So I think I'm going to wipe out the Minute Men...

Post » Fri Nov 27, 2015 9:25 am

Why not type correctly?
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jodie
 
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Post » Sat Nov 28, 2015 1:40 am

We saw all of a minute of the minute men..... Bethesda even skipped the majority of the dialogue... we don't know why they are in the shape they are in, if they use other weaponry, why they don't simply retreat, etc. As for the laser musket being inferior. Not every faction is going to be outfitted to the teeth, and from the looks of it... the weapons are actually home made... and the guy we meet, isn't exactly carrying a tiny musket... He's carrying a ratherhttp://vignette4.wikia.nocookie.net/fallout/images/b/b3/Preston_Garvey.jpg/revision/latest?cb=20150617040625 that even includes a scope... looks quite different than the standard laser musket he asks the pc to pick up.

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Phillip Brunyee
 
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Post » Fri Nov 27, 2015 4:13 pm

I have the same feeling to.

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Danny Warner
 
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Post » Fri Nov 27, 2015 10:25 pm

So what you're saying is, the Mormons in NV makes sense because they're connected to a character, Joshua? I could rip Obsidian on how they tried, yes, tried connecting a character, Ulysses to the ideas of "United States" in some weird conceptual way. The whole Lincoln memorial and the idea of becoming "free" and the symbolism behind him doesn't make sense? Surely Lincoln is related to the Great War in one way or another as he contributed to the idea of Freedom. He's part of history, no different than the history of Mormans and them passing down their teachings in NV.

Just a thought.

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Rebecca Dosch
 
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Post » Fri Nov 27, 2015 11:25 am

frostbite ive always been a bad speller but i stoped caring a whiyel ago if it upsets u then dont read what i say

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christelle047
 
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Post » Fri Nov 27, 2015 2:58 pm

Actually, the Mormons DO make sense.

Are you familiar with mormon culture? They record and document everything. It makes sense that the Mormon religion is the one to survive the Great War in tact because they have the most documents to support any attempts to carry on their religion. If Muslims became the dominant post-war religion in the USA for example, that'd be nonsense because their book is far less common in the USA. Mormonism and Christianity surviving makes sense, Christianity because it's so common, Mormonism because it too is fairly common and because they're so strict and documented in their beliefs.

If you don't mind, can I ask why? I'm just curious. Your spelling is pretty bad, to the point where I'd suspect you either aren't a native speaker, you're still very young or you have some sort of mental disability that makes you struggle with letters.

None are anything to be ashamed of so long as you get your points across, I'm merely curious is all.

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Damned_Queen
 
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Post » Fri Nov 27, 2015 6:13 pm

You're not a bad speller; you're just lazy. I'm gonna read what you say either way; that's the main point of a forum.
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Campbell
 
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Post » Sat Nov 28, 2015 1:32 am

Unfortunately, that's part of why they will never hear us. They have already "sullied" themselves, now they have to meet impossible standards if they want to be even called acceptable by us, and they know it. The crank gun is just one silliness and now they're already being called pieces of [censored] because of it. The only way they can redeem themselves is if everything checks out perfectly, everything is completely logical. But then the complaints will arrive that the game is boring and has no soul. And, to be honest, I'd rather have [censored] crank guns than a sterile, [censored] game world where everything makes sense and everything has to meet some "Fallout realism" standard. Of course, I don't like a game world where logic is non-existent, but too much logic, which is what you seem to be asking for, is near as bad.

I mean, there are people who praise Fallout 2 for the exact same wacky bs they slam Fallout 3 for. Everything they do will be called [censored], they won't ever live it down. So, in a sense, it's completely useless to complain, just like how they find it completely useless to do anything about their writing. Why put Emil in another place - or just plain fire him - to replace him with someone who is possibly even worse? (Not many video game writers out there, and MCA will probably sign up with inXile)

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Lily Evans
 
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Post » Fri Nov 27, 2015 10:11 am

I never said the Mormons in NV never made sense? I actually had agreed they did make sense along with Lincoln. I am familiar with Morman culture. One of my friends is Morman. I agree on your post and the points you make. I'm just including that Lincoln in Fallout 3 made sense.

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Kay O'Hara
 
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Post » Fri Nov 27, 2015 1:08 pm

There is no point in countering an opinion. When attacks on things briefly seen in short snippets of promotional Fallout 4 footage are compared to examples of similar things seen in New Vegas, you point to known New Vegas story elements to rationalize and justify their existence while apparently embracing the a priori assumption that Fallout 4 won't contain similar justifications, apparently based on nothing more than the fact that it's a Bethesda game rather than an Obsidian one.

You see, I haven't actually played Fallout 4 yet, so I'm not in a position to render any sort of judgement whatsoever as to whether what we've seen makes sense or not. There is a word for pre-judging something before you have the facts ... prejudice. In this case, I do feel it's all about Bethesda bashing. I don't know this for sure because I can't know your minds, but if I were a betting man I know where I'd put my money.

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aisha jamil
 
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Post » Fri Nov 27, 2015 1:21 pm

Seems like a wastelander weapon that could have been designed and constructed in the absence of working ordinary laser rifles, even potentially from scrap. Yeah, it fits with the Minuteman gimmick and that's likely why they exist from a writing standpoint, but it's far from lacking plausibility in the Fallout universe, Bethesda or not. Of all the things to be concerned with about Fallout 4, this new laser rifle is not one of them.

I mean, [censored]. We had a heavy machine gun operated with a dog's brain in Old World Blues. I don't care if that made any sense, I think it's stupid as [censored].

