» Wed Sep 29, 2010 12:54 pm
You may disagree, but I would always take at least one useless skill as a major, not our fault, the levelling system forces these compromises. For a battlemage, archery seems ideal for this filler skill.
Remember with the Atronach, willpower is relegated to fatigue only, so you could take several willpower skills as majors, you don't need to get +5's for it.
Personally I would take magic specialisation, bonuses to intelligence, and either strength or endurance, and these as majors :
Marksman and speechcraft as useless skills, limits your level to the low 30's, and helps slow your levelling, remember it's not bad roleplay ( no such thing ), the game forces this counter-intuitive approach, and :
Either blade or blunt, ( whichever you like the feel of )
Destruction, ( you are a battlemage after all )
Alteration ( perfect for controlling levelling, and enchanting shield spells on armour )
Alchemy ( obviously for Atronach )
Illusion ( see everyone else on the OB forums for the 1001 uses of this skill )
No conjuration? Well, it's so easy to level up anyway, and is great for that +5 intelligence each level.
Use heavy armour, but don't take it as a major skill, you have to remove it to control levelling, and concentrate on maxing intelligence, you need every drop of magicka, and always make restore magicka potions, they are absolutely necessary.
Don't know why, but names ending in -as always seem good for Altmer males, Tyyras, Lethas, Arapras, whatever. i like to stick an 'Ar' between the names, again don't know why, Imras Ar Fiaren or something.
Of course, feel free to tell me I am talking rubbish, I won't be offended.