialogue in the TV series Castle or perhaps NCIS. The episodes sort of stand alone within a story telling arc but build upon the events from prior episodes. I guess it'd be described as a third person view of what goes on. The dialogue is crisp, and the internal logic of the story seems to hold together, assuming you're willing to accept initial story premises and hold skepticism re: how quickly things take place :smile:

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Eve(G)
 
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