I think I have some mod conflicts...

Post » Sun May 23, 2010 3:11 pm

I had everything working fine for a while, but now for some reason Book Rotate has stopped working. It first stopped working for the HELLUVA books, and than later for the vanilla ones too. I re-installed and it started working again for...a gameplay session. Than on my next load stopped.

The same goes for Weapon Sheathes Unlimited. I just can't get either of these mods to work. I put my mod list through Mlox and it doesn't give me any glaring mod conflicts. So I'm not really sure what the problem is. Can anyone help me out with this?


GameFile0=Bloodmoon.esm
GameFile1=Book Rotate.esm
GameFile2=BT_Whitewolf_2_0.esm
GameFile3=H.E.L.L.U.V.A._Merchant_Containers.esm
GameFile4=Morrowind Patch v1.6.4.esm
GameFile5=Morrowind.esm
GameFile6=SG-MW-ecology-BM.esm
GameFile7=Tribunal.esm
GameFile8=...l.esp
GameFile9=95% Marksman Recovery.esp
GameFile10=abotTempusFugitRing.esp
GameFile11=Animated Morrowind 1.0.esp
GameFile12=Appropriate Greetings M - T - 1.5.2.esp
GameFile13=A_flock_of_seagulls.esp
GameFile14=BB2_Silk_Dresses.esp
GameFile15=Better Bodies.esp
GameFile16=Better Clothes_v1.1_nac.esp
GameFile17=BetterBooks_AlchFormfix.esp
GameFile18=Bloodmoon Relighted.esp
GameFile19=Book Rotate - Bloodmoon v5.3.esp
GameFile20=Book Rotate - Tribunal v5.3.esp
GameFile21=BT_Whitewolf_2_0.esp
GameFile22=CET_Combatrobe_v2.esp
GameFile23=CharGen Revamped delay2.esp
GameFile24=Clean BB2_Falconer_Leather.esp
GameFile25=Clean Better Daedric.esp
GameFile26=Clean Chargen_Revamped_v2_3.esp
GameFile27=Clean Harlequin sword resource.esp
GameFile28=Clean jac_honoranddiscipline.esp
GameFile29=Clean Peace and Tranquility.esp
GameFile30=Clean Transparent Red Glass Weapons and Sheilds.esp
GameFile31=Clean Weapon Sheaths Ultimate.esp
GameFile32=Corean_Hair_in_Morrowind.esp
GameFile33=dh_furn.esp
GameFile34=dh_furn_stores.esp
GameFile35=dh_homes.esp
GameFile36=dh_thriftshop.esp
GameFile37=DN_1st_Person_Armor.esp
GameFile38=DN_1st_Person_bodies-AS.esp
GameFile39=Dodge Mod 1.2-WD (Enhanced-LD) (Tribunal).esp
GameFile40=edit.esp
GameFile41=Emma_orc_f_heads1.esp
GameFile42=Galsiahs Character Development.esp
GameFile43=GCD better balanced birthsigns.esp
GameFile44=GCD Over 60 level speedup.esp
GameFile45=GCD Restore Potions Fix.esp
GameFile46=GCD settings fairly easy.esp
GameFile47=GCD StartScript for Trib or Bloodmoon.esp
GameFile48=H.E.L.L.U.V.A. Awesome Armor_Completion Set.esp
GameFile49=H.E.L.L.U.V.A. Axes.esp
GameFile50=H.E.L.L.U.V.A. Blunt.esp
GameFile51=H.E.L.L.U.V.A. Bountiful Books.esp
GameFile52=H.E.L.L.U.V.A. Marksman.esp
GameFile53=H.E.L.L.U.V.A. Spears.esp
GameFile54=H.E.L.L.U.V.A._A.A._Heavy 1.0.esp
GameFile55=H.E.L.L.U.V.A._A.A._LIGHT 1.0.esp
GameFile56=H.E.L.L.U.V.A._A.A._MEDIUM 1.0.esp
GameFile57=Hold it - NOM addon.esp
GameFile58=Hold it - SF npc addon.esp
GameFile59=Hold it replacer.esp
GameFile60=Ice_ElegantGowns.esp
GameFile61=JAC_Jasmine.esp
GameFile62=Jac_Passing Time While Reading - BR Patch.esp
GameFile63=KS_Julan_Ashlander Companion_1.3.esp
GameFile64=KS_Ren's_Oblivion_Hair_for_Morrowind_1.0.esp
GameFile65=k_weather (louder sounds).esp
GameFile66=LCV Schedule Markers.esp
GameFile67=LeveledMagicka.esp
GameFile68=LGNPC_Aldruhn_v1_20.esp
GameFile69=LGNPC_Aldruhn_v1_20_suppl.esp
GameFile70=LGNPC_AldVelothi_v1_20.esp
GameFile71=LGNPC_GnaarMok_v1_10.esp
GameFile72=LGNPC_HlaOad_v1_32.esp
GameFile73=LGNPC_IndarysManor_v1_51.esp
GameFile74=LGNPC_Khuul_v2_10.esp
GameFile75=LGNPC_MaarGan_v1_20.esp
GameFile76=LGNPC_NoLore_v0_83.esp
GameFile77=LGNPC_PaxRedoran_v1_20.esp
GameFile78=LGNPC_Pelagiad_v1_22.esp
GameFile79=LGNPC_SecretMasters_v1_30.esp
GameFile80=Lgnpc_SN.esp
GameFile81=LGNPC_SoulSicknessPatch_v1_00.esp
GameFile82=LGNPC_TelMora_v1_20.esp
GameFile83=LGNPC_VivecFQ_v2_10.esp
GameFile84=LGNPC_VivecRedoran_v1_50.esp
GameFile85=mel_teleportPlugin_1_2.esp
GameFile86=mel_teleportPlugin_1_2_JulanAddon.esp
GameFile87=mel_teleportPlugin_1_2_Patches.esp
GameFile88=Merged_Leveled_Lists.esp
GameFile89=moons_soulgems.esp
GameFile90=Morrowind Relighted exVivec.esp
GameFile91=Mushroom Lights Tribunal.esp
GameFile92=NOM 2.13.esp
GameFile93=NPC LCV Schedules 03.esp
GameFile94=Nudity Greeting Expansion V1.esp
GameFile95=Nymeria's Monthly Respawn.esp
GameFile96=Oriental weapons pack.esp
GameFile97=PeasantGownsReplacer.esp
GameFile98=PeasantGownsReplacerTRIB.esp
GameFile99=Piratelords Trade Enhancements.esp
GameFile100=Psy_VGR_Armour.esp
GameFile101=PTE - BC Patch.esp
GameFile102=SG-MW-ecology-BM-plugin.esp
GameFile103=silverlongsowrd1.esp
GameFile104=Slof's Pillow Book.esp
GameFile105=South Wall.ESP
GameFile106=Starfires NPC Additions ver-1.11.esp
GameFile107=SW_LivingCitiesofVvardenfell03-13Patch.esp
GameFile108=Syc_HerbalismforPurists.esp
GameFile109=Syc_HerbalismforPurists_BM.esp
GameFile110=Syc_HerbalismforPurists_TB.esp
GameFile111=The regulars - Sitting NPC's v2.02.esp
GameFile112=TheForgottenShields - Artifacts_NG.esp
GameFile113=Tribunal Relighted.esp
GameFile114=UAR_EbonySarano_v2.esp
GameFile115=UniqueFinery.esp
GameFile116=VA_ElvishSabres.esp
GameFile117=VA_HissyoKatana.esp
GameFile118=WeatheredSigns.esp
GameFile119=Westly Presents-Altaran.esp
GameFile120=Westly's Master Headpack X.esp
GameFile121=Westly_Presents_BB_Almalexia_Add_on.esp
GameFile122=Xia_Female_Leather_Ranger_Armor_V1.esp
User avatar
Adam
 
