think there will be ghosts in NV?

Post » Sun Aug 29, 2010 4:21 am

Since there was one in Fallout 2.

http://fallout.wikia.com/wiki/Anna_Winslow

Would be fun to play ghostbuster. Really hoping to see at least one in NV.
User avatar
helen buchan
 
Posts: 3464
Joined: Wed Sep 13, 2006 7:17 am

Post » Sat Aug 28, 2010 5:33 pm

I don't think there will be. Would be interesing to have a special random encounter or talk from tribals about ghosts.
User avatar
Angus Poole
 
Posts: 3594
Joined: Fri Aug 03, 2007 9:04 pm

Post » Sat Aug 28, 2010 1:41 pm

I don't think there will be. Would be interesing to have a special random encounter or talk from tribals about ghosts.


This.
User avatar
Sarah Evason
 
Posts: 3507
Joined: Mon Nov 13, 2006 10:47 pm

Post » Sat Aug 28, 2010 6:10 pm

I don't think ghosts fit in Fallout anymore than aliens.

I find it far more creepy to have spaces like the drainage pipe family and message from beyond the grave (in anolog form) or like the house in Georgetown where a Mr. Handy can continue to read bedtime stories to the long dead husks of children eternally tucked into bed. That is spooky stuff, and has nothing to do with transparent NPCs or supernatural entities.

I'm all for the environments to portray more personal stories from careful observations of the details, like the examples above, or the demolished house you can find in Springvale with acceptance letter from Vault-Tec and luggage on the front step (possible survivors for Vault 101, just a little too late).

So, no, I don't what ghosts or aliens, but eerie and chilling environments are just fine.
User avatar
hannaH
 
Posts: 3513
Joined: Tue Aug 15, 2006 4:50 am

Post » Sun Aug 29, 2010 12:21 am

I wouldn't mind hearing talk about ghosts, aswell as a kind of easter egg with an old, abandoned manison where you hear creepy noises, things fall down, doors open slowly but you never see a ghost, except for maybe some shadows which you can't make out what it is, just movement.
User avatar
Natalie J Webster
 
Posts: 3488
Joined: Tue Jul 25, 2006 1:35 pm

Post » Sat Aug 28, 2010 5:04 pm

I wouldn't mind experiencing a bit of paranormal activity here and there as long as it's rare. The side quest in Fallout 2 with the visible ghost was a bit over the top (though the spirit's visibility can be chalked up to the Chosen One being a tribal I guess), but the more believable paranormal activity found in Fallout 3/Point Lookout was enjoyable. Unfortunately the paranormal activity of Fallout 3 was very, very easy to miss.
User avatar
Ludivine Dupuy
 
Posts: 3418
Joined: Tue Mar 27, 2007 6:51 pm

Post » Sat Aug 28, 2010 10:55 pm

Since there was one in Fallout 2.

http://fallout.wikia.com/wiki/Anna_Winslow

Would be fun to play ghostbuster. Really hoping to see at least one in NV.


If they're as frightening as the demonic ghosts in the broken ship in Oblivion, I'm all for ghosts. Only thing is, would energy weapons be able to disintegrate them since they're already dead? Feral Ghouls fall into the same category as ghosts I'd say, though ghosts aren't physical beings.
User avatar
Pixie
 
Posts: 3430
Joined: Sat Oct 07, 2006 4:50 am

Post » Sun Aug 29, 2010 2:47 am

I don't think physical weapons should harm them. I'm thinking more Ghostbuster type weapons or something.
User avatar
MARLON JOHNSON
 
Posts: 3377
Joined: Sun May 20, 2007 7:12 pm

Post » Sat Aug 28, 2010 9:52 pm

I think light should harm them, or atleast hold them off on a distance. Or they're attracted to light so as long as you don't shoot, walk in to much light or fire your weapon, you are fine :) Becuase if they are shadows, then they need light to become shadows, so...
User avatar
Killer McCracken
 
Posts: 3456
Joined: Wed Feb 14, 2007 9:57 pm

Post » Sun Aug 29, 2010 2:27 am

If they're as frightening as the demonic ghosts in the broken ship in Oblivion, I'm all for ghosts. Only thing is, would energy weapons be able to disintegrate them since they're already dead? Feral Ghouls fall into the same category as ghosts I'd say, though ghosts aren't physical beings.

You found those ghosts frightening? I guess frightening maybe in the sense that they took a lot of damage to go down, but other than that? Not really.

