Think of the Worst Possible Feature to Add in Fallout 4

Post » Fri Nov 27, 2015 11:49 pm

dead is dead where dying deletes THE GAME. without the option to reinstall :-)

User avatar
Blaine
 
Posts: 3456
Joined: Wed May 16, 2007 4:24 pm

Post » Fri Nov 27, 2015 7:12 pm

i'd actually been pondering a skyrim mod where just that happens (as well as stuff getting stolen from player homes etc). with the option to hunt down the thieves though.

...so, i'm taking it, you'd NOT like a mod like this? :-)

User avatar
Dawn Porter
 
Posts: 3449
Joined: Sun Jun 18, 2006 11:17 am

Post » Sat Nov 28, 2015 12:51 am

? Fable III's 'inventory room' where you press start and are then teleported to some random, fixed shack where all your stuff are stored.

? New weapons, clothing and other items are DLCs that you must pay at lest $20 for.

? Karma system that treats you as evil scum if you even so much as touch something that doesn't belong to you.

? A return of Oblivion's way of dealing with touching things that aren't yours: have everyone in the vicinity try to kill you for it.

? Forced side-quest missions that are part of the main quest.

? Quick Time Events for everything. EVERYTHING!!!

? Exploitable glitches deliberately kept in the game that'll make your character a walking demigod swimming in millions upon millions of caps.

? Forced escort missions where the escorted seemingly does everything in his/her power to get killed.

? Minute-long loading screens ala Fable III.

? Force philosophical exchanges that treat you like a monster for your choices.
User avatar
Rachel Briere
 
Posts: 3438
Joined: Thu Dec 28, 2006 9:09 am

Post » Sat Nov 28, 2015 4:20 am

THREE DOG.

End of thread. :banana:

User avatar
JaNnatul Naimah
 
Posts: 3455
Joined: Fri Jun 23, 2006 8:33 am

Post » Sat Nov 28, 2015 2:24 am


Postmodern Warfare? "Hmm, isn't shooting all these brown people with our killbots and airstrikes, while they plink at our tanks with scavenged guns for having missiles we sold them, a bit excessive and hypocritical?"
User avatar
celebrity
 
Posts: 3522
Joined: Mon Jul 02, 2007 12:53 pm

Post » Sat Nov 28, 2015 7:20 am

This. Dear god a thousand times this!

I can understand devs and publishers wanting to make some extra cash off of a game, but when it gets to the level of games like Borderlands, Evolve, or any of EAs on disc DLC then the gamer community should get together and have a nice little riot.

User avatar
Louise Dennis
 
Posts: 3489
Joined: Fri Mar 02, 2007 9:23 pm

Post » Sat Nov 28, 2015 5:45 am


more like "a bullet fired from a gun is not deadly because laws of physics are subjective and dont try to enforce your worldview on us"
User avatar
Robert Devlin
 
Posts: 3521
Joined: Mon Jul 23, 2007 2:19 pm

Post » Sat Nov 28, 2015 1:56 am

Hitmarkers.

Oh wait...

User avatar
Robert Garcia
 
Posts: 3323
Joined: Thu Oct 11, 2007 5:26 pm

Post » Fri Nov 27, 2015 7:56 pm


Every call of duty ever made.

"Sir, the Russian, Arab, Bio-Terrorist Ultranationalist terrorists are attacking! They are packing AK's, and they are burning the flag!"

"Send the Seals. No... Send the whole [censored] army..."
User avatar
Quick Draw
 
Posts: 3423
Joined: Sun Sep 30, 2007 4:56 am

Post » Sat Nov 28, 2015 6:59 am

Enforced Microtransactions.

$0.50 to fire one round.

$1.00 to swing a melee weapon once.

$2.00 to use a dialogue option.
User avatar
Iain Lamb
 
Posts: 3453
Joined: Sat May 19, 2007 4:47 am

Post » Sat Nov 28, 2015 12:52 am

you mean like in fallout 2?

so no fast travel fo you then because that's basically the same thing you can do if fo and new Vegas .

so would 15.99 be a good price point for you then?
.

Unfortunatly the npc's have already seen the YouTube videos of the drunk guy taking all of there food and dumping it in a toilet and then taking a dump, guilt by association I'm afraid, and they already know about the spell Save-Reload save.....

unfortunatly that just proved for once that npc's are not idiots (see previous comment)


.

If they are part of the main quest then there not really sideqests...or would you like your quests to be easier?.

so no vats for you then because vats is just a more selective quick time event
.


so basically every Bethesda game ever because they seem to only be able to make games that result in your character swimming in caps because you literally are Gods own fetch boy
.