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Isaiah Burdeau
 
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Post » Fri Nov 27, 2015 9:34 am

But this isn't an issue about reality; this is an issue with internal consistency. Laser weapons in the Fallout universe are powered by electron charge packs, energy cells, or microfusion cells. No hand turbine could ever provide that kind of power, so one should assume that there's still a power source. The cranking makes absolutely no sense, and turns what used to be a perfectly good laser rifle into something that fires slower and would actually be more prone to failure due to the unnecessary moving components. The laser musket doesn't feel like something that makes sense in the context of the Fallout universe; it feels like whoever designed it saw Treasure Planet and thought, "Ooh, that looks cool".

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Mizz.Jayy
 
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Post » Fri Nov 27, 2015 8:37 pm

Maybe the Laser Musket was one of the first Laser weapons on the Fallout universe? Or it was a experimental weapon by the Institute and should have been more powerful?

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Sammie LM
 
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Post » Fri Nov 27, 2015 11:25 am

I don't think so. From the look of it, the laser musket has the barrel of an AER9 laser rifle with the receiver(?) cut off and replaced with that hand crank mechanism. I assume those rings that the laser passes through contain lenses of some sort, otherwise they'd be pointless. Anyway, it just seems like they're sacrificing the practicality of the standard laser rifle.

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Allison Sizemore
 
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Post » Fri Nov 27, 2015 9:08 pm


...because they dont have anything better to use? It is a wasteland afterall, I think I rather want a hand cranked laser rifle then a stick in there position.
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Solène We
 
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Post » Fri Nov 27, 2015 2:28 pm

Depents with wich enemies you fight.

If you fight with mutties or other slow enemies it can be usefull.

It can be used as an sniper rifle if you add a scope to it.

And i don't think that ALL the minute man are having the same weapon.

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QuinDINGDONGcey
 
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Post » Sat Nov 28, 2015 1:37 am

I love Fallout lore and I'm glad that it's mostly internally consistant but I figure lore should support the game and not the other way around. This isn't a reality simulator. Never was.

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Tha King o Geekz
 
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Post » Fri Nov 27, 2015 12:43 pm

Here's a crazy thought! The laser musket doesn't make sense with it's crank? And it's obsolete? Maybe... and hear me out, here... maybe it didn't even exist pre-war! Maybe people in this post war world had a hard time finding operational laser rifles so they scrounged up pieces and cobbled one together? But you know, perhaps some of the more intricate components, like the parts that regulate power flow and recharge the capacitors (or whatever) were often broken. So they put together a replacement system using what they had available to them. Something mechanical like, I don't know, a crank?

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Clea Jamerson
 
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Post » Fri Nov 27, 2015 8:06 pm

I'll see how useful the gun is when I play the game.

My bet is you can upgrade it to make much more useful.

Also since their fighting the institute, my guess is that the synths are going to be the INS main fighting force. I woukd suspect energy weapons have a better time of shooting robots than conventional firearms. remember we now have differnt resistances for energy and regular.

I can see the laser musket as some hand me down, junk gun that a tinkerer configured to give them a slight edge on inorganic enemies.
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sarah
 
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Post » Fri Nov 27, 2015 9:39 pm

I believe that character is not known in the USA, but there′s a fumetti (Italian comics) that is cult in Brazil. Called Ken Parker.

http://www.comicartfans.com/Images/Category_38426/subcat_83064/Ken%20Parker.jpg

Even though he had access to rifles and revolvers, your signature weapon is a musket.

He explains that it is because of the accuracy of shots.

So it may be the case. They exchange amount of shots in the barrel by precision.
Or other credible reason.

Personally, I found this weapon awesome. What I really like is firearms, but I'm inclined to go to energy weapons, only because of this gem.

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Alan Whiston
 
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Post » Fri Nov 27, 2015 8:23 pm

Muskets are not more accurate. The rifling on a rifle makes them much more accurate. A musket by definition is a smoothbore weapon. The slug exits the barrel without the spin imparted by rifling and thus is much more likely to deviate.

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Dewayne Quattlebaum
 
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Post » Fri Nov 27, 2015 12:25 pm

So Beth. chose Boston partially so they could make a bunch of American history references. That's ok, I guess, but having 'minutemen' and 'laser muskets' in the game (and even the look of the pirate ghoul) is all a bit too on-the-nose for me. It's hard to imagine that those things would naturally happen, and it kind of seems like Beth. just wanted them to happen because...American history. Hopefully there are some good explanations as to why all of this exists.

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Holli Dillon
 
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Post » Fri Nov 27, 2015 6:40 pm

I'm betting the Laser Musket is a Magikarp. Bad when you first get it, but if you stick it out and find all its mods, you've got a powerhouse on your hands.

Though, considering how Bethesda threw Unrelenting Force at you, maybe you won't have to wait too long.

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Georgine Lee
 
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Post » Fri Nov 27, 2015 8:50 pm

Definitely on this boat right now. I love the design of the Laser Musket, and it'll probably be a good weapon once fully modded.

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Skivs
 
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Post » Fri Nov 27, 2015 1:30 pm

Are y'all out of your minds!? The Minutemen are the coolest addition to any videogame ever!!!! (Ok, fine, I'm a little biased; I live in Concord and have grown up being inundated with revolutionary war history; having my hometown and it's associated history in a videogame is incredible beyond words). They are, without question, my faction; anything I can do to support them (complete quests in their favor, build a settlement for them, etc), I will be doing. For freedom! Anyone whose looking to hurt my dear Minutemen, be ready to be tarred and feathered!

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мistrєss
 
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