So I think I'm going to wipe out the Minute Men...

Post » Fri Nov 27, 2015 2:51 pm

I refuse to get too worked up over how much sense a laser musket with a crank makes when it exists in the same world where my character had his brain removed and put into a tank, which fortunately didn't stop him from kicking butt to get it back only to have to have an argument with it over whether it should be returned to his head.

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Lady Shocka
 
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Post » Fri Nov 27, 2015 7:49 pm

The Mormons make sense in universe because as Longknife said, by the onset of the war, the religion was still ongoing and it makes sense to have descendants.

The problem with the minutemen is that it's obvious that based on their record, Bethesda added them for the cool factor. In a world where everything is destroyed, you wouldn't use ancient pre war symbols to follow, but rather more modern ones. Simply because they're more plentiful and known to the people that survived the war.

So instead of getting insight to what Boston was in 2077, such as how the city developed and changed, we get cliche writing with Minutemen and Redcoats.

If Beth's writing is actually good and makes sense for F4, I'll be happily surprised. If they do change, you can count on many of us to be more positive the next Fallout game.

We're not here because we hate Bethesda and everything they do. I'm here because I like the Fallout series and I want it to be good. That means voicing my opinion and concerns about the game. That is the point of a forum. We are fairly criticizing what we've seen because we wan't a good game.
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Miss Hayley
 
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Post » Fri Nov 27, 2015 5:16 pm

I think the Kings might disagree on that.

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:)Colleenn
 
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Post » Fri Nov 27, 2015 4:53 pm

Elvis is pretty recent. The Kings made sense. Just a group of gangsters that found a building with Elvis records. Just a small group. The entire wasteland didn't suddenly form an entire cult based on Elvis.

Now that you mention, the Kings I have to say that I cringed at Michael Angelo in NV. I can't count how many times the Michael Angelo archetype has been used in media. Good thing his art shack was not a significant aspect of the game.

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Franko AlVarado
 
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Post » Fri Nov 27, 2015 1:49 pm

NCR and Caesar's legion. Holy [censored] talk about walking with dinosaurs with the latter one.

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Marie
 
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Post » Fri Nov 27, 2015 12:34 pm

I wouldn't say they were following an ancient Pre-War symbol. The Elvis impersonation School was still around when the bombs fell, so it was still current when the bombs fell. Sure, Elvis himself was long gone, but the tradition of impersonating him clearly lived on.

Conversely, based on attire, we can assume that the Minutemen are based on the same group from the 18th century, which has long been extinct by the time the bombs fell.

A more accurate group to point to would be Caesar's Legion...

If it weren't for the fact that Roman's distance both geographically and temporally are precisely the reason Edward chose to emulate it, as he wanted something completely alien from the what people knew about the Old World. NCR is still steeped in the ideas of Pre-War American democracy, so it's more in line with the Kings.

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Paula Ramos
 
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Post » Fri Nov 27, 2015 1:31 pm

And how is that any different from the Minutemen, a group that from the sound of it consisted of at most 20 people?

Also, Elvis may be pretty recent by today's standards, but not by 2281's or even 2077's standards.

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Holli Dillon
 
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Post » Fri Nov 27, 2015 10:46 am

How is it impossible that Bostonians would be celebrating their heritage in 2077, and why does the inclusion of these factions exclude us from knowing other facets of life in Boston in 2077?

Do you imagine that all of the museums and history in Boston was put by the wayside, simply because it was 2077?
"Sorry guys, no more historical tours which generate money for the city, it is 2077, after all"
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Robert
 
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Post » Fri Nov 27, 2015 3:44 pm

I like the NCR. You can see how they are clearly based of the pre-war government. The flag, army structure and dollars.

I never liked Caesar's legion. Never sided with them once. Honestly the Legion wasn't a strong point in NV, but it worked nonetheless.

However, I do like the Institute. It may perhaps be one of Bethesda's better attempts at writing. Instead of adding things for cool, they made the institute a plausible faction that could have rose after the war.

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Jordan Fletcher
 
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Post » Sat Nov 28, 2015 12:52 am

I think the minute men are inspired by what could at that point in history, be considered almost a folk tale. A story of ordinary people, few, standing against the many. Like the 300 spartans at the battle of Thermopylae... we still look up to people who've been dead for centuries... just imagine how desperate people living in a blasted wasteland would feel. They'd want to find some semblance of hope. Perhaps the leader found his way into a revolutionary war museum, and was inspired by what they found...We don't know the circumstances of the groups formation.

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Josee Leach
 
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Post » Fri Nov 27, 2015 11:34 am

I was expecting silly junk when I saw it was the same writer as FO3. Going to have to roll with it.

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Ryan Lutz
 
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Post » Fri Nov 27, 2015 12:52 pm

They announced the writer? Who? I only saw the news about the lead writer moving to be lead designer.

Pretty ironic as the militia were near useless in the Revolution. I remember a certain battle where the militia fled so quickly at the sound of bullets that they suffered no casualties. Now the regulars in the Continental army, those were tough men.
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Tracey Duncan
 
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Post » Fri Nov 27, 2015 4:37 pm

Maybe they got their name from the total time they spent fighting? :D

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Alexis Estrada
 
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Post » Fri Nov 27, 2015 3:13 pm

You sir, have won the internet today.