I certainly don't want ghosts in New Vegas that can be killed. I mean, come on! That would introduce even more insane questions than there being visible ghosts in the first place. Are you planning to stab them to death with a Throwing Spear, since they "fall into the same category" as Feral ghouls? Ferals aren't zombies, they are living, breathing, human beings that are brain damaged and insane.

Vote No to pseudo Vampires, Zombies, and Ghosts in our Fallout! ;)
User avatar
Roisan Sweeney
 
Posts: 3462
Joined: Sun Aug 13, 2006 8:28 pm

Post » Sat Aug 28, 2010 5:02 pm

A ghost? Yes.
Several ghosts. Perhaps.
Ghostbusters? No, never, go buy Ghostbusters The Video Game if you want ghostbusters.
User avatar
lucile davignon
 
Posts: 3375
Joined: Thu Mar 22, 2007 10:40 pm

Post » Sun Aug 29, 2010 4:33 am

Zombies do exist though. They're called "feral ghouls".

And so do vampires (The Family!).

So it's quite hard to vote no.
User avatar
Richard
 
Posts: 3371
Joined: Sat Oct 13, 2007 2:50 pm

Post » Sat Aug 28, 2010 8:53 pm

I don't think ghosts fit in Fallout anymore than aliens.

I find it far more creepy to have spaces like the drainage pipe family and message from beyond the grave (in anolog form) or like the house in Georgetown where a Mr. Handy can continue to read bedtime stories to the long dead husks of children eternally tucked into bed. That is spooky stuff, and has nothing to do with transparent NPCs or supernatural entities.

I'm all for the environments to portray more personal stories from careful observations of the details, like the examples above, or the demolished house you can find in Springvale with acceptance letter from Vault-Tec and luggage on the front step (possible survivors for Vault 101, just a little too late).

So, no, I don't what ghosts or aliens, but eerie and chilling environments are just fine.


THIS :goodjob:
User avatar
Spencey!
 
Posts: 3221
Joined: Thu Aug 17, 2006 12:18 am

Post » Sun Aug 29, 2010 4:58 am

Zombies do exist though. They're called "feral ghouls".

And so do vampires (The Family!).

So it's quite hard to vote no.


The Family weren't vampires, they were just cannibals.

Feral Ghouls aren't zombies. Zombies are the dead reanimated. Feral Ghouls were never dead.

It's actually quite easy to vote no.

Also I vote no.
User avatar
Floor Punch
 
Posts: 3568
Joined: Tue May 29, 2007 7:18 am

Post » Sun Aug 29, 2010 5:19 am

Zombies do exist though. They're called "feral ghouls".


Zombie in the sense they are mindless. Ghouls were also called Zombies in past games but they are not undead.

And so do vampires (The Family!).


They are not Vampires. Their leader even says that. They are just a group of people that act like vampires to keep from becoming mindless cannibals.

So it's quite hard to vote no.


Ghosts I would not mind but I just don't see the devs adding them. Like I said in another post. Talk of ghosts and easter eggs I am all for :fallout:

Ninja'd by MrSmileySmile :ninja:
User avatar
louise tagg
 
Posts: 3394
Joined: Sun Aug 06, 2006 8:32 am

Post » Sat Aug 28, 2010 11:31 pm

Regardless if zombies and vampires existed or not, ghost was in Fallout 2.
User avatar
Rinceoir
 
Posts: 3407
Joined: Thu Jun 29, 2006 1:54 am

Post » Sat Aug 28, 2010 9:28 pm

I am renowned for my ninjabilities
User avatar
Claudz
 
Posts: 3484
Joined: Thu Sep 07, 2006 5:33 am

Post » Sun Aug 29, 2010 12:43 am

I am renowned for my ninjabilities


:bowdown: :ninja:
User avatar
Maria Leon
 
Posts: 3413
Joined: Tue Aug 14, 2007 12:39 am

Post » Sun Aug 29, 2010 2:30 am

The Family weren't cannibals. Have you really played Fallout 3?

"The First Law "Feast not on the flesh; consume only the blood. This is our strength."
We do not eat the flesh of those we kill for food. We will only drink of their blood and leave the body intact. The consumption of flesh is filthy and unclean. This action is what causes the humans to treat us like animals. We are not animals, we are The Family. "
User avatar
Jade MacSpade
 
Posts: 3432
Joined: Thu Jul 20, 2006 9:53 pm

Post » Sun Aug 29, 2010 4:23 am

The Family weren't cannibals. Have you really played Fallout 3?

