I think consoles should get the command console as an option

Post » Tue Dec 13, 2011 5:13 am

I was playing FortressCraft (An Indie game on the Xbox Live Marketplace), which is a game kind of like Minecraft, and you can plug in your USB keyboard and use console commands for this game. Keep in mind that this is on the Xbox.

Why don't us console users get the option to use the command console? It can't break your game like untested, community-made mods can. It's just the command console. I've talked to a friend of mine who likes to mod Xbox 360 games (I won't go into detail, not allowed here), and he said you can apply console commands to a save, port it over to the Xbox/PS3, and the save still works with whatever commands have been put on it.

What do you guys think?

P.S. I am not talking about allowing console users to have access to mods, this is strictly the command console. Basically the Skyrim cheat codes already in the game that the PC version gets.
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JUDY FIGHTS
 
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Post » Tue Dec 13, 2011 6:57 pm

Why don't us console users get the option to use the command console? It can't break your game like untested, community-made mods can.to


It can break your console. Try spawning a million Atronachs and see how well your 360 runs after that.

It would be good for fixing bugs and things, but there's always going to be one idiot that breaks his console and claims that it's Bethesda's fault. No one wants to have to deal with that.
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Caroline flitcroft
 
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Post » Tue Dec 13, 2011 1:42 pm

It can break your console. Try spawning a million Atronachs and see how well your 360 runs after that.

It would be good for fixing bugs and things, but there's always going to be one idiot that breaks his console and claims that it's Bethesda's fault. No one wants to have to deal with that.

It would obviously be a slightly different command console that can only act within the console's limits. If you tried to spawn 1,000,000 Atronachs it would say that you cannot do that.
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Abel Vazquez
 
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Post » Tue Dec 13, 2011 6:05 pm

It would be nice, but can't work.
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Jennie Skeletons
 
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Post » Tue Dec 13, 2011 2:18 pm

It can break your console. Try spawning a million Atronachs and see how well your 360 runs after that.

It would be good for fixing bugs and things, but there's always going to be one idiot that breaks his console and claims that it's Bethesda's fault. No one wants to have to deal with that.

THIS!
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Rudi Carter
 
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Post » Tue Dec 13, 2011 4:39 am

It can break your console. Try spawning a million Atronachs and see how well your 360 runs after that.

It would be good for fixing bugs and things, but there's always going to be one idiot that breaks his console and claims that it's Bethesda's fault. No one wants to have to deal with that.


Er... uuuh.. What???

You cannot break a semiconductor by summoning too many virtual things. If one is clever enough to use a console command, I am sure they can clear their cache.

I try and remain upbeat... but seriously. :flamethrower:
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Rowena
 
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Post » Tue Dec 13, 2011 8:35 am

It would be nice, but can't work.

But... You're just wrong. I've seen these saves first hand. He's got an Xbox 360 character that has all the perks and no shout cool-down time.

Er... uuuh.. What???

You cannot break a semiconductor by summoning too many virtual things. If one is clever enough to use a console command, I am sure they can clear their cache.

I try and remain upbeat... but seriously. :flamethrower:

I wasn't even going to go into that, but thank you.
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Nany Smith
 
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Post » Tue Dec 13, 2011 7:43 am

Command console isn't a feature. It's the debug interface.

On consoles, the commands are probably sent from the attached PC. Which requires a devkit for the proper networking.
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e.Double
 
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Post » Tue Dec 13, 2011 4:57 am

I really don't see why anyone would vote no. What downside could there possibly be other than allowing more people to have fun with the console :D

I play on pc btw.
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Yung Prince
 
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Post » Tue Dec 13, 2011 10:17 am

I really don't see why anyone would vote no. What downside could there possibly be other than allowing more people to have fun with the console :D

I play on pc btw.

Hard to say, but the only thing that comes to mind is selfish PC elitism.
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M!KkI
 
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Post » Tue Dec 13, 2011 2:01 pm

I really don't see why anyone would vote no. What downside could there possibly be other than allowing more people to have fun with the console :D
Nothing is free. All changes require developer time and cost. Time and cost that could be put towards other things we would much rather see.
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Budgie
 
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Post » Tue Dec 13, 2011 3:26 am

Nothing is free. All changes require developer time and cost. Time and cost that could be put towards other things we would much rather see.

Do you play on the console?
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Russell Davies
 
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Post » Tue Dec 13, 2011 4:42 pm

I don't think there is a real need but if they could make it work then yeah why not but could they?
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Sammi Jones
 
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Post » Tue Dec 13, 2011 5:30 pm

Do you play on the console?