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Christina Trayler
 
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Post » Fri Nov 27, 2015 4:37 pm

I believe the Legion was supposed to be a lot more gray and less black and white. I didn't like their interpretation largely because their treatment of women was way beyond even traditional Roman society. They were too easy to hate.

I like the concept of the minutemen, though. It's familiar to the Boston heritage and the whole musket ordeal isn't an issue at all. It's like the sniper from Gears of War with active reload - on steroids.

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Siobhan Wallis-McRobert
 
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Post » Fri Nov 27, 2015 6:42 pm

I don't like the legion simply because they're too cliche. I easily support House because of his pre-war roots and the Sierra Madre for the same reason.

I just hope the militia are written well and not what we saw in the trailer. Base on art released for the game, they may be a major faction.

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Kevin S
 
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Post » Fri Nov 27, 2015 7:29 pm

I'm glad we both agree on House being the lord and savior of the Mojave.

The Fo4 wikia has the Minutemen pinned down as a mercenary group. Whether that has any truth to it is difficult to say.

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Bloomer
 
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Post » Fri Nov 27, 2015 4:31 pm

They don't accept caps as payment. Their currency is tea bags.

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x_JeNnY_x
 
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Post » Fri Nov 27, 2015 3:36 pm

We'll probably be dumping crates of nuka cola in Boston Harbor.

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Amy Gibson
 
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Post » Fri Nov 27, 2015 10:35 pm

I wasn't referring to Minutemen in my post quoting you. I was wondering why you thought the Underground and Lincoln didn't belong or fit in Fallout 3, specifically, how you said Lincoln is unrelated to the Great War. Interesting you make the case for Mormons in Fallout making sense because it's an ongoing religion almost unchanged throughout time. That has no relation to the Great War, at all. I don't see where you're coming from when you say Mormons make sense in the universe only because of how it has descendants. I think it's obvious Lincoln is more related to the Great War, Government, and the United States in Fallout, thus making sense to include him and his philosophy(ies) of freedom and making a cult that follows him.

As for the whole Minutemen and Redcoats in Fallout 4, well I haven't given it much thought.

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Maeva
 
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Post » Fri Nov 27, 2015 7:46 pm

So... Any of you decrying the Minute men as cliche/poor writing, because "why would people in 2077 even know about this?" types of reasons realize there is a http://www.nps.gov/mima/index.htm?
It's a pretty big park. It could even be the location that the faction is based out of. Tell me again how it makes no sense, though.
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Lindsay Dunn
 
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Post » Fri Nov 27, 2015 1:03 pm

I'm on the same page.

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Laura Tempel
 
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Post » Fri Nov 27, 2015 4:45 pm


Cheers!


By the way, people.
Minute Men have nothing to do with the Boston Tea Party.
That was the Sons of Liberty.
So, the jokes about them accepting teabags as payment and dumping Nuka Cola into the harbor?
That is some poor writing


The thing is that pre war, patriotism ran high. Do you really see historical tours and re-enactments not happening? Do you really think that Elvis is "more current", when Docents, tour guides and the like make a living educating visitors about the history of Boston on a daily basis, keeping it fresh in the minds of those who live in the area and those who visit? If so, please explain, I'd love to hear it.
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Mrs Pooh
 
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Post » Fri Nov 27, 2015 10:21 pm

Never said any of this. You completely missed the joke, as it's referencing cliche writing.

The things you mentioned don't make sense because Bethesda failed to justify their existence in their game world. They add things for the heck of it instead of properly integrating it with the world.

Not saying a Minutemen faction is bad, but the way they'l be implemented looks bad.

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Alexx Peace
 
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Post » Fri Nov 27, 2015 12:10 pm

The teabag joke was in reference to the minutemen being mercenaries and accepting not caps, but teabags, tp which you replied. Sorry if you were taking it a step further, and I just lumped you in, however it's pretty easy to see the context was centered around the minutemen.


Wait.. They failed to justify the minutemen? How is that again? Do you have a pre-release copy of F4 and are holding out on us? How exactly, and I mean engineer level of detail- did they implement them poorly? we know that they are outgunned and need our help, and have an odd choice of weaponry. So, that reply doesn't add up.


Closest I can guess, you're basing what Bethesda did with historically based factions off of one FO game (Since it was the only game they have made basing anything off of anything of historic value in our universe) on how they are going to produce this game. Call me an optimist, one point does not show a trend :shrug:

I won't even say they won't [censored] up any of the story (I cannot say either way, because the game is not out and I don't know how it will be handled)-
But that isn't the entirety of what you've been saying, either. You've also been talking about which factions you see as making sense (to you) and why others just do not make sense (to you). For instance, the Kings simply making more sense because Elvis is "more current" than the Revolutionary war (for which there are parks, museums, tours, re-enactments, and a little thing I call school happening all the time, presumably until the bombs fell). Statements like these (of which you have made a few) say absolutely nothing of Bethesda's writing, but rather, why you personally think that faction doesn't make sense in FO, regardless.

Then, when presented with reasoning, you fall back on, "but Bethesda wouldn't write it right anyway".
Dunno. Can't buy it. I cannot be swayed on this in the slightest.
Cheers and keep fighting the good fight.
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Tom
 
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