I think the IA is broken because of console

Post » Thu Dec 31, 2009 10:53 am

If you look to this comparison from ps3/360 version http://www.eurogamer.it/videos/crysis-2-ps3-360-gameplay-prestazioni-3?size=hd, you can see that when there is at least one enemy, frame rate is at around 28 30, and it's ok for playing. When the enemies are multiple, the drop is clear to 18 20 frame... with stick and THAT ridicolous frame rate, would be impossibile to shooting with a reactive IA.

What do you think?It is impossibile that the good ia from Crysis is disappear completely. Now that all version of this game is out, Crytek could give us the real IA for enemies, thanks...

PS: sorry for my english, but i speak only italian.
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Destinyscharm
 
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Post » Thu Dec 31, 2009 11:40 am

Wow..look at the lag on the Xbox in that video...thank god I have my 580 on a PC. Smooth as butter...
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vicki kitterman
 
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