No, I don't.

Don't think for a second that the update budgets for your platform and the one for mine aren't linked.
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Richard Thompson
 
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Post » Tue Dec 13, 2011 4:42 am

No, I don't.

Then why are you arguing against giving console users the command console? You gain nothing out of getting something that we don't. PC elitism at its finest (or worse?).
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Bereket Fekadu
 
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Post » Tue Dec 13, 2011 10:15 am

Why make this a poll when you don't want people to vote no.

I don't really care if you get console commands for your game box. Maybe if you ask nicely bethesda will make a few cheat cods that act like console commands. I don't think you'll get real ones since they are debugging tools that access the game code.
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Ownie Zuliana
 
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Post » Tue Dec 13, 2011 7:18 pm

Then why are you arguing against giving console users the command console? You gain nothing out of getting something that we don't. PC elitism at its finest (or worse?).

for the same reason that console users post on mod threads
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Kayla Oatney
 
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Post » Tue Dec 13, 2011 3:17 pm

Then why are you arguing against giving console users the command console? You gain nothing out of getting something that we don't.

Don't strawman me. I'm not arguing that the PC should have it, either. The PC has it simply because it takes no effort to leave it in. It's implemented because it's the same environment as development.

The consoles do not have this. It would require implementation. Coding, testing, that sort of thing. Resources that could be better served in bugfixes.
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sexy zara
 
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Post » Tue Dec 13, 2011 2:16 pm

Why make this a poll when you don't want people to vote no.

I don't really care if you get console commands for your game box. Maybe if you ask nicely bethesda will make a few cheat cods that act like console commands. I don't think you'll get real ones since they are debugging tools that access the game code.

It's not that I don't want people to vote no. It's that PC users come here, click no, and then they leave without offering a reason or opinion that doesn't amount to "Console users are inferior and don't deserve it."
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adame
 
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Post » Tue Dec 13, 2011 4:22 pm

Don't strawman me. I'm not arguing that the PC should have it, either. The PC has it simply because it takes no effort to leave it in. It's implemented because it's the same environment as development.

The consoles do not have this. It would require implementation. Coding, testing, that sort of thing. Resources that could be better served in bugfixes.


Actually the PC has it so that modders and the community can bug test custom user-mods, you can not make mods on the consoles and so they do not have the need of the command console that the PC does, which is for the modding community.
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Jinx Sykes
 
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Post » Tue Dec 13, 2011 4:38 am

It would obviously be a slightly different command console that can only act within the console's limits. If you tried to spawn 1,000,000 Atronachs it would say that you cannot do that.


And you think Bethesda devs are going to code a limitation for each known command or combination? You're just crazy....(sorry to say).
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helliehexx
 
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Post » Tue Dec 13, 2011 7:39 pm

Actually the PC has it so that modders and the community can bug test custom user-mods, you can not make mods on the consoles and so they do not have the need of the command console that the PC does, which is for the modding community.

You're confusing cause with effect. User made mods also only exist on PC because it's a similar environment to development. Both stem from this fact.
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KIng James
 
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Post » Tue Dec 13, 2011 8:59 am

It would be fun to read all the complaints if the consoles could use this tool.
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Da Missz
 
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Post » Tue Dec 13, 2011 3:27 am

Don't strawman me. I'm not arguing that the PC should have it, either. The PC has it simply because it takes no effort to leave it in. It's implemented because it's the same environment as development.

The consoles do not have this. It would require implementation. Coding, testing, that sort of thing. Resources that could be better served in bugfixes.


You don't know this. In terms of unnecessary resources spent, it would be wasteful to spend time removing the console from console editions of the game. Honestly, it's probably as simple as throwing a switch. Bethesda has stated on numerous occasions that the console version is not a port, and development, in fact, went hand in hand.
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Chad Holloway
 
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Post » Tue Dec 13, 2011 3:45 pm

You don't know this. In terms of unnecessary resources spent, it would be wasteful to spend time removing the console from console editions of the game. Honestly, it's probably as simple as throwing a switch. Bethesda has stated on numerous occasions that the console version is not a port, and development, in fact, went hand in hand.
I think I have a reasonable background for the speculation, I've worked in console game development. I could be terribly wrong, as I never worked at Bethesda specifically, nor did I write the tools I used so I don't know the underpinnings of their functionality. But you're making quite an assumption that the console existed in console versions, as well.

It's not an issue of porting.

If they're anything like the setup I worked with, they run a program on PCs attached to the devkits and run commands through that.
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Claire Vaux
 
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