I hate to say this but often the escort quests are the only real challenge in the gam....oh look! Fast travel! click! escort done!.

they actualy have half hour long interactive loading screens as a feature in the next fable..guess who your interacting with...

yah apparently game devs forget we already know we are monsters for paying them and not giving the money to a charity for homeless game developers.....
User avatar
Susan Elizabeth
 
Posts: 3420
Joined: Sat Oct 21, 2006 4:35 pm

Post » Sat Nov 28, 2015 1:23 am

If instead of having hundreds of perks, the game had hundreds of skills. :P

User avatar
Wane Peters
 
Posts: 3359
Joined: Tue Jul 31, 2007 9:34 pm

Post » Sat Nov 28, 2015 8:25 am

lol the Drakenred school of diplomacy, making friends and influencing people! :wink:

User avatar
Joey Bel
 
Posts: 3487
Joined: Sun Jan 07, 2007 9:44 am

Post » Sat Nov 28, 2015 9:29 am

Power requirements system like in Dragon Age: Inquisition which forces you to collect rings for 12 different people, find 8 lost goats, pitch 20 tents, gather 52 ingredients and so on before you can progress to the next part of the main story. >_<

User avatar
Jessica Phoenix
 
Posts: 3420
Joined: Sat Jun 24, 2006 8:49 am

Post » Sat Nov 28, 2015 4:48 am

A card game, with complicated rules, as the basic combat system for the game! :tongue:

With an energy/stamina bar, so you can only do 5 combats before you have to wait for energy to recharge.

---

Maybe it's because I'm the "oooh, sidequests!" and "explore whole map!" type, but I had buckets of extra power throughout that game. (Perhaps it would be worse if I replayed it, and didn't do all the sidequests again....)

User avatar
Kari Depp
 
Posts: 3427
Joined: Wed Aug 23, 2006 3:19 pm

Post » Fri Nov 27, 2015 8:49 pm

... having to change Shaun's diaper.

User avatar
Chloe Botham
 
Posts: 3537
Joined: Wed Aug 30, 2006 12:11 am

Post » Sat Nov 28, 2015 9:25 am


Sometimes sledgehammers have to use the subtle approach,...sometimes sledgehammers ARE the subtle approach.
User avatar
IsAiah AkA figgy
 
Posts: 3398
Joined: Tue Oct 09, 2007 7:43 am

Post » Sat Nov 28, 2015 7:14 am

make it episodic ,release console specific content,and add multiplayer (and make it mandatory to have the best ending looking at you ME3)

User avatar
Rik Douglas
 
Posts: 3385
Joined: Sat Jul 07, 2007 1:40 pm

Post » Sat Nov 28, 2015 4:49 am

Yeah wouldn't want to see multiplayer for Fallout, definitely wouldn't want it to have any bearing on single player.. but I have to admit.. the multiplayer in ME3 was pretty fun.

User avatar
Jade MacSpade
 
Posts: 3432
Joined: Thu Jul 20, 2006 9:53 pm

Post » Fri Nov 27, 2015 10:50 pm

oh it was ,but it svcked that you Had to do it .

User avatar
Enny Labinjo
 
Posts: 3480
Joined: Tue Aug 01, 2006 3:04 pm

Post » Sat Nov 28, 2015 3:57 am

*nod's in agreement*

I remember how much it irked me when I first read about how it would affect the galactic readiness in the single player portion of the game (and that it would decay over time).

User avatar
Steve Bates
 
Posts: 3447
Joined: Sun Aug 26, 2007 2:51 pm

Post » Sat Nov 28, 2015 12:10 am

I only like sidequests when they're fun (I don't consider pitching tents, closing rifts, or finding lost junk fun) and I don't like exploring when there's nothing interesting or fun to find so DA:I was a total slog for me (it's definitely way worse on a second playthrough). You can tell they made the power requirements in order to pad out the playtime of an unusually short main story. It especially svcked since actual fun side quests with lots of dialogue, choices, roleplay opportunity, interesting lore or story and varying outcomes were replaced with boring tasks. :(

User avatar
adame
 
Posts: 3454
Joined: Wed Aug 29, 2007 2:57 am

Post » Sat Nov 28, 2015 7:23 am

Well I hope they get rid of the "firing bullets from your crotch" feature so that I can actually snipe targets at steep down angles from me.

An arena where the announcer tells you to go and rest because "You've.....earned it."

Any character that forces conversation upon you. Based on the E3 presentation, I don't think I have to worry about that much.

Artificially limited Power Armor use.

No DLC that expands the Perk tree (a'la Dawnguard). Or if there is one, make sure that it doesn't break existing characters.

Gathering quests. I know this is already in there because I saw the little Pip Boy figurines. I can live with that, but things like the Dragon Age: Inquisition Shards quests, Landmarks quests, etc. drive me to the verge of committing murder. I also don't need a reason to explore. I do that anyway.

User avatar
Hairul Hafis
 
Posts: 3516
Joined: Mon Oct 29, 2007 12:22 am

Post » Sat Nov 28, 2015 8:30 am

Firing bullets from your crotch.......... where is that Dusk till Dawn pick of the crotch pistol when I need it.

hey ya

Codpiece pistol

https://www.youtube.com/watch?v=tj_qdHyH6Ns

User avatar
meg knight
 
Posts: 3463
Joined: Wed Nov 29, 2006 4:20 am

Post » Fri Nov 27, 2015 7:18 pm

Every time you sleep you are attacked by knife wielding cannibal clowns who are also on fire.

User avatar
Bambi
 
Posts: 3380
Joined: Tue Jan 30, 2007 1:20 pm

PreviousNext

Return to Fallout 4

cron