Posts: 3446
Joined: Sat Jun 02, 2007 2:56 pm

Post » Sun May 23, 2010 9:02 pm

Generally, when mod names have extensions like "MW" "TRIB", "BM", or any variation thereof you can think of, only one version is required. As a rule of thumb, the basic file is if you have both extensions whereas the single expansion name is if you only have that single expansion. Though that RoT doesn't always hold, so be sure to check out the readmes.

Glancing at your list, I see a lot of redundancies like that. So I'm guessing that is where your problems are coming from.

Also, download Mlox:

http://code.google.com/p/mlox/wiki/Mlox

That will seriously help you with your mod list and load order. I'm pretty useless, but because of Mlox I can have a lot of mods running at once ;)
User avatar
Quick draw II
 
Posts: 3301
Joined: Thu Nov 08, 2007 4:11 pm

Post » Sun May 23, 2010 5:05 pm

Book Rotate adds a script to vanilla books. If another mod modifies the same book(s) and doesn't have that script and it loads after Book Rotate, the script will be lost and the rotation effect won't work. Take a look at the readme for Book Rotate and it will tell you how to patch mods that are overriding the script, with an included utility. I believe this will also patch non-vanilla books to use the rotate script as well. Note: This will make the mod dependent on the Book Rotate esm.

I'm gonna guess that Piratelord's Trade Enhancements is one of the mods overriding the script as that one likely alters many of the vanilla books.
User avatar
Bambi
 
Posts: 3380
Joined: Tue Jan 30, 2007 1:20 pm


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