"The First Law "Feast not on the flesh; consume only the blood. This is our strength."
We do not eat the flesh of those we kill for food. We will only drink of their blood and leave the body intact. The consumption of flesh is filthy and unclean. This action is what causes the humans to treat us like animals. We are not animals, we are The Family. "


Nice job wiki'ing that real quick.

They made those laws because they had experienced cannibalism and wanted to distance themselves from it. Look at what that kid did.

P.S. Probably shouldn't use the "Have you really played Fallout 3" card when you clearly use wiki to pull out massive quotes. It doesn't work well.

P.P.S. To further solidify my point here is the first paragraph of the "The Family" entry on vault.wiki

Vance formed The Family by gathering together people like himself - people who experience a cannibalistic hunger. Vance intends to help these outcasts survive and find some sense of community by banding together and adopting a strictly vampiric lifestyle, rather than cannibalism.

:ninja:
User avatar
RaeAnne
 
Posts: 3427
Joined: Sat Jun 24, 2006 6:40 pm

Post » Sat Aug 28, 2010 11:35 pm

The Family weren't cannibals. Have you really played Fallout 3?

"The First Law "Feast not on the flesh; consume only the blood. This is our strength."
We do not eat the flesh of those we kill for food. We will only drink of their blood and leave the body intact. The consumption of flesh is filthy and unclean. This action is what causes the humans to treat us like animals. We are not animals, we are The Family. "

So if I drank someone's blood I wouldn't be a cannibal?

Dude, The Family were a bunch of crackheads who thought they had become vampires and believed it so strongly that nothing else existed for them.
Ingesting another person is cannibalism. even if it's just a piece of nail or some hair it's still another person you're eating.

And dude, I have nothing against ghosts but just cause they were in fallout 2 does not mean every fallout game in the future HAS to have them.
User avatar
Chris Jones
 
Posts: 3435
Joined: Wed May 09, 2007 3:11 am

Post » Sun Aug 29, 2010 6:22 am

Nice job wiki'ing that real quick.

They made those laws because they had experienced cannibalism and wanted to distance themselves from it. Look at what that kid did.

P.S. Probably shouldn't use the "Have you really played Fallout 3" card when you clearly use wiki to pull out massive quotes. It doesn't work well.

P.P.S. To further solidify my point here is the first paragraph of the "The Family" entry on vault.wiki

Vance formed The Family by gathering together people like himself - people who experience a cannibalistic hunger. Vance intends to help these outcasts survive and find some sense of community by banding together and adopting a strictly vampiric lifestyle, rather than cannibalism.

:ninja:


Nah dude, you totally missed the first paragraph and only quoted the 2nd on that page. This is the first-

"The Family is a gang of self-proclaimed vampires that live in Meresti Station, east of the settlement of Arefu."
User avatar
Lizs
 
Posts: 3497
Joined: Mon Jul 17, 2006 11:45 pm

Post » Sun Aug 29, 2010 1:15 am

Ingesting another person is cannibalism. even if it's just a piece of nail or some hair it's still another person you're eating.



I think cannibalism is just the eating of flesh. I know it's a fine line. Drinking someones blood would sound like it but eating any part of another person? That would mean we can be a cannabal in FO2, just go to the Golden Globes and take the Fluffer job :angel:
User avatar
Shelby McDonald
 
Posts: 3497
Joined: Sat Jan 13, 2007 2:29 pm

Post » Sun Aug 29, 2010 2:29 am

^ Well would swallowing your own saliva be a form of cannibalism then in that definition?
User avatar
Alexander Lee
 
Posts: 3481
Joined: Sun Nov 04, 2007 9:30 pm

Post » Sun Aug 29, 2010 3:18 am

Nah dude, you totally missed the first paragraph and only quoted the 2nd on that page. This is the first-

"The Family is a gang of self-proclaimed vampires that live in Meresti Station, east of the settlement of Arefu."


Ah, so that was the second rather than first paragraph...but that doesn't have much effect on how thoroughly my point disproved yours.

They are self-proclaimed vampires (they call themselves vampires) and Vance formed The Family by gathering together people like himself - people who experience a cannibalistic hunger. Vance intends to help these outcasts survive and find some sense of community by banding together and adopting a strictly vampiric lifestyle, rather than cannibalism.

They're cannibals who call themselves vampires and follow in the famous practices of the mythological beasts. Cannibal =/= Vampire, drinking blood =/= vampire, drinking blood ~ cannibal.
User avatar
Michelle Smith
 
Posts: 3417
Joined: Wed Nov 15, 2006 2:03 am

Next

Return to Fallout: New